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  • Submitted: May 06 2013 03:36 AM
  • Last Updated: Sep 02 2013 12:21 AM
  • File Size: 31.8MB
  • Views: 8844
  • Downloads: 1,300
  • Author(s): JP Salas, Aaron James
  • Manufacturer: Williams
  • Year: 2013
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 24 Jul 2013 Download Medieval-Madness_Night Mod_VP916_V1.1_FS 1.1
  • 06 May 2013 Download Medieval Madness ( Night Mod ) -VP915_2.4.3_FS 1.0

Download Medieval-Madness_Night Mod_VP916_V1.2_FS 1.2

* * * * * 6 Votes
medieval madness night mod



Screenshots
This is yet another "night mod" for you guys. I'm sooo happy JP Salas allowed me to do this modification. 
Many images were changed / altered. Some physics of the table also changed. 
I had a lot of fun "remixing" this table. All honor goes to JP.
This table plays a lot like the night mod of Attack From Mars. 
Remember, if you are not using the db2s, you will need to change the script to either "uvp" or "controller" 
Also, this is automatically set up for the "profanity" rom. 
Cheers,
Aaron James
 

What's New in Version 1.2 (See full changelog)

  • v1.2
  • Changed alpha ramp flashers
  • -checked off "normal 3D Stereo"
  • (this was causing flashers to have nasty side effects and unnecessary ball stutter. I suggest turning on Region Optimization in video settings of VP editor).
  • Update 1.1
  • Re-worked physics of the table.
  • Modified all alpha ramp flahsers to "additive bi".
  • -This makes them more transparent/natural imo.
  • Modified lock gate (removed skull)
  • Colorized apron.
  • *I saved this with VP 9.1.6 rev 622, so I'd recommend using that version. (It is found in Koadic's daily builds, found in his signature on this forum)




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uberpinball
May 06 2013 12:08 PM
Hey AJ, what build is this based on from JP? JP just very recently updated to 2.4.2 for this table to address some bugs. Great mod btw.
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Aaron James
May 06 2013 12:22 PM
His most recent, 2.4.3
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uberpinball
May 06 2013 12:28 PM
It was in your mod title...duh me. Thanks for the reply.

Eye candy !

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mountaingamer
Jun 20 2013 02:04 AM
Beautiful mod.....but - the flashers are overpowering and look kinda fake on my system - how do you mellow them out?

Looks awesome!

Is a DT version available as you did a great job on the Cactus Canyon Night Mod!

Hmm, I am getting errors when trying to start the table. I am using a normal monitor, the DMD is on it as well and I don't have a backglass. Seems to me that might be the problem. On other tables there are options to disable the backglass stuff. Am I missing something?

 

Errors:

Can't Load VPinMAME.

VPinMAME ver 015550000 required.

wpc.vbs ver 3,37 or higher required.

Line: 58 Object required 'Controller'

Line: 0 Object required 'Controller'

Ok resolved it myself... replaced the first line with the second in the script :)

Set Controller = CreateObject("B2S.Server")
Set Controller = CreateObject("VPinMAME.Controller")

Edit: hmm I should have read the description...

Now there are problems with lights and transparency. There are black squares at the ramp entrance, all the lights are on like this.. no flashing, nothing. Also the right light of the two responsible for bonus multiplier is never on.
Whats the reason for such behavior?
 
lggt.jpg
 
 
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Aaron James
Jul 21 2013 04:14 PM
Are you using VP9.1.6 ? Do you have the latest vbscripts?

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