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Submitter
SUPPORT TOPIC File Information
- Submitted: May 10 2014 02:45 PM
- Last Updated: Jul 12 2014 01:01 PM
- File Size: 10.27MB
- Views: 13470
- Downloads: 2,785
- Author(s): Sindbad
- Manufacturer: Bally
- Year: 1981
-
IPDB Link:
- ROM: Link to ROM
- Media Pack: Link to Media Pack
- Permission to MOD?: Yes, without approval
Previous Versions
Download Flash Gordon (Bally 1981) (VP9.2 DX9 FS) 1.3
8 Votes
Flash Gordon FS Cabinet DX9
Flash Gordon (Bally 1981) [FS 9.x DX9 FS cabinet release]
This is the last update for a while on this table, because Blackwater 100 is nearly finished, and I already started another table. So I want to close this project.
First of all: You need a DX9 version of VP, the table doesn't work under DX7.
Because I never owned any machine, more or less all resources like sounds, images, and so on were "borrowed" from already released tables. So the credits go to:
Shadowsclassic, Naboodiver, Arngrim, dboyrecords: Thanks for all the testing
Scapino: Many Sounds, lamp matrix, DIP switch routines, some very good ideas and tons of other stuff
JPSalas: Lamp routines, flash routines, some sounds
Koadic: Plunger code and images
Noah: nudging routines
mfuegemann : Sounds and sound routines
Rascal: Sounds
The table is fast... Because I lost the ball very quick each time I played the table, I changed the flipper length a little bit and adjusted the position of the posts near the outlanes.
Have fun!
This is the last update for a while on this table, because Blackwater 100 is nearly finished, and I already started another table. So I want to close this project.
First of all: You need a DX9 version of VP, the table doesn't work under DX7.
Because I never owned any machine, more or less all resources like sounds, images, and so on were "borrowed" from already released tables. So the credits go to:
Shadowsclassic, Naboodiver, Arngrim, dboyrecords: Thanks for all the testing
Scapino: Many Sounds, lamp matrix, DIP switch routines, some very good ideas and tons of other stuff
JPSalas: Lamp routines, flash routines, some sounds
Koadic: Plunger code and images
Noah: nudging routines
mfuegemann : Sounds and sound routines
Rascal: Sounds
The table is fast... Because I lost the ball very quick each time I played the table, I changed the flipper length a little bit and adjusted the position of the posts near the outlanes.
Have fun!
What's New in Version 1.3 (See full changelog)
- - re-worked behavior for upper right solo drop target (works now like the original table)
- - added missing UnHit routine for shooter lane switch
- - added missing timer disable command in 2-way-saucer timer routine
- - replaced primitives for drop targets with more realistic ones
- - replaced posts with more realistic ones
- - re-worked graphics for 2-way-saucer
- - re-designed GI images and behavior
- - darkened playfield once more (looks more realistic now)
- - some small graphics corrections and enhancements
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tengo el mismo error.. lei que dicen version directx 9, tengo la 12