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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 21 2013 04:35 PM
- Last Updated: Jan 10 2014 02:55 PM
- File Size: 58.56MB
- Views: 21635
- Downloads: 7,445
- Author(s): ICPjuggla and Herweh
- Manufacturer: Sega
- Year: 1995
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download APOLLO 13 - VP9.2 - FS 1.0.2
15 VotesApollo 13 Apollo 13 Sega 1995 ICPjuggla Herweh
5
APOLLO 13 for VP9.2+
by ICPjuggla and Herweh
Very special thanks to Francisco666 and ROM for allowing us to use playfield and plastics images and models from their FP build.
And very special thanks to Fuzzel for porting models from FP to VP and teaching me how to do this.
This is a 'from scratch' rebuild.
More thanks for and to:
- Plastics image by Cosmic80
- Fading Lamps code, flasher images and a lot inspiration by JPSalas
- Some sound files and saucer code by JimmyFingers
- Ball rolling code by JimmyFingers and/or Rascal
- B2B Collision code by Steely & Pinball Ken and Koadic
- DOF script changes by Arngrim
- Play testing by Toxie, Fuzzel, TedB, Luvthatapex, Dozer316 and Bolt
and to all we've forgotten to mention.
The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
Have a lot fun.
by ICPjuggla and Herweh
Very special thanks to Francisco666 and ROM for allowing us to use playfield and plastics images and models from their FP build.
And very special thanks to Fuzzel for porting models from FP to VP and teaching me how to do this.
This is a 'from scratch' rebuild.
More thanks for and to:
- Plastics image by Cosmic80
- Fading Lamps code, flasher images and a lot inspiration by JPSalas
- Some sound files and saucer code by JimmyFingers
- Ball rolling code by JimmyFingers and/or Rascal
- B2B Collision code by Steely & Pinball Ken and Koadic
- DOF script changes by Arngrim
- Play testing by Toxie, Fuzzel, TedB, Luvthatapex, Dozer316 and Bolt
and to all we've forgotten to mention.
The table features 'Customizable Options' at the top of the table script. You may select VPinMAME, UVP or B2S, DMD rotation, GI and/or Flashers on/off, Cabinet Sounds or Ball Size.
Have a lot fun.
What's New in Version 1.0.2 (See full changelog)
- 1.0.1: Fixed the stuck ball after the moon lift (hopefully :-))
- 1.0.2: Switched the two orbit flames' ids (thanks dup3d)
Awesome! Thank you very much
Very nice! Thanks you
tables is good BUT when ball gets sucked on the moon and goes to other side it locks between ramp and table nudge wont get it out !!!
hot damn... nice job everyone. I cant wait to get 13 ball mutliball happening. Thats crazy ! WOnder if my machine will have a heart attack!
Table is awesome...did have the same problem with the ball getting stuck after going over the moon
Yeah, great table but ball getting stuck after going over the moon here, too!
Excellent!!!
GREAT!!! GREAT!!! GREAT!!!
Thx a lot
Does the game have no sound? all I hear are the mechanical noises. No music or anything else.
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Amazing....that was a table what needed an update for sure...thx