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  • Submitted: Nov 19 2011 04:42 AM
  • Last Updated: Sep 16 2012 05:30 PM
  • File Size: 36.25MB
  • Views: 27360
  • Downloads: 7,695
  • Author(s): jpsalas
    Grizz
    Noah Fentz
  • Manufacturer: Williams
  • Year: 1993
  • IPDB Link:
  • Permission to MOD?: Unspecified

Download Whitewater VP91x FS 1.1.1

* * * * * 17 Votes



Screenshots
Based on the WIlliams table from 1993

First of all thanks to:
to Grizz for the playfield and apron redraws.
to Noah for the physics adjustments and pictures
to studmud for the Big Foot video

About this version:
It uses 8 levels of GI on the playfields and on the plastics. The lights and flashers are the "normal" 4 levels fading.
If the table is slow in your machine, then the problem is not the 8 levels GI on the playfields, but the alpha ramps used on the flashers, ramps and plastics. And there isn't much you can do.

JP

What's New in Version 1.1.1 (See full changelog)

  • 1.1.1 Updated 16 September 2012
  • - adjusted the flippers a little more :)
  • - fixed the ball falling from the left ramp.
  • 1.1.0 Updated 15 September 2012
  • - Updated some graphics & sounds
  • - Changed some settings and VP ramps
  • - Updated the script with a faster fading light system for the lights made with alpha ramps. This one uses the "alpha" statement for easy updating.




My wish came true. This is an AWESOME table guys, thanks!
One thing... Where can I find a Whitewater animated backglass that doesn't have the speaker panel at the bottom since I am using a cab with 3-monitor setup.
Again, GREAT JOB!
Not sure if its by design, but when the ball goes down by the "Spot River Letter" on both sides, it seems to hit the flipper and bounce up a little.

Is it supposed to do this? I love the design of this table. But it's hard to play with ball always jumping around down there.
Photo
luvthatapex
Sep 15 2012 02:28 PM
Wow, what a surprise! Thanks for an even better version. You Rock!
Love it!- great job....and thanks for your hard work!

This is a great reproduction of the table. Two issues after playing it for a while is that my ball sometimes gets lost in the pop bumper next to the ball chute. Once its lost it never comes back out and the game needs to be restarted. This has happened a number of times. Also in multi-ball, the ball sometimes gets lost, again the table needs to be restarted once this happens. Has anyone else have this same issue. Again great table JP as all of your other creations, hopefully one day these issues can be addressed since its one of my favorite tables. Thanks

JPSALAS,

 

Thank you for excellent contribution, this one of the most complicated tables in my collection.  I have a couple of issues that perhaps you can assist.  First, the start button does work reliably had must hit several times to work if at all.  Next the play field is really sloooooooooow.  I have Core 2 Q9500 (4007 passmark) and a AMD HD6450.  Any help would be greatly appreciated.


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