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Virtuapin plunger question


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#1 zeenon

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Posted 13 June 2013 - 01:35 AM

Not sure if this is a Hyperpin, VP, or Virtuapin encoder issue. In Hyperpin when I try to exit a VP table I get the VP (exit) menu instead of the Hyperpin exit menu. How do I fix this?

 

Running FPlaunch also.

 

Mounting location

DSCN1118_resize.JPG

 

From the front:

DSCN1119_resize.JPG

 



#2 zebulon

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Posted 13 June 2013 - 03:51 AM

Change the exit button value in hyperpin to "e" instead of "esc"


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#3 Hyper

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Posted 13 June 2013 - 08:44 AM

Change the exit button value in Vpinball.exe into "Q" instead of "E"



#4 zeenon

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Posted 13 June 2013 - 02:52 PM

So let me back up a little....before I rcvd the plunger kit I was using a keyboard and everything works (and still does with the keyboard). Short press on the keyboard brings up the menu, long press exits the table. Now on the virtuapin encoder I think it may be mapped to ESC??? I didn't see a way to change it in joy.cpl but I'll look again.

 

VP has the default 'Q' for exit.

 

 

[Main]
Version             = 0.5.0.0
Starting_Genre      = All Games

[Video]
Playfield_Monitor   = Primary
Playfield_Rotation  = 270
Backglass_Monitor   = Secondary
Quality             = BEST
Table_Video_Enabled = true
Table_Video_Offset  = 50
Use_Backglass       = true
Backglass_Image_x   = 0
Backglass_Image_y   = 0
Backglass_Image_w   = 1280
Backglass_Image_h   = 1024
Backglass_Image_r   = 0
Backglass_Delay     = .1


[Future Pinball]
Show_Games          = true
Exe                 = Future Pinball.exe
Path                = D:\Future Pinball\
Table_Path          = D:\Future Pinball\Tables\
Table_Video_Path    = D:\HyperPin\Media\Future Pinball\Table Videos\
Table_Image_Path    = D:\HyperPin\Media\Future Pinball\Table Images\
Backglass_Image_Path= D:\HyperPin\Media\Future Pinball\Backglass Images\



[Visual Pinball]
Show_Games          = true
Path                = D:\VPinball\
Table_Path          = D:\VPinball\Tables\
Table_Video_Path    = D:\HyperPin\Media\Visual Pinball\Table Videos\
Table_Image_Path    = D:\HyperPin\Media\Visual Pinball\Table Images\
Backglass_Image_Path= D:\HyperPin\Media\Visual Pinball\Backglass Images\
Exe                 = VPinball.exe

[Wheel]
Speed               = low
Text_Font           = Style2
Text_Stroke_Size    = 5
Text_Stroke_Color   = 0x000000
Text_Color1         = 0xe10008
Text_Color2         = 0xFFFFFF
Text_Color3         = 0xe10008
Color_Ratio         = 100
Shadow_Distance     = 0
Shadow_Angle        = 45
Shadow_Color        = 0x000000
Shadow_Alpha        = 1
Shadow_Blur         = 0

[Intro Video]
Use_Intro           = false
Skip_On_Keypress    = false


[Sound]
Master_Volume       = 100
Video_Volume        = 100
Sound_FX_Volume     = 50
Wheel_Sound_Volume  = 75

[AttractMode]
Active              = true
Time                = 60
MaxSpinTime         = 5

[Press Start Text]
Enabled             = true
Text1               = Free Play
Text2               = Press Start
Color               = 0xe10008

[Keyboard]
Key_Delay           = false
Start               = 13
Exit                = 69
Up                  = 150
Down                = 149
SkipUp              = 191
SkipDown            = 90
Flyer               = 70
Instruction         = 73
Genre               = 71
Service             = 9


[Pinball Wizard]
Joy                 = 0
Start               = 9
Exit                = 8
Up                  = 2
Down                = 10
SkipUp              = 3
SkipDown            = 11
Flyer               = 4
Insruction          = 5
Genre               = 7
Service             = 15

[Flyer]
BottomX             = 300
CenterY             = 360

[Instruction]
Width               = 600
BottomX             = 250
CenterY             = 360

[Exit]
Enable_Exit_Screen  = true
Exit_HyperPin       = true
Shutdown            = false
Enable_Shortcut     = true
Shortcut_Action     = exit
Shortcut_Time       = 3


[Startup Program]
Executable          = D:\HyperPin\ledset.bat
Parameters          =
Working_Directory   =
WinState            = HIDDEN

[Exit Program]
Executable          = D:\HyperPin\ledoff.bat
Parameters          =
Working_Directory   =
WinState            = NORMAL

[FPLaunch]
exitEmulatorKey=e
exitScriptKey=q & s
exitKey=e
exitKey1=p
enterKey=1
enterKey1=Enter
upKey=LShift
upKey1=LShift
downKey=RShift
downKey1=RShift
toggleCursorKey=t
hideCursor=true
hideDesktop=true
hideTaskbar=true
useLoadingScreen=true
useExitScreen=true
useExitAsPause=true
useExitMenu=true
fadespeed=25
pauseFPKey=RButton
saveFPTables=true
editTableKey=!F4
printScreenKey=o
printBGKey=u
pfScreenNum=1
bgScreenNum=2
flyerKey=f
instructionsKey=i
hyperScale=0.75
debugMode=file
ledwiz=true
toggleLedwizKey=1
hyperpinexe=hyperpin.exe
focusSleep=500
useFocus=both

 



#5 koadic

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Posted 15 June 2013 - 09:37 AM

You need to adjust the hyperpin settings.ini to use joy8 for the exit button instead of 'E'

#6 zeenon

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Posted 15 June 2013 - 12:27 PM

Koadic, Can you expand on that a little? I put Joy8 in a few places in the settings.ini but it pulls the hyperpin exit and the VP exit at the same time. Z

#7 zeenon

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Posted 15 June 2013 - 02:04 PM

Oh so close now.......

 

I changed the up/down/enter keys to the below highlighted and now I can navigate in the exit menu.

 

[FPLaunch]
exitEmulatorKey=Joy8
exitScriptKey=q & s
exitKey=Joy8
exitKey1=p
enterKey=1
enterKey1=Joy9
upKey=LShift
upKey1=Joy10
downKey=RShift
downKey1=Joy2

 

I put Joy8 for exitkey and exitemulatorkey and that pulls up the exit menu, but the only issue now is it also pulls the VP exit menu. So at this point I have the ability to exit but not pause. The VP exit key is set to the default 'Q'.

 

Z



#8 lowepg

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Posted 15 June 2013 - 06:44 PM

I was having a similar issue- resolved that- now visual pinball crashes exiting to hyperpin on nearly every table :-(

#9 Noah Fentz

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Posted 15 June 2013 - 09:19 PM

I was having a similar issue- resolved that- now visual pinball crashes exiting to hyperpin on nearly every table :-(
That would be a software issue, not the fault of the plunger kit. We intentionally used the same profile as the Nanotech kit to make it an easy swap out.

I have a setup that closes everything clean, except the occasional dB2S that crashes, even with the exit sub. Driving me nuts.

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#10 koadic

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Posted 16 June 2013 - 01:35 PM

 
I put Joy8 for exitkey and exitemulatorkey and that pulls up the exit menu, but the only issue now is it also pulls the VP exit menu. So at this point I have the ability to exit but not pause. The VP exit key is set to the default 'Q'.
 
Z

You can override the default keymappings used by VP by checking the box at the bottom, you will just have to manually assign the buttons as you would a generic controller... for example: Plunger - Button 1, Start - Button 9, etc.

OR

Just use attach it to a different input, like joy6/7, or joy14/15, and use that instead (VP won't care as it doesn't use those anyway)

Default Buttons:
Button 1 - Plunger
Button 2 - Right Flipper
Button 3 - Right MagnaSave
Button 4 - Volume Down
Button 5 - Volume Up
Button 8 - Exit
Button 9 - Start
Button 10 - Left Flipper
Button 11 - Left MagnaSave
Button 12 - Add Credit
Button 13 - Add Credit 2

To disable any default keys, you have to disable all of them, then manually assign them via the dropdown boxes, but the unassigned keys can be assigned regardless (6/7/14/15). As an afterthought, I might lump in Button 8 with the ESC key where you can disable it via the checkbox so you don't need to go through the work of reassigning the other keys... so 'checking' that box will disable the default ESC key and Button 8 keeping it from opening the exit dialog, you will have to use the other assigned keys (Button 8 will then become unassigned and you can map it to whichever key you want without overriding the default layout).

Edit: revision 597 and forward will feature this change (available in sig below)

Edited by koadic, 16 June 2013 - 01:48 PM.


#11 studmuff

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Posted 16 June 2013 - 07:23 PM

I was having a similar issue- resolved that- now visual pinball crashes exiting to hyperpin on nearly every table :-(

I have a setup that closes everything clean, except the occasional dB2S that crashes, even with the exit sub. Driving me nuts.

Care to share that setup. :)

#12 Noah Fentz

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Posted 16 June 2013 - 08:08 PM

I was having a similar issue- resolved that- now visual pinball crashes exiting to hyperpin on nearly every table :-(

I have a setup that closes everything clean, except the occasional dB2S that crashes, even with the exit sub. Driving me nuts.

Care to share that setup. :)

 

Of course! I just want to try to figure out the dB2S issue first.

 

;)


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#13 zeenon

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Posted 17 June 2013 - 02:03 AM

With the below VP no longer brings up the exit menu, when exiting HP.

 

My setup for getting the Virtuapin plunger to exit correctly:

 

VP%2520key%2520settings%2520with%2520plu

 

FP%2520key%2520settings%2520with%2520plu

 

[Main]
Version             = 0.5.0.0
Starting_Genre      = All Games

[Video]
Playfield_Monitor   = Primary
Playfield_Rotation  = 270
Backglass_Monitor   = Secondary
Quality             = BEST
Table_Video_Enabled = true
Table_Video_Offset  = 50
Use_Backglass       = true
Backglass_Image_x   = 0
Backglass_Image_y   = 0
Backglass_Image_w   = 1280
Backglass_Image_h   = 1024
Backglass_Image_r   = 0
Backglass_Delay     = .1


[Future Pinball]
Show_Games          = true
Exe                 = Future Pinball.exe
Path                = D:\Future Pinball\
Table_Path          = D:\Future Pinball\Tables\
Table_Video_Path    = D:\HyperPin\Media\Future Pinball\Table Videos\
Table_Image_Path    = D:\HyperPin\Media\Future Pinball\Table Images\
Backglass_Image_Path= D:\HyperPin\Media\Future Pinball\Backglass Images\



[Visual Pinball]
Show_Games          = true
Path                = D:\VPinball\
Table_Path          = D:\VPinball\Tables\
Table_Video_Path    = D:\HyperPin\Media\Visual Pinball\Table Videos\
Table_Image_Path    = D:\HyperPin\Media\Visual Pinball\Table Images\
Backglass_Image_Path= D:\HyperPin\Media\Visual Pinball\Backglass Images\
Exe                 = VPinball.exe

[Wheel]
Speed               = low
Text_Font           = Style2
Text_Stroke_Size    = 5
Text_Stroke_Color   = 0x000000
Text_Color1         = 0xe10008
Text_Color2         = 0xFFFFFF
Text_Color3         = 0xe10008
Color_Ratio         = 100
Shadow_Distance     = 0
Shadow_Angle        = 45
Shadow_Color        = 0x000000
Shadow_Alpha        = 1
Shadow_Blur         = 0

[Intro Video]
Use_Intro           = false
Skip_On_Keypress    = false


[Sound]
Master_Volume       = 100
Video_Volume        = 100
Sound_FX_Volume     = 50
Wheel_Sound_Volume  = 75

[AttractMode]
Active              = true
Time                = 60
MaxSpinTime         = 5

[Press Start Text]
Enabled             = true
Text1               = Free Play
Text2               = Press Start
Color               = 0xe10008

[Keyboard]
Key_Delay           = false
Start               = 13
Exit                = 69
Up                  = 150
Down                = 149
SkipUp              = 191
SkipDown            = 90
Flyer               = 70
Instruction         = 73
Genre               = 71
Service             = 9


[Pinball Wizard]
Joy                 = 0
Start               = 9
Exit                = 8
Up                  = 2
Down                = 10
SkipUp              = 3
SkipDown            = 11
Flyer               = 4
Insruction          = 5
Genre               = 7
Service             = 15

[Flyer]
BottomX             = 300
CenterY             = 360

[Instruction]
Width               = 600
BottomX             = 250
CenterY             = 360

[Exit]
Enable_Exit_Screen  = true
Exit_HyperPin       = true
Shutdown            = false
Enable_Shortcut     = true
Shortcut_Action     = exit
Shortcut_Time       = 3


[Startup Program]
Executable          = D:\HyperPin\ledset.bat
Parameters          =
Working_Directory   =
WinState            = HIDDEN

[Exit Program]
Executable          = D:\HyperPin\ledoff.bat
Parameters          =
Working_Directory   =
WinState            = NORMAL

[FPLaunch]
exitScriptKey=q & s
exitKey=Joy8
exitKey1=p
enterKey=1
enterKey1=Joy9
upKey=LShift
upKey1=Joy10
downKey=RShift
downKey1=Joy2
toggleCursorKey=t
hideCursor=true
hideDesktop=true
hideTaskbar=true
useLoadingScreen=true
useExitScreen=true
useExitAsPause=true
useExitMenu=true
fadespeed=25
pauseFPKey=RButton
saveFPTables=true
editTableKey=!F4
printScreenKey=o
printBGKey=u
pfScreenNum=1
bgScreenNum=2
flyerKey=f
instructionsKey=i
hyperScale=0.75
debugMode=file
ledwiz=true
toggleLedwizKey=1
hyperpinexe=hyperpin.exe
focusSleep=500
useFocus=both
[LastLoad]
system=Future Pinball
table=Spiderman (Stern 2007) RL 2.0

 



#14 Aaron James

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Posted 17 June 2013 - 03:13 AM

I wonder why I'm not having any problems with this...... ?

I have a VirtuaPin as well.


vpsig.jpg


#15 Noah Fentz

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Posted 17 June 2013 - 04:15 AM

I wonder why I'm not having any problems with this...... ?
I have a VirtuaPin as well.
You're probably using a different version of FPLaunch.

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#16 Aaron James

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Posted 17 June 2013 - 04:48 AM

Yea maybe. I believe I'm using the version just before the new beta.

vpsig.jpg


#17 lowepg

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Posted 18 June 2013 - 04:19 AM

I wonder why I'm not having any problems with this...... ?
I have a VirtuaPin as well.
Hmm, me too - I'm using the EXACT same hyperpin, fplaunch and visual pinball as you!

I'm wondering what the differences between our set-ups are that are causing all the crashes...

If our software setup is identical, hardware differences?

I've got their new plunger kit and a DMD...

Edited by lowepg, 18 June 2013 - 04:24 AM.


#18 Aaron James

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Posted 18 June 2013 - 04:21 AM

Maybe it's that NEW plunger kit...i have the older version I believe...and I don't have the real DMD, just the 3rd monitor for the DMD.


vpsig.jpg


#19 lowepg

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Posted 18 June 2013 - 04:26 AM

Maybe it's that NEW plunger kit...i have the older version I believe...and I don't have the real DMD, just the 3rd monitor for the DMD.
Well, if the only differences are the display and the plunger kit.... Could be. It seems less likely the different display would be the issue, right?

It's not the only problem I've had with the plunger kit either.....

Oh, one other thing, are you running XP?

Edited by lowepg, 18 June 2013 - 04:34 AM.


#20 Noah Fentz

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Posted 18 June 2013 - 04:33 AM

It can't be the plunger kit, guys, they both use identical profiles in VP.

I got caught late at the shop, Paul. I have a setup for you to try. Will send it in the morning from the shop.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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