
After Diner I researched on a new table to work on. I wanted a challenge and I wanted to do it in cooperation with several people. So: here is the start of the WIP for White Water VPX!
The people I asked to help me with this are:
Ben Logan: plastic redraws, testing
Dark: modelling the mountains and Bigfoot
Clark Kent: research, resources, playfield reconstruction
Wrd1972: conversion VP9 to VPX, table physics & construction
Me: wire and transparent ramps, lighting, plastics & textures modelling & rendering, etc
Contributors so far on content:
JPSalas: original VP9 table
Tom Towers: preliminary bigfoot model
Clark Kent: found a friend with very good images of the playfield and upper playfield, not yet available on the web
Arcade4: many images of the rocks for Dark
And now for the first shots:
I started with creating new inserts textures in Blender. These are the first two, fully 3d modelled and lit in Blender:
When inserted in the new playfield in the first conversion from VP9, it looks like this:





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