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Submitter
SUPPORT TOPIC File Information
- Submitted: Nov 21 2011 09:15 PM
- Last Updated: --
- File Size: 14.72MB
- Views: 5361
- Downloads: 780
- Author(s): starman
- Manufacturer: Bally
- Year: 1971
Download FourMillionB.C. 4:3 1.0.3
5 Votes
I've heard about that there are still 4:3 user among us...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Four Million B.C.- 4:3 VP 9.12 V.1.0.3 by starman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Update: among others the mushroom triggers are animated now.
Original table by Bally, May 1971 - 3550 units produced
Design: Ted Zale
Art: Dick White
Special Thanks...
to Eala Dubh Sidhe for some metal and post parts -
to JPSalas and PD for the fading lights script -
to Leon Spalding and partners for the first 4BMC implementation -
Thanks to everyone in the VP forum for their shared knowledge and experiences!
Without you this table wouldn't exist in this way.
RULES
~~~~~
*Insert coin and WAIT for machine to reset. Insert coins for
additional players.
*Shoot ball to increase ramp value by actuating bird switch and returning
down ramp.
*Shoot ball into volcano pocket and collect indicated score by
erupting volcano.
*Shoot ball into tarpit and collect scores on indicated bumper.
*Matching last number of score, with number which lights on back glass at end of game scores 1 Replay.
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
press " C " -> clears kicker and alley (standard = captured balls stay on the table)
press " H " -> new ball - for rare situations if no ball is released
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game
1 replay awarded for a score of: 30,000
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 46,000
1 replay awarded for a score of: 54,000
5-ball-game
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 46,000
1 replay awarded for a score of: 54,000
1 replay awarded for a score of: 62,000
HIGH SCORE: saved.
TILT PENALTY: ball in play
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
graphics:
Picture Publisher 10
Inkscape 0.48
Gimp 2.6
sound:
Audition 2.0
Wavepad 4.47
Audacity 1.2.6
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Four Million B.C.- 4:3 VP 9.12 V.1.0.3 by starman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Update: among others the mushroom triggers are animated now.
Original table by Bally, May 1971 - 3550 units produced
Design: Ted Zale
Art: Dick White
Special Thanks...
to Eala Dubh Sidhe for some metal and post parts -
to JPSalas and PD for the fading lights script -
to Leon Spalding and partners for the first 4BMC implementation -
Thanks to everyone in the VP forum for their shared knowledge and experiences!
Without you this table wouldn't exist in this way.
RULES
~~~~~
*Insert coin and WAIT for machine to reset. Insert coins for
additional players.
*Shoot ball to increase ramp value by actuating bird switch and returning
down ramp.
*Shoot ball into volcano pocket and collect indicated score by
erupting volcano.
*Shoot ball into tarpit and collect scores on indicated bumper.
*Matching last number of score, with number which lights on back glass at end of game scores 1 Replay.
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
press " C " -> clears kicker and alley (standard = captured balls stay on the table)
press " H " -> new ball - for rare situations if no ball is released
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game
1 replay awarded for a score of: 30,000
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 46,000
1 replay awarded for a score of: 54,000
5-ball-game
1 replay awarded for a score of: 38,000
1 replay awarded for a score of: 46,000
1 replay awarded for a score of: 54,000
1 replay awarded for a score of: 62,000
HIGH SCORE: saved.
TILT PENALTY: ball in play
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
graphics:
Picture Publisher 10
Inkscape 0.48
Gimp 2.6
sound:
Audition 2.0
Wavepad 4.47
Audacity 1.2.6
Thanks for the great recreations, hadn't seen this one before, and it's a wonderful old table IMO.
where do I find the rom's with this game?
You don't need ROMs for VP Recreations. You only need them for VPM Recreations. Basically, only the more modern tables (generally early-80s or later) need ROMs. For most of these recreations from the 60s and 70s you only need the .vpt file.
I know this reply is a few years too late, but hopefully it will help someone else who sees this ![]()
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