FYI, I'm working on a B2S Backglass Designer. After some PMs to and from Rosve I've decided to start it. There is a lot to do and there is much room for ideas but let me show you what has happened so far.
I'm a great fan of Paint.NET, so the basic layout of the designer is a little bit similiar to Paint.NET. But the goal is that there is no need to use Paint.NET during the backglass development. The only required thing at startup is a pretty cool backglass image, best without any lights on. Already included is some code to manage reels or LEDs and some code to create all the "illumination".
It's too early to go too much into details, let me show you some pics of the designer and explain a few things. Here we go. I've started a backglass project with 'PLAYBOY', a nice table from the late 70s.

Here you get an idea of the menu structure of the designer (and as I'm having fun in details look at the thumbnail images of the recent list). Right now there are no LEDs visible, there is no illumination visible, just the background pic is loaded.
As you can see in the next picture there are some nice designer features like zooming, etc.

Now I have started the mode to design the reel (for good old EM tables) or LED setup. On purpose I positioned them not perfectly so you can see the scaling possibilities. The translucent new window on the top left is to support you during the design process.
So now it is time for some illumination. I have designed already a bunch of bulbs. What you have to do for a new bulb is first, press one button in the designer, and second drag and drop a marker rectangle to a location at the backglass and size it. That's it. The result is ...

Please look at Hugh's left eye, at the Bally logo, and so on and so on.
Please tell me, what do you think about this project? You can tell me everything about the things you have seen or you are missing.
And as I mentioned there is a lot to do, please give me the time to do it. I will inform you about the progress.
Best regards, Herweh.
Edited by Herweh, 02 September 2012 - 08:40 PM.












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