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Submitter
SUPPORT TOPIC File Information
- Submitted: Jan 11 2010 10:11 PM
- Last Updated: --
- File Size: 7.86MB
- Views: 7138
- Downloads: 1,070
- Author(s): Popotte
- Manufacturer: Gottlieb
- Year: 1973
Played this quite a bit now and it brings back many memories. As I said before we used to rack up loads of replays but other mere mortals found the table very challenging and their games would be gone in no time at all.
This table is all about control, as soon as the ball start flying about with flippers flapping the ball wont be around for long.
On the FP simulation the touchdown shot is harder to make than on the table we played. Perhaps because we lent it over. However, because it makes the touchdown a risky shot it has forced me to play the spinner and mid table more which is probably what the table was designed to do in the first place.
I've changed my table with the corrections above and also made the replays go to 25. It makes for an entertaining game in that you start with 1 credit and must build the replays to 25. I find I go through phases where it seems easy and then suddenly it all goes to pot. Anyone can have a bad game on this table its all about percentages. Just like the original table.
If anyone wants my modifications I could post them.
John
This table is all about control, as soon as the ball start flying about with flippers flapping the ball wont be around for long.
On the FP simulation the touchdown shot is harder to make than on the table we played. Perhaps because we lent it over. However, because it makes the touchdown a risky shot it has forced me to play the spinner and mid table more which is probably what the table was designed to do in the first place.
I've changed my table with the corrections above and also made the replays go to 25. It makes for an entertaining game in that you start with 1 credit and must build the replays to 25. I find I go through phases where it seems easy and then suddenly it all goes to pot. Anyone can have a bad game on this table its all about percentages. Just like the original table.
If anyone wants my modifications I could post them.
John
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We used to be able to get the replays beyond 30 (the counter went blank at about 25) and then we would sell them for beer money. A proper Job!
I noticed that pressing A seems to create extra balls in the trough which is rather strange!
I guess this is due to a change in the new version of FP.
I found if you change the Kicker model to None and tick the render model box it solves this.
One other thing, and I don't know if its deliberate but once you get a replay you cant get it again until you restart the table. I added the code:-
Line 224 ReplayToReach = 1: TDToReach = 1
to reset the replays to get at the start of a new game.
Very nice table, thanks
John