Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Mar 09 2012 03:02 PM
  • Last Updated: --
  • File Size: 11.81MB
  • Views: 7047
  • Downloads: 917
  • Author(s): starman
    rosve (B2S)
  • Manufacturer: Original
  • Year: 20042012

Download Jigglebox V1.3 FS B2S 1.3.0

* * * * * 6 Votes



Screenshots
Flipperless skill table with unique devices.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Jigglebox (2004 - 2012) V 1.2 FS + B2S - original table by starman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A flipperless skill table.

Idea, concept, design, script, graphics and sound/music edited by starman.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thanks to rosve for the B2S implementation!

If you do not want the backglass to be started automatically, edit the table script and change the line:
LaunchBackGlass "backglass_name",true --> LaunchBackGlass "backglass_name",false

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please note: Because all of the ads are be shown at the playfield area, a second screen (B2S) is not absolutely necessary
but all the better if a second monitor is available
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Thanks to unclewilly for testing the cabinet version, especially the allocation and functionality of the related buttons.

Thanks since the 2004 VP6 Version...

...to Bendigo for the gobble hole code.
...to tiltjlp for playtesting and suggestions as well as editing the rules, announcements, feedback and release text (2004 version).

Last but not least I'd like to thank the forum community at VP Forums for all their help and suggestions.

A separate thank you goes to Karen Helene Jensen for the nice "carmencita" font which is used for the JB letters!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This version includes:
V 1.1:
... nudge timer added for all directions to prevent cheating - thanks to Sabbat Moon for the tip

V 1.2
... physics adapted

... kickers improved (based on the "core.vbs")

... the center light on the top/middle of the plunger device indicates the ball is ready to fire

... pins improved

... some graphical polish done

... sounds edited

... game over comments edited

... game over comments can be switched off (indicated by the light with the microphone sign on the lower left side) - default setting: OFF.

... button/key functions adapted for cabinet users (see key functions below) - Thanks to unclewilly!

... 21 music tracks - Enjoy the athmospheric background soundtrack.
(copy the music files into your "Visual Pinball/Music" folder. The "m" key toggles the music off/on)

V 1.3
... typo removed

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please note: The scatter angle of the launcher kicker was set to 0.
However, a deviation is possible.
This is not necessarily intended by the author.

To prevent graphical glitches, shadow rendering should remain off.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Features:
----------
* Unique bi-directional Launch Device with strength control
* Reel Box Machine (triggered by six rollovers are rewards reach up to 500 points)
* Three Kicker Cups (scores slot machine award)
* Five Pop Bumpers
* One Center Bumper (Special = 'Add-a-ball' when lit)
* Six Gobble Holes, two of which are DUAL FUNCTION (game over or 500 points)
* Eight Rollover Triggers (six of which activates the reel box machine when lit and scores 10 point each)
* One Center Drop Target (activates the two lower red rollovers - scores 100 points each)
* Nine Drop Targets (completing the JIGGLEBOX letters activates "Special" (add-a-ball).
simultaneously both game over holes changes their meaning.
As kicker cups they score 500 points each and kick the ball back into play.
Right after, their function is converted back to game-over-function.

Key functions:
--------------

PC KEYS:
--------
Launch ball (left up or right up) ----> either left or right ARROW KEY *)

Shooting strength --------------------> up or down ARROW KEY (at every time) **)

*) The center light on the top/middle of the launcher device indicates if the launcher is ready to fire and which direction.
**) 9 = lowest, 31 = highest / individual settings remain stored until the next game

nudge diagonally ---> press the FLIPPER KEYS
nudge "normal"------> press the SHIFT KEYS and the SPACE KEY

press " r " -> Rules
press " i " -> Replay Awards
press " s " -> Game Status
press " m " -> Music off/on - default: ON
press " c " -> Game Over comments off/on - default: OFF


Cabinet BUTTONS/KEYS:
-------------
Launch ball (left up or right up) ---> PLUNGER/BUTTON *)

Shooting strength -------------------> FLIPPER BUTTONS (left=lower / right=higher) **)

*) The center light on the top/middle of the launcher device indicates if the launcher is ready to fire and which direction.
As long as the plunger key is held down, the direction changes in a 500 ms frequency
(indicated by the above mentioned lights on top of the launcher device)
As soon as you release the plunger/button, the ball will be fired to the relate direction which the aforementioned lights displays.

**) IMPORANT: During the ball is in the launcher device AND the center light on the top/middle of the launcher is lit
9 = lowest, 31 = highest / individual settings remain stored until the next game

nudge diagonally ------> FLIPPER BUTTONS
nudge up --------------> dependent on the particular system/settings
nudge side (normal) ---> MAGNA SAFE BUTTONS?


Rules, scores and awards:
~~~~~~~~~~~~~~~~~~~~~~~~~

Press 5 to Insert coin / Press 1 to start new game.

Completing all JIGGLEBOX letters lights the center Special Bumper.
Simultaneously both game over holes changes their meaning.
As kicker cups they score 500 points each and kick the ball back into play.
Right after, their function will be converted back to game-over-gobble holes again.

Hit the Special Bumper when lit you earn an "Add-A-Ball" (new since the 2010) and score 500 points, unlit score is 50 points
(maximum balls total = 9)

Each target scores 10 points.

Each of the 3 kicker cups scores the reel box award (either 100/200/300/400/500 points) or 50 points.

The cyan rollovers score 10 points when lit and advance the left reel. Unlit, they score 1 point.

The yellow rollovers score 10 points when lit and advance the center reel. Unlit, they score 1 point.

The white rollovers score 10 points when lit and advance the right reel. Unlit, they score 1 point.

Lighting all six rollovers scores 100 points and advances the value of the five green bumpers.

Hit the red center target scores 10 points and lights both of the red rollovers.

Red rollovers score 10 points each. 100 points when lit.

Hit the Special Bumper when lit to earn "Add-a-Ball" and score 100 points. Unlit score is 50 points.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tips:
Catch the ball with the launcher device as often as possible.
Use the possibility to vary the launch strength.
Take your time when shooting improves the accuracy of the launcher

During that time when the game-over-holes have been transformed into kickers:
Those 500 points kickers are set so that it is possible, to collect all 1000 (500+500) points in a passage with skill
and to "catch" the ball right after with the launcher.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Music (default setting = ON):
(copy the music files into your "Visual Pinball/Music" folder. The "m" key toggles the music off/on)

Amos Milburn (Bad Whiskey, Chicken Shack Boogie) / file name(s): JB-BW-AM.mp3, JB-CSB-AM.mp3
Calvin Boze (Keep Your Nose Out of my Business) / file name: JB-KYNOOMB-CB.mp3
Charlie Barnet (The Count's Idea) / file name: JB-TCI-CB.mp3
Eddie 'Lockjaw' Davis (Real Gone Guy) / file name: JB-RGG-ELD.mp3
Fluffy Hunter (Walk Right In, Walk Right Out) / file name: JB-WRIWRO-FH.mp3
Harry Hipster Gibson (Who Put The Benzedrine In Mrs. Murphys Ovaltine) / file name: JB-WPTBIMMO-HHG.mp3
Ivie Anderson (Oh Babe! Maybe Someday) / file name: JB-OBMS-IA.mp3
Joe Liggins (Whiskey, Women & Loaded Dice) / file name: JB-WW&LD-JL.mp3
June Christy (Shoo Fly Pie And Apple Pan Dowdy) / file name: JB-SFPAAPD-JC.mp3
Kitty, Daisy & Lewis (Honolulu Rock-a Roll-a) / file name: JB-HRARA_KDL.mp3
Lionel Hampton (Ring Dem Bells) / file name: JB-RDB-LH.mp3
Louis Jordan (Messie Bessie) / file name: JB-MB-LJ.mp3
Martha Davis (Vippety-Bippety-Bop) / file name: JB-VBB-MD.mp3
Muggsy Spanier (Four or Five Times) / file name: JB-FOFT-MS.mp3
Teddy Wilson (Jumpin' for Joy) / file name: JB-JFJ-TW.mp3
Roy Eldridge / Bud Freeman With The Elmer Snowden (Saturday Night Fish Fry) / file name: JB-SNFF-RE.mp3
Rudy Green (My Mumblin' Baby) / file name: JB-MMB-RG.mp3
The Boswell Sisters (Louisiana Wobble, This Is The Missis) / file name: JB-TITM-TBS.mp3
The Mills Brothers (Julius Ceasar) / file name: JB-JC-MB.mp3

Declaration: All music tracks are cut and processed into a low-quality sound format are copyright of their
respective owners (where applicable).
The music provided is merely for atmosphere and the quality was kept small by intention of the author.


Enjoy!

Walter 'dervito' Vit aka starman
--------------------------------
Vienna, March 2012




Very nice table and really original play. Thanks starman
Very nice game and original play. Thanks starman

Other files you may be interested in ..





  • 18,362 Total Files
  • 57 Total Categories
  • 872 Total Authors
  • 25,402,329 Total Downloads
  • Hot Chicken Latest File
  • anthias Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users