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Mr and Mrs. Pinbot vp9 - WIP
Started By
unclewilly
, Jul 02 2010 07:57 PM
259 replies to this topic
#182
Posted 11 September 2010 - 09:55 PM
QUOTE (billyrjse @ Sep 11 2010, 09:46 PM) <{POST_SNAPBACK}>
Hi UW!
Nice Job! I can't wait to play this beauty!!
But you asked and my opinion is....
INC / FOV something between:
INC: 55 to 60
FOV: 30 to 40
No DMD
Thanks for your attention!

Nice Job! I can't wait to play this beauty!!
But you asked and my opinion is....
INC / FOV something between:
INC: 55 to 60
FOV: 30 to 40
No DMD
Thanks for your attention!
I'm with billyrjse! No reserved space for a DMD, please.
Thanks UW.
#183
Posted 11 September 2010 - 10:46 PM
this is the best i could do without having to loose all the light effects for the upper flashers
it's at 55 30
I'll do the dmd display similar to what ellah did on the vp8 version
it's at 55 30
I'll do the dmd display similar to what ellah did on the vp8 version
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#191
Posted 12 September 2010 - 03:39 PM
QUOTE (unclewilly @ Sep 11 2010, 04:38 PM) <{POST_SNAPBACK}>
Question for the 4:3 guys
is this an acceptable angle?
also, would you prefer the leds from the dmd to be coded in with lights
or to just use the pinmame display

is this an acceptable angle?
also, would you prefer the leds from the dmd to be coded in with lights
or to just use the pinmame display

It will look great on my wide screen laptop.
I just hope I´ll be able to run it!
From Brasil. Updated version of 1234fd
#193
Posted 13 September 2010 - 07:42 PM
now that pinbot is in the testing phose, i'm back to finishing up bop.
had a little time today and got the center ramp in. from here on out it's mostly cosmetic stuff, nuts gates, etc. Should be coding this one shortly
had a little time today and got the center ramp in. from here on out it's mostly cosmetic stuff, nuts gates, etc. Should be coding this one shortly
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#195
Posted 16 September 2010 - 03:28 AM
Got side tracked on another project helping my art guy out. His first table will be out soon. all that's left on BOP:
4 switches, 3 gates, 1 ramp bracket, and 4 or 5 posts. Maybe some transparent ball shields. After that she's ready to code. the last ss till i have her coded up, then i'll post a shot with the lighting added.
Shouldn't be long now.
4 switches, 3 gates, 1 ramp bracket, and 4 or 5 posts. Maybe some transparent ball shields. After that she's ready to code. the last ss till i have her coded up, then i'll post a shot with the lighting added.
Shouldn't be long now.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#196
Posted 16 September 2010 - 04:09 AM
QUOTE (unclewilly @ Sep 15 2010, 10:28 PM) <{POST_SNAPBACK}>
Got side tracked on another project helping my art guy out. His first table will be out soon. all that's left on BOP:
4 switches, 3 gates, 1 ramp bracket, and 4 or 5 posts. Maybe some transparent ball shields. After that she's ready to code. the last ss till i have her coded up, then i'll post a shot with the lighting added.
Shouldn't be long now.
Hey UW,4 switches, 3 gates, 1 ramp bracket, and 4 or 5 posts. Maybe some transparent ball shields. After that she's ready to code. the last ss till i have her coded up, then i'll post a shot with the lighting added.
Shouldn't be long now.
This looks wonderful! If it plays like the most recent test version of Pin*Bot then this is going to be my favorite table. My wife is really waiting for this one. One quick question... the wall around the top part of the face... is the ball just going to go through that wall when it rolls down? I guess it could just be the FS angle that's making it not look like there is space between the wall of the helmet and the face playfield.
#197
Posted 16 September 2010 - 04:14 AM
It's the angle
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#200
Posted 17 September 2010 - 08:09 PM
done....
coding and lighting time. see you in about 2 weeks hopefully for the dual release, if there are no major bugs

damn, just realized i forgot the rail around the top of the apron, i'll do that after the coding
coding and lighting time. see you in about 2 weeks hopefully for the dual release, if there are no major bugs

damn, just realized i forgot the rail around the top of the apron, i'll do that after the coding
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx




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