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SUPPORT TOPIC File Information

  • Submitted: May 31 2009 04:40 AM
  • Last Updated: Oct 25 2012 07:42 PM
  • File Size: 74.55MB
  • Views: 46486
  • Downloads: 16,173
  • Author(s): jpsalas
    Grizz
  • Manufacturer: Williams
  • Year: 1996
  • IPDB Link:
  • Permission to MOD?: No

Previous Versions

  • 11 Oct 2012 Download Tales of the Arabian Nights VP912 Classic 3.3.0
  • 16 Jul 2011 Download Tales of the Arabian Nights VP91x 3.2 3.2.0

Download Tales of the Arabian Nights VP912 Classic 3.4.0

* * * * * 38 Votes



Screenshots
Tales of the Arabian Nights for VP91x, based on the table by Williams from 1996

In this table you'll notice that there is no DMD placeholder on the top of the table. To view it do this:

-Find the DMD_Ramp in the editor and set its Top_height to 430.

- Find the wall called "Elevation" and set its Top height to 500.

And now you'll see this and you can move the vpm window (DMD) there smile.gif

JP


3.1.3 Updated 10 July 2011
- Changed the lock lights to green.

3.2 Updated 16 July 2011
- New Lamp by Michael Gallo
- New Apron by Grizz
- New plunger - compatible with the analog plunger.

What's New in Version 3.4.0 (See full changelog)

  • 3.4 25th October 2012
  • - changed flippers to shoot better for the genie
  • - fixed the ball stuck on the skillshot platform.
  • - added some more oil to the lamp :)
  • - fixed the ball in the vertical magnet
  • 3.3 - October 2012
  • - flipper settings
  • - new playfield graphics by Grizz
  • - new transparent graphics
  • - new GI lights
  • - change genie's magnet not to stop the ball
  • - adjusted plunger and added missing switch in the script
  • - and some bug fixes and others fixes I've forgotten :)
  • The ball still can get stuck in the skillshot, but a nudge will free it.


Screenshots

Screenshots


Excellent pinball works just fine but main sound is a little down compare to default coffee1.gif

 
I've found out some time ago that the "up" ("9" by default) and "down" ("8" by default) "service keys" allow you to change the volume played by the ROM code (background music, voices, effects).

Some tables (including this one) seem to need the "coin door" to be open ("end" key by default) in order for those keys to work.

So, in short: press "end", and then "8" or "9" to adjust the volume. Then press "end" again to close the "coin door" and enable play.


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