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Hot Doggin' (Bally 1979) FS 1.1 [VP 9.x Cabinet FS]

Hot Doggin Bally 1980 Bodydump widebody

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#1 bodydump

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Posted 04 November 2014 - 06:27 AM

Posted Image


File Name: Hot Doggin' (Bally 1979) FS 1.1

File Submitter: bodydump

File Submitted: 03 Nov 2014

File Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): Bodydump
Manufacturer: Bally
Year: 1980
ROM: Link to ROM
Permission to MOD?: Unspecified


Bally's Hot Doggin' widebody from 1980
 
Playfield, plastics and apron all redrawn.  BMPR physics.  New B2S and media pack included in download.
 
Special thanks to:
UncleWilly for his primitive template table and for years of help and inspiration
JimmyFingers for scripts, sounds, images and endless general VP help
Dark and Zany for assorted 3d models
Pac-Dude and Entropy for the older versions from which I got light and solenoid numbers


Click here to download this file



#2 freneticamnesic

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Posted 04 November 2014 - 07:28 AM

Sweet looking table. A new one for me... and a widebody! Thank you



#3 akiles50000

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Posted 04 November 2014 - 08:05 AM

Thanks Bodydump a great work.



#4 Shadowsclassic

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Posted 04 November 2014 - 01:13 PM

Wow really nice table, surprisingly fun,  and a one stop shop for table setup. Great job BD!



#5 The Loafer

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Posted 04 November 2014 - 01:25 PM

Thanks, I used to enjoy the original back in the day! From the pic, it looks like you have done a great job, will hopefully get a chance to try this out later today!

Edited by The Loafer, 04 November 2014 - 01:26 PM.


#6 zany

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Posted 04 November 2014 - 01:35 PM

Now where did this come from.....AWESOME...i love those oldies! :D
Look and plays great...well done!!!



#7 randr

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Posted 04 November 2014 - 01:35 PM

Thanks for this one!

randr___pinball.png                         


#8 sjorge

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Posted 04 November 2014 - 01:48 PM

What a nice surprise,  thank you bodydump. Excellent all the way  :tup:



#9 javier1515

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Posted 04 November 2014 - 02:29 PM

Thanks Bodydump.  :love39:

excellent work as always.


"Learning without thought is vain, thought without learning is dangerous." (Confucius)
 
"Aprender sin pensar es inútil, pensar sin aprender es peligroso". (Confucio)

 

 

Please, if you can help me with a small contribution to update my work team and continue to make more tables I will be eternally grateful.
 

#10 BorgDog

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Posted 05 November 2014 - 01:44 PM

Thanks for the table, had bunch of fun playing last night.  I usually don't care for this between generation, too much obnoxious noise (yes I'm getting old), but this one is a good balance.  Just one question, is the credit display not working, or is it just me?

 

Thanks



#11 BobAlbright

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Posted 05 November 2014 - 03:39 PM

I don't see anything in the credits either, so it's not just you. Does anyone know how to make it a 5 ball game? The apron indicates that it was originally a 5 ball game. I read the tutorial and it shows in Bally System 35. Accordingly you should be able to enable a "tick" box after doing the F6. But that doesn't work--it will display a dip switch menu.


"and in the end , the love you take is equal to the love you make"


#12 bodydump

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Posted 05 November 2014 - 03:52 PM

Hit F6

Select dip 27 to turn on the credit display

Select dip 31 to change from 3 ball to 5 ball



#13 bodydump

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Posted 05 November 2014 - 04:11 PM

Just uploaded a new version with a gui dip switch interface and a new b2s that Open6l made.



#14 bolt

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Posted 05 November 2014 - 04:23 PM

Thank you for the update, it is a fantastic table.


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#15 BorgDog

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Posted 05 November 2014 - 04:33 PM

Just uploaded a new version with a gui dip switch interface and a new b2s that Open6l made.

 

Awesome thanks!  I'll load it up tonight.



#16 BobAlbright

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Posted 05 November 2014 - 07:10 PM

Thanks BD

"and in the end , the love you take is equal to the love you make"


#17 Shadowsclassic

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Posted 05 November 2014 - 11:39 PM

Is anyone having graphics issues with primitives and the new 9.9.1 release? 

I have a lot of missing graphics with objects like flippers, spinner and upper left drop targets especially when they move.  

The graphics look fine if I run under the previous 9.9.0.



#18 bodydump

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Posted 06 November 2014 - 12:02 AM

Just ran it in 9.9.1 and everything looked fine to me.



#19 The Loafer

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Posted 06 November 2014 - 12:33 AM

Shadow: do you use any anti aliasing or other enhancements via nvidia or amd control panel?

#20 gigalula

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Posted 06 November 2014 - 01:56 AM

Thanks Bodydump :tup:







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