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Submitter
SUPPORT TOPIC File Information
- Submitted: Nov 01 2010 07:22 PM
- Last Updated: Mar 10 2012 05:49 AM
- File Size: 13.1MB
- Views: 12129
- Downloads: 3,538
- Author(s): jpsalas
- Manufacturer: Bally
- Year: 1995
Download Indianapolis 500 VP912 1.1 1.1.0
13 Votes
Based on the table by Bally/Midway from 1995
This is a conversion/rebuild of my VP8 table. Many graphics are new as it is most of the table, even the size of the table is different
In this table I have included the spinning car, the moving car in the pitstop and the transparent ramps which were missing from the VP8 table. Some graphics could be enhanced a little, but it is not bad for a 6 days job
JP
PS: The table is angle free, so change the angles as you want. If you change the angle too much some of the images may look a little distorted, but by changing their height or rotation angle can be made look good.
Update 1.1 10 Mars 2012
- Updated for VP912 with alpha transparent ramps, higher resolution graphics and some changes in the settings.
This is a conversion/rebuild of my VP8 table. Many graphics are new as it is most of the table, even the size of the table is different
In this table I have included the spinning car, the moving car in the pitstop and the transparent ramps which were missing from the VP8 table. Some graphics could be enhanced a little, but it is not bad for a 6 days job
JP
PS: The table is angle free, so change the angles as you want. If you change the angle too much some of the images may look a little distorted, but by changing their height or rotation angle can be made look good.
Update 1.1 10 Mars 2012
- Updated for VP912 with alpha transparent ramps, higher resolution graphics and some changes in the settings.
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Outstanding work as usual. The flippers were a bit too strong, and I got a little better flow with the following changes:
Shortening the upper flipper a bit allowed for making left ramp shots easier after a left orbit pass.
There appears to be a bug in the rom software during multi-ball, where 2 balls are in the spinning turbo lock and the third ball drains, but then the remaining two never launch. It's not frequent as far as I can tell so far. Do a slam tilt or reset and they will launch.