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VPX table wishlist


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#21 roccodimarco

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Posted 07 March 2023 - 08:29 PM

Scramble technoplay 1987.  I updated the vp9 to the best of my ability back in the day, hoping someone would convert it. Sadly it never came to be. 

 

XFORCE Technoplay 1987 The rom out there is incorrect I believe, but there is a vp 8 or 9 table out there 

 

Mach 2  Spinball 1994

 

Vampire Bally 1971 

 

Fireball classic bally 1984

 

Aftor winco 1984

 

WWE Legends of WrestleMania Stern  2015

 

Playboy Data East 1989

 

Also would like to see all the Zaccaria tables get the same treatment as the latest Robot table that was just released.  


Edited by roccodimarco, 07 March 2023 - 08:33 PM.


#22 Manel37Bcn

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Posted 07 March 2023 - 08:54 PM

Good afternoon. My contribution waiting like water of may, to see if some genius of the forum is encouraged to make one of these tables.

Comodin (Petaco 1972) 1p

The Fiery 30's (Recel 1974) 4p

Bang Bang (Recel 1974) 2p

Tasty Samba (Inder 1977) 4p

Big Town (Playmatic 1978) 4p

Lucky Ace (Segasa 1975) 1p

this one would be the bomb PLAY TIME (Playmatic 1973) 1p (in this table the number of balls does not matter since its operation is by time)



#23 fredobiwan

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Posted 07 March 2023 - 09:41 PM

sleic table

io moon

bike race

pin-ball

but roms are incorrect I believe

 

mach 2.0 two spinball 1995 (wip) if i have the time to finish it :)



#24 toxie

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Posted 08 March 2023 - 07:44 AM

Sleic ROM dumps should be good, but we have a general emulation issue there still, so these are not really working yet.



#25 rockhouse

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Posted 08 March 2023 - 08:49 AM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

if someone would do an easy to understand guide

i expect there are a few people who would  love to make a table

but all you get told is look at tables you will get it



#26 jpsalas

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Posted 08 March 2023 - 04:41 PM

 

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

if someone would do an easy to understand guide

i expect there are a few people who would  love to make a table

but all you get told is look at tables you will get it

 

 

The problem is that there are always several ways to do a thing in VPX. I make my tables using " the easy way to do things", while other authors, like VPW for example, tend to do things the hard way :) By "easy way" I mean to let VPX do the hard work, like lightning and objects (like plastics). The "hard way" is to do all that yourself, making primitive objects in Blender (or similar program) and make all the lightning by baking it in the images.

 

So, I don't think there will never be "vpx bible" due to the many different ways you can do things. So I always say that if you want to learn to make some vpinmame tables, these are tables using a rom, then read the destruk tutorials: https://www.vpforums...hp?showforum=27 and take a look at the tables destruk and TAB made. That's how I learned.

 

The VPX editor is a little more complicated than the older VP editor, and I don't think there is any other way to learn than to start the editor and start adding objects to a blank table and see how they look, and their properties. Then try adding materials and see how they change the objects. 

 

For original tables, Scott Wickberg has a lot of videos on YouTube about Visual Pinball Design. Take a look at them :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#27 GaryInMotion

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Posted 08 March 2023 - 05:05 PM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

Accepted!


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#28 wiesshund

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Posted 09 March 2023 - 04:36 AM

 

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

if someone would do an easy to understand guide

i expect there are a few people who would  love to make a table

but all you get told is look at tables you will get it

 

 

There is no "bible" because it would in fact be kind of like trying to read the bible

and then people try to bite off way too much in one bite and then want to know

HOW DO I MADE IT WORK

And at that point there are 0 simple answers

 

If you understand nothing at all, then one should begin with a very simple table, does not matter how dumb it may seem

and take things in steps.

 

Start off with just a table with like nothing
Learn how to do the plunger, make a shooter lane, and set up some fllppers
and build a basic drain and ball trough.

Seems boring but...

Once you understand what you did there, dont worry about art or sounds or score etc
Learn about some basic physics, which you can learn a lot from JP's physics demo

Learn how to adjust material physics, learn what the results are.
You could have the worlds simplest black and white table, with fun physics, and have it be 100 times funner for people
than the flashiest table in the world.

 

Just work with simple objects with different physics, you you can learn to understand how they interact with the ball and everything

Until you understand and can feel the physics, nothing else you can do matters

Stick with one thing, until you understand it, then add another thing to your repertoire.

 

DO not worry about scoring, modes, logic rules, lighting, art, sounds etc until dead last
Not until long after you can assemble unpainted table parts and have them simply interact with the ball properly.

Small script things will ensue along the way, which will bring you to questions, but they will be exact and specific questions
and you in turn will learn the script part in bitesize functional  modules.
Modules that you can later easily pick up and drop into something else.

 

No matter how complicated a script eventually gets, at its core is basic functionality that is transferrable to any other table.

As you learn new things, build new tables, for yourself, to demo that, and refer back to later.

And keep your self demo table simple

If you learn a very complicated thing, then try to limit the table to just that thing
then when you refer back to it later, or are troubleshooting it while learning to perfect it, you arent swimming in a sea of unrelated stuff.

 

As you learn things, you will then be better able to look at other peoples more advanced things, and have some understanding at what they are doing.

 

But worry about all the aesthetic things very last, as that is an entirely new learning adventure and is only part logic and the rest artform
and sometimes even relies on amplifying the defect to get what appears to be the perfected result.
And then start again, with the simple most basic parts and work up as you learn.

If you are ready to begin looking into lighting, then stick to just that, lights, and start with just the most basic
and learn what various changes provide what results.

 

Same applies to all other aspect.

 

The Book

"VPX for dummies" would have 100 revisions
One for every other person's way of doing things
And by the time you finished them all, you will be so confused due to what appears to be conflicting information, you would be fed up.
 


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#29 klodo81

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Posted 09 March 2023 - 08:32 AM

I am an example, I started to make tables in november 2022 and in 4 months I made 6 tables (for that you need to be retired  :) )

 

I used the method "easy way" from JPsalas, with his standard script.

 

For me it was the true way to start and understand how to make. (I have made 2 tables on FP 10 years ago)

 

Not all is perfect in my table but every day I learn new things and I update the tables accordingly

 

Big thank you to JP to let me use his tables as examples.

 

The problem is for a lot of tables there are not enough images ressources with high resolution

 

May be people who cannot made table, will can help to supply these images



#30 manadams

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Posted 09 March 2023 - 03:39 PM

Hopefully someone is planning to do Final Resistance from Scott Danesi eventually, sold my P3 couple months ago but playing this in VPX would scratch my itch good enough.

 



#31 Wylte

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Posted 09 March 2023 - 08:38 PM

Machines where VP8 & VP9 versions exist, but no VPX:  (* marks the ones i would most like to see)

...

Zaccaria - Spooky

It'll be a while, but... https://imgur.com/a/EGK5w0w


Check out my projects Here!

#32 roccodimarco

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Posted 09 March 2023 - 09:29 PM

 

Machines where VP8 & VP9 versions exist, but no VPX:  (* marks the ones i would most like to see)

...

Zaccaria - Spooky

It'll be a while, but... https://imgur.com/a/EGK5w0w

 

I originally was going to say, I hope Wylte re makes more zaccaria tables, but did not want to come off as ungrateful.  Even better I was going to suggest Spooky.  Dude, if it turns out like robot, I will be playing these two non stop.  



#33 Armyaviation

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Posted 10 March 2023 - 04:56 AM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)


Been screaming this for years. Love it

Beat the clock Bally coming soon

#34 Mustang1961

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Posted 10 March 2023 - 11:24 AM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

I agree in full! My goal is to become able to convert a FP game to VPX. On this way I collect experience by doing mods. Up to date I redraw the Cabaret playfield, this game should be my next larger mod. I am looking for the plastics, has anyone better graphics on hand than the up to date in the latest version?



#35 Armyaviation

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Posted 10 March 2023 - 12:56 PM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)

I agree in full! My goal is to become able to convert a FP game to VPX. On this way I collect experience by doing mods. Up to date I redraw the Cabaret playfield, this game should be my next larger mod. I am looking for the plastics, has anyone better graphics on hand than the up to date in the latest version?

Look to pinside. I have contacted many owners of tables that have already scanned or are willing to scan or photo plastics

#36 toxie

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Posted 11 March 2023 - 06:01 AM

 

Machines where VP8 & VP9 versions exist, but no VPX:  (* marks the ones i would most like to see)

...

Zaccaria - Spooky

It'll be a while, but... https://imgur.com/a/EGK5w0w

 

Great! Did you see the improvements done to Zaccaria sound emulation in PinMAME?  https://www.vpforums...=81#entry515920



#37 remdwaas1986

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Posted 11 March 2023 - 08:38 AM

So many tables to do, so little time! We need more authors! To all you "moders" become authors! Take the next step! :)


The problem is i can only do originals, to remake things on your level is just another level :P

gallery_139054_567_13031.pnggallery_139054_567_2859.png


#38 bil

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Posted 11 March 2023 - 09:07 AM

Nuova bell games : Cobra (1987)



#39 jpsalas

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Posted 11 March 2023 - 09:09 AM

I'll start with Data East's Playboy tomorrow. Today I'll fly back home to Oslo (after spending 3 weeks in Spain :) ), and tomorrow I'll start with the playfield, which I'll need to redraw. I found a few nice images which I can cut & paste, but other parts I'll redraw them, and I prefer to use my 27" screen to do that than my 14" portable computer :) The good thing is that there are -14 degrees C in Oslo, so I'll spend most of my time inside the house and not outside :D I guess I can make the table in a week or two :)


If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#40 GaryInMotion

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Posted 11 March 2023 - 03:11 PM

Media design is definitely my 30+ year forte (however, I've fallen in love with scripting over the past 5 years). That said, anyone with WIP that needs image, video or audio design creation/support, let me know!


Edited by Pancake, 11 March 2023 - 03:15 PM.

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