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Tales of the Arabian Nights VP91x 3.2FS


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#1 jpsalas

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Posted 25 August 2010 - 06:23 PM

Posted Image

File Name: Tales of the Arabian Nights VP912 FS Classic
File Submitter: jpsalas
File Submitted: 25 Aug 2010
File Category: VP 9.x Cabinet Tables (FULL SCREEN)
Author(s): jpsalas
Grizz
Manufacturer: Williams
Year: 1996
Permission to MOD?: No

Tales of the Arabian Nights for VP91x, based on the table by Williams from 1996

Click here to download this file

Edited by jpsalas, 25 October 2012 - 07:39 PM.

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#2 Flying Dutchman

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Posted 25 August 2010 - 06:26 PM

Great!!

Thanks JPSalas! smile.gif

Cheers,
FD.

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#3 Sabbat

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Posted 25 August 2010 - 06:27 PM

thanks
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#4 TheKeef

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Posted 25 August 2010 - 06:30 PM

Thanks JP. Between you and Santa, I don't know who I like better.

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#5 jpsalas

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Posted 25 August 2010 - 06:36 PM

By the way, I know the lamp doesn't look so good in FS mode, but it is the only image I have smile.gif

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#6 Sabbat

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Posted 25 August 2010 - 06:47 PM

I am getting weird graphical errors in the FS version. If you look at the image, on the left side of the playfield there is multiple ball images that just froze there. Same with the right ramp if you look there is 2 ball images frozen there.



Edited by Sabbat Moon, 25 August 2010 - 06:48 PM.

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#7 moogster66

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Posted 25 August 2010 - 07:33 PM

Sabbat, you are going to have to play with the X,Y, and offset settings. I was getting graphic artifacts too. Here are my settings: X scale 1.75, Y scale 2.18, X offset -310, Y offset 440. Try mine and then play with them to get your optimal settings. Hope this helps!

Edited by moogster66, 25 August 2010 - 07:33 PM.

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#8 strangeleo72

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Posted 25 August 2010 - 07:35 PM

WOOOOW! INCREDIBLE QUALITY MY DEAR FRIEND!!!

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(thanks Grizz for the DMD)

#9 Sabbat

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Posted 25 August 2010 - 07:40 PM

QUOTE (moogster66 @ Aug 25 2010, 12:33 PM) <{POST_SNAPBACK}>
Sabbat, you are going to have to play with the X,Y, and offset settings. I was getting graphic artifacts too. Here are my settings: X scale 1.75, Y scale 2.18, X offset -310, Y offset 440. Try mine and then play with them to get your optimal settings. Hope this helps!



Thanks Moogster, I'll give it a try smile.gif
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#10 arychines

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Posted 25 August 2010 - 08:38 PM

QUOTE (Sabbat Moon @ Aug 25 2010, 07:40 PM) <{POST_SNAPBACK}>
QUOTE (moogster66 @ Aug 25 2010, 12:33 PM) <{POST_SNAPBACK}>
Sabbat, you are going to have to play with the X,Y, and offset settings. I was getting graphic artifacts too. Here are my settings: X scale 1.75, Y scale 2.18, X offset -310, Y offset 440. Try mine and then play with them to get your optimal settings. Hope this helps!



Thanks Moogster, I'll give it a try smile.gif



thanks 'Sabbat Moon' Moogster, now working perfectly

#11 The Trout

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Posted 25 August 2010 - 08:42 PM

Yeah, that's a VP bug that results when the ball sails too close to the edge of the screen. X/Y changes will fix the problem.
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#12 lettuce

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Posted 25 August 2010 - 09:06 PM

QUOTE (jpsalas @ Aug 25 2010, 07:36 PM) <{POST_SNAPBACK}>
By the way, I know the lamp doesn't look so good in FS mode, but it is the only image I have smile.gif



Maybe wtiger has some better pics of the lamp that would suit the FS table better?, what about the lamps from the older versions?

Any chance of a Night mod to this table JP?

Edited by lettuce, 25 August 2010 - 09:12 PM.


#13 kruge99

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Posted 25 August 2010 - 11:00 PM

Thanks JP for this amazing UPDATE! I have ZERO ball stutter during multi-ball!!!!!! ZERO!!!!!

But there is a slight problem with the left-side captured balls - when I hit them, they don't move... I haven't looked at the script, did you change it from 2.1 maybe??

Thanks Moogster for the screen size/position adjustment, it worked perfectly to remove the ball "ghosting" that was appearing for me as well! biggrin.gif


Overall, this is the best "physical" update to TOTAN VP9 yet - all we need is for the East Coast Team (UW & Grizz) to Night-mod it so I can have BOTH versions on my pinball PC!


Can I say once more, GREAT WORK JP!!!!!!!!!!!!!!!!! biggrin.gif


Best Regards,
Todd.

p.s. the Lamp images are not that bad! I can live with that!
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#14 spongebobb

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Posted 25 August 2010 - 11:54 PM

hello everyone,

first i´d like to thank everyone busy in this forum and so keeping it alive. i´ve already found a lot of help here (started with the build of a minicab some time ago, will post when ready) reading through several threads... Worship.gif

now my question regarding this table:

is there a way to play it WITH images using a 512 mb graphics card (8800gt)?? hd-render off does not work here, because images disappear. some tables (e.g. one monster bash i´ve played) use both hi-res and low-res images and can so also be played with lower graphics power in "low res". i´d love to see this version of totan running, so if someone knows how, please share this secret... biggrin.gif

cheers - jakob

#15 bitupset

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Posted 26 August 2010 - 02:44 AM

AWESOME JP!!!! gorgeous!!! i got so excited i ordered a VPF polo shirt!!!!

hp video has been posted.

#16 mwong168

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Posted 26 August 2010 - 03:52 AM

The table plays great I got no stutter what so ever during multiball. Thanks JP!

Edited by mwong168, 26 August 2010 - 04:42 AM.


#17 gbeef

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Posted 27 August 2010 - 01:49 AM

QUOTE (moogster66 @ Aug 25 2010, 08:33 PM) <{POST_SNAPBACK}>
Sabbat, you are going to have to play with the X,Y, and offset settings. I was getting graphic artifacts too. Here are my settings: X scale 1.75, Y scale 2.18, X offset -310, Y offset 440. Try mine and then play with them to get your optimal settings. Hope this helps!



WHere do you change those setting?... Im getting graphical errors also?

Nevermind found it.... AWESOME TABLE!

#18 ArtificialEnemy

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Posted 27 August 2010 - 04:28 AM

Thankyou JPsalas. Your tables are absolutely fantastic. Thanks for all of your hard work. Also the lamp looks great. I don't know what the other guy ^^ was talking about.

#19 chriz

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Posted 08 September 2010 - 03:25 PM

awesome work! I love this table. One of my favorites! otvclap.gif


QUOTE (kruge99 @ Aug 26 2010, 12:00 AM) <{POST_SNAPBACK}>
...
But there is a slight problem with the left-side captured balls - when I hit them, they don't move... I haven't looked at the script, did you change it from 2.1 maybe??...



same problem with the capture balls... is there a fix for it?


cheers
Chris
 

 


#20 jpsalas

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Posted 08 September 2010 - 05:32 PM

Well, the second ball on the left moves when I hit the front ball. It moves quite fast though.

If you want to check my latest uploads then click on the image below:

 

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