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Submitter
SUPPORT TOPIC File Information
- Submitted: May 28 2011 07:36 PM
- Last Updated: Sep 30 2011 05:23 AM
- File Size: 14.14MB
- Views: 26762
- Downloads: 8,265
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Author(s):
jpsalas
jimmyfingers - Manufacturer: Williams
- Year: 1993
Download Bram Stoker's Dracula VP91x 1.04 1.0.4
14 Votes
Based on the Williams table from 1993
Thanks to all who sent me pictures.
Thanks to Dorsola for the magnet code and to Lander for his table which I have used to learn and play the table as if it was the real one.
Not much to say about the table, just the usual, angle independent, fading lights, etc.
I have used very few GI lights and flashers so this table should play good on older computers. Although there are a few alpha ramps, they don't seem to slow down the table.
The decoration on top of the bumper and slingshots are just that: decoration. So if you don't want them you can just delete them since they are not used in any effect (Gi or flashers).
Note about the playfield highlander is making: I have not used his playfield since it wasn't ready when I finished the table. Since highlander is making it 100% compatible with the table. later it will be possible to replace the playfield easily (some work will need to be done to add the fading lights, the GI lights and the flashers, which could be very much enhanced, since I kept them to a minimum).
JP
UPdate 1.01
- fixed ball falling of the right ramp
- fixed switches on top of ramps to better detect faster balls.
- fixed the top ramp graphics
Update 1.02
- fixed the top diverter
- made more visible the coffin ramp.
- made the mist magnet faster
Update 1.03
- Added the moving ramp
Update 1.04
- Added B2B collision sounds by jimmifingers
- Added ball rolling sounds.
Thanks to all who sent me pictures.
Thanks to Dorsola for the magnet code and to Lander for his table which I have used to learn and play the table as if it was the real one.
Not much to say about the table, just the usual, angle independent, fading lights, etc.
I have used very few GI lights and flashers so this table should play good on older computers. Although there are a few alpha ramps, they don't seem to slow down the table.
The decoration on top of the bumper and slingshots are just that: decoration. So if you don't want them you can just delete them since they are not used in any effect (Gi or flashers).
Note about the playfield highlander is making: I have not used his playfield since it wasn't ready when I finished the table. Since highlander is making it 100% compatible with the table. later it will be possible to replace the playfield easily (some work will need to be done to add the fading lights, the GI lights and the flashers, which could be very much enhanced, since I kept them to a minimum).
JP
UPdate 1.01
- fixed ball falling of the right ramp
- fixed switches on top of ramps to better detect faster balls.
- fixed the top ramp graphics
Update 1.02
- fixed the top diverter
- made more visible the coffin ramp.
- made the mist magnet faster
Update 1.03
- Added the moving ramp
Update 1.04
- Added B2B collision sounds by jimmifingers
- Added ball rolling sounds.
Awesome work dude !! like this table.
Muchisimas gracias Juan Pablo por este pinball que para mi es sin duda el mejor de todos,como conseguiste poner ese color rojo en el dmd?yo le cambio el color pero no he conseguido ponerlo exactamente igual que el pinball autentico,podrias darme los parametros exactos para ponerle ese color que tiene puesto en la imagen?,y otra cosa que me pasa,cuando le meto la bola en la rampa en la que esta la tumba de dracula hay muchas veces que se va la bola hacia fuera y derrepente aparecen en los bumpers y no sale la bola por ningun sitio y tengo que hacer tilt y reiniciar,nose si es normal eso,por lo demas creo que todo va perfecto,un saludo y muchisimas gracias de nuevo,tus pinballs son sin duda los mejores.
I was in transylvania ! So i need him in my collection to my memories ,))
There appears to be no ROM for this table on here. Anyone know where I can get a working one?
There appears to be no ROM for this table on here. Anyone know where I can get a working one?
You can find it in the ROM Downloads under "D" for Dracula.
Should the ball be able to miss the skill shot target completely? I get this in 1/10 launches, and I don't know if that's to be expected on a real, maintained machine or not.
Sometimes the ball leaves the shooter lane so slowly, it never reaches the top of the playfield.
Should the ball be able to miss the skill shot target completely? I get this in 1/10 launches, and I don't know if that's to be expected on a real, maintained machine or not.
Sometimes the ball leaves the shooter lane so slowly, it never reaches the top of the playfield.
Depends of how many time you let the laucher pressed, more time faster ball, quick press slow ball, this also happens in the real machine.
But one thing a little weird is the difficulty to target the "Mistery" hole. The real life machine required a hard pressed right flippper aimed directly at the hole or a light pressed left flipper aimed at the upper nudge. The two technics have the same result, the ball falls into the hole.
But in this tabble is very hard to aim for it, wich make things worse, because Mist, Extra Ball, Multi Multiball and a lot of bonuses are there or at least start there.
As the ball approach the hole, the physics mess up and the ball usually make a turn to the left.
Other than that, very good work and the attention to the details is very good.
I liked how you maintained the faster gameplay.
This machine and Terminator 2: Judgement Day are my all time favorite of ALL pinball I have played in my life.
eternamente agradecido!
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Good Table and design work but there is a bug I need to report the balls keep getting stuck in the playfield and it doing a Ball Search. This bug needs worked out to be a top rated table other than that looks great. Just fix that ball search bug. I have VP latest download so I have the most updated version of VP and I have a quick computer so it's nothing to do with my video memory.