Ok, here you have a picture of Glinda (a picture of a doll I found in the internet), a table with two ways you may add the picture to the table. I prefer using a wall or a ramp since I can move it or rezise it at will. A reel or decal should work too, but then you have to add a wall so the ball looks like it is going under, and I think it is too much work.
You may import the bmp picture in your table, using black as the transparent color. and then copy/paste either the wall or the ramp from the example table.
The image of the left, in the example, is a ramp and the one on the right is a wall. You'll see that the sides of the walls us to be a little darker. A ramp donæt get shadowed so it is always as bright at the original picture.
Good luck with the table!
JP
Sorry for my intrusion here.

But as I have the same problem ...So Let's go...
JP, I am also venturing to make my first original table. I'm taking a beating from the script. But Mr Wizards Hat volunteered to help me with script. Well, my doubts are also about graphs too. I can't do what you did above, without making the picture be distorted or appear only in half. I have a picture for the apron and I can not fit the proper size. The same thing on top of slingshots or any surface that I wanna to put a picture. I can't get to put pictures on the right size. Is there an easy way to do this? A step by step?
Here is my
WIP.

As well a pinball machine, I also like the old arcade games. Mainly Shumps! I lived in the decade of pinballs and arcades between the 70s and 80s. I have a real one upright arcade machine at home. And I decided to do something in
VP like a tribute to a shump game... 1942 arcade (not my favorite). My favorite is xevious from namco and then galaga. One day when I get more experience in the construction of tables I will do another tribute or I'll think in something completely new, or being more daring ... a recreation of a table.
I accept suggestions for improvement of the table
Thanks!!!
http://farm5.static....eafcf6a43_o.jpg
Edited by billyrjse, 17 January 2010 - 04:07 AM.