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Dr. Dude (Bally 1990) VPX WIP


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#181 Ben Logan

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Posted 23 March 2016 - 12:52 PM

Thanks, Wrd. :)

#182 Ben Logan

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Posted 23 March 2016 - 08:34 PM

 

Boy, this has gotta be maddening for you, Wrd, but I'm getting a lot of stutter with the latest version. Tried all sorts of settings.

I am not seeing the same issue here. I am still getting 160 FPS with setting zero. Anyone else having stutter issues?

 

Please press FN + F11 to view your FPS in the corner when playing. Please provide FPS to me for the 0 setting and the 1 setting in the table FPS adjustment.

 

Tonight I will send you a de-functioned set of code for you to test. I would like to isolate the issue.

 

 

I'm getting 108 FPS at both 0 and 1 settings. Thanks for looking into this wrd. It's still a totally playable Dr. Dude experience, just not as butter smooth as your last version on my machine. 



#183 hauntfreaks

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Posted 23 March 2016 - 09:35 PM

Todd is a great guy, very funny.  I called TNT once and asked about a coin door to the person who answered the phone, she transferred me to Todd and he answered "Coin door department".  Just a nice guy.

 

todd has a "mixed" reputation down here... more worky less "personality"...  ;) 


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#184 jimmyfingers

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Posted 23 March 2016 - 10:26 PM

 

 

Boy, this has gotta be maddening for you, Wrd, but I'm getting a lot of stutter with the latest version. Tried all sorts of settings.

I am not seeing the same issue here. I am still getting 160 FPS with setting zero. Anyone else having stutter issues?

 

Please press FN + F11 to view your FPS in the corner when playing. Please provide FPS to me for the 0 setting and the 1 setting in the table FPS adjustment.

 

Tonight I will send you a de-functioned set of code for you to test. I would like to isolate the issue.

 

 

I'm getting 108 FPS at both 0 and 1 settings. Thanks for looking into this wrd. It's still a totally playable Dr. Dude experience, just not as butter smooth as your last version on my machine. 

 

Ben, it is strange that you are getting 108 FPS with 1 selected for vsync / FPS.  The only way that should be the case is if you have a 120hz (or higher) monitor otherwise if 1 is used it would be maxed for FPS at the typical 60 FPS / Hz.  If you do have a 120hz the stutter coming in and out based on different versions could make sense as if previous ones were light enough on performance (with the settings you use) to achieve 120 or greater, than the 1 setting for vsync would work and you would get the locked 120.  If the table drops below that and you have 120hz you will get stutter as clearly 108 would not equal 120 and vsync fails in a sense if the table cannot produce the performance to lock into your screen refresh.

 

If you don't have a 120hz monitor, then something is wrong with your rig but I've also seen Windows and VP get a little messed up and need a restart to get the vsync option to work again (seems like things get misreported to VP from Windows at times - especially when monkeying with a lot of screen resolutions and refresh rate setting, even more so using custom / obscure ones).



#185 Ben Logan

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Posted 23 March 2016 - 10:38 PM

Thanks, Jimmy. I thought 108 fps was strange with vsync enabled, too. Bill sent me a test file to help me sort things out with DD on my machine. We'll report back...

#186 Ben Logan

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Posted 24 March 2016 - 03:19 AM

I figured out my stutter problem. It was my mistake (although my computer may be a little wacko, too, I'm not sure).

 

With Bill's last DD release I got the best settings by unchecking Overwrite Global Settings in the table menu and maxing everything out on the video settings for VP10. This time around, CHECKING the Overwrite Global Settings box on the table menu, and typing "1" into the FPS Limiter/Vsync did the trick. This activated Vsync. I'm getting 60 FPS and totally smooth gameplay again.

 

Hope I didn't create confusion for anyone. Thanks to Bill for PM'ing me and offering to help, and thanks to Jimmy for pointing me in the right direction. This table continues to be a real pleasure, and a work of art!


Edited by Ben Logan, 24 March 2016 - 03:20 AM.


#187 wrd1972

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Posted 29 March 2016 - 03:07 AM

Update.

I have "finally" completed the redraw of the aprons. Holy crap what a PITA for someone who just learned photo editing a month ago. But damn does it look good. Fixed the flippers "always on" issue. Few more physics tweaks. So this is my "latest" release candidate. :)

 

Please report any issues or concerns ASAP. Latest rev is up on #1.

 

Enjoy.

Bill


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#188 wrd1972

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Posted 29 March 2016 - 03:09 AM

Update.

I have "finally" completed the redraw of the aprons. Holy crap what a PITA for someone who just learned photo editing a month ago. But damn does it look good. Fixed the flippers "always on" issue. Few more physics tweaks. So this is my "latest" release candidate. :)

 

Please report any issues or concerns ASAP. Latest rev is up on #1.

 

Enjoy.

Bill


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#189 yagesz

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Posted 29 March 2016 - 04:10 AM

Double post lol. I wish I was home to play this. Gah

Sent from my SM-G935P using Tapatalk

#190 wrd1972

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Posted 29 March 2016 - 04:22 AM

Yeah. Its the site overloaded issues that caused that.

Bring on the new and improved VPF server ;)


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#191 ClarkKent

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Posted 29 March 2016 - 02:27 PM

You changed the physics too much, the ball sometimes suddenly stops at the flipper fngers now again. I'm reverting back to the settings first suggested by me.

#192 wrd1972

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Posted 29 March 2016 - 03:26 PM

CK,

I dont think that was a flipper physics issue. It appeared that there was too much gap between the wall and the flipper itself. I just narrowed that gap and that problem appears to be resolved. Check the latest rev.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#193 ClarkKent

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Posted 29 March 2016 - 03:41 PM

OK, let's see... :)



#194 Ben Logan

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Posted 30 March 2016 - 12:35 AM

Best version so far. Love it. :)



#195 DDH69

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Posted 30 March 2016 - 01:25 AM

Right up there on the "pull-o-meter"


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#196 vampirolatino2

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Posted 30 March 2016 - 04:58 AM

Thanks dudeee



#197 TNT2

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Posted 02 April 2016 - 04:50 AM

Just played your final version. Great job!



#198 wrd1972

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Posted 02 April 2016 - 01:03 PM

Just played your final version. Great job!

Thanks. Im looking forward to wrapping it up.

 

nin is working on one last prim for it and I will officially release it to the site. Also note that there is a green apron in the image manager per your request. If you need me to and once it is release, I can send you a special rev that has green in the options.


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#199 wrd1972

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Posted 04 April 2016 - 07:57 PM

Official release is up.

Many thanks for the awesome folks who help with the development of this table.

http://www.vpforums....&showfile=11886


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#200 RustyCardores

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Posted 04 April 2016 - 09:01 PM

Official release is up.

Many thanks for the awesome folks who help with the development of this table.

http://www.vpforums....&showfile=11886

 

 

"We could not find the file specified" ? :(


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