The table is scripted now, using almost all the script from the original version of this table by Destruk and myself. Destruk has also been giving me help when I need it with new script snippits and what-not.
The GI-Lighting in place is temporary until Noah can get a shot at it and some other lighting effects. The GI on the real machine is really cool: There are two strings of GI -normal and red- similar to T3's 'Red Mode', so it will be fun to see what Noah cranks out.
If anyone has a really nice backglass image, please let me know... I'm not 100% happy with the clarity of the backdrop yet.
Left to do would be flashers, GI, fading lights, most of the sound effects, and then finishing touches such as screws, nuts, bolts, etc...
I'd also love to find a way to fix the flipper emulation problem with this game, but I dont think the complex hardware that controls them is able to be emulated, maybe Destruk could weigh in on this...
I've been playing the crap out of it ever since I got it to load a ball... this is a REALLY fun game IMO; it really is too bad Capcom closed down their pinball division before this one and BBB got mass-produced.
Anyway, enough blabbing!






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