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Submitter
SUPPORT TOPIC File Information
- Submitted: Aug 31 2026 01:52 PM
- Last Updated: Sep 01 2026 12:01 AM
- File Size: 27.47MB
- Views: 1362
- Downloads: 245
-
Author(s):
malifica (JGB)
JPSalas
bord - Manufacturer: Bally
- Year: 1979
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Download Dolly Parton (Bally 1979)-JGB-Mod v100
9 Votes
Dolly Parton Bally
(R.I.P. Dolly Parton)
!!! - Requires VPX 10.8.1 - !!!
This project started off as a proof of concept in creating a workflow for AI to convert a table with VPW-like physics/sound/targets/lighting. However, this wasn't just magically done by AI, it still required many hours of manual programming and testing, but AI did prove invaluable in a number of areas, and created various novel solutions for specific physics issues and features. The script retains many of the comments generated by AI during the building/iteration process.
I want to send out my sincere gratitude to JPSalas for allowing me to modify his excellent Dolly Parton table and to share it with everyone.
!!! - Requires VPX 10.8.1 - !!!
'===============================================================================
' DOLLY PARTON (BALLY 1979) - JGB MOD v100
'===============================================================================
'
' Based on Dolly Parton v600 by JPSalas
' ROM: dollyptb
'
' This table is a modification of JPSalas' Dolly Parton. My sincere thanks
' to JPSalas for the original table and for his many years of contributions
' to the Visual Pinball hobby. I would also like to thank bord for his
' outstanding Stars table with it's physics/sound work,
' which provided inspiration and reference for many of these updates.
'A big thanks also goes out to PinStratsDan for playtesting and feedback.
'-------------------------------------------------------------------------------
' DOLLY "AM RADIO" / MUSIC CONTROLS
'-------------------------------------------------------------------------------
' - Music starts with a game and continues playing through the game.
' - RIGHT MAGNA SAVE selects the next Dolly track.
' - LEFT MAGNA SAVE selects the previous Dolly track.
' - A manual station change fades out the current song, plays an AM-radio
' tuning/static effect, then fades the selected song back in.
' - When a song ends naturally, the radio crossfades directly into a random
' different Dolly track without the tuning/static effect.
' - LOCKBAR / FIRE toggles the music system OFF and ON. Re-enabling it during
' an active game starts the radio again with a fresh track.
'
'-------------------------------------------------------------------------------
' JGB MOD ADDITIONS
'-------------------------------------------------------------------------------
' - nFozzy Flipper Tricks, live catches, donor flipper physics, and flipper
' polarity / velocity correction.
' - Bord/VPW-style rubber physical materials, CoR tracking, and velocity-based
' rubber dampening, with separate sound tuning for bands, posts, and pins.
' - VPW-style standup-target and drop-target collision / animation systems.
' - Fleep mechanical sound system plus rolling, bounce, ball-to-ball, flipper,
' rubber, metal, spinner, gate, saucer, target, and cabinet sound tuning.
' - Direction-sensitive spinner resistance and corrected Gate gravity/sound handling.
' - Predictive outbounce / flipper-stop wire behavior: fast balls can hop the
' low wire before collision, with angle-aware XY trajectory adjustment and
' a dedicated metal-wire clink; slow balls still interact with the wire.
' - Directional ball shadows and dynamic flipper-shadow synchronization.
' - Embedded Dolly "AM radio" music system with manual station selection,
' tuning static, automatic crossfades, and Lockbar / Fire music toggle.
' - Desktop-only dark-arcade room lighting plus enhanced backglass and Dolly
' Parton logo illumination; cabinet/fullscreen users keep normal table light.
'
'===============================================================================
Hope you enjoy!
!!! - Requires VPX 10.8.1 - !!!
This project started off as a proof of concept in creating a workflow for AI to convert a table with VPW-like physics/sound/targets/lighting. However, this wasn't just magically done by AI, it still required many hours of manual programming and testing, but AI did prove invaluable in a number of areas, and created various novel solutions for specific physics issues and features. The script retains many of the comments generated by AI during the building/iteration process.
I want to send out my sincere gratitude to JPSalas for allowing me to modify his excellent Dolly Parton table and to share it with everyone.
!!! - Requires VPX 10.8.1 - !!!
'===============================================================================
' DOLLY PARTON (BALLY 1979) - JGB MOD v100
'===============================================================================
'
' Based on Dolly Parton v600 by JPSalas
' ROM: dollyptb
'
' This table is a modification of JPSalas' Dolly Parton. My sincere thanks
' to JPSalas for the original table and for his many years of contributions
' to the Visual Pinball hobby. I would also like to thank bord for his
' outstanding Stars table with it's physics/sound work,
' which provided inspiration and reference for many of these updates.
'A big thanks also goes out to PinStratsDan for playtesting and feedback.
'-------------------------------------------------------------------------------
' DOLLY "AM RADIO" / MUSIC CONTROLS
'-------------------------------------------------------------------------------
' - Music starts with a game and continues playing through the game.
' - RIGHT MAGNA SAVE selects the next Dolly track.
' - LEFT MAGNA SAVE selects the previous Dolly track.
' - A manual station change fades out the current song, plays an AM-radio
' tuning/static effect, then fades the selected song back in.
' - When a song ends naturally, the radio crossfades directly into a random
' different Dolly track without the tuning/static effect.
' - LOCKBAR / FIRE toggles the music system OFF and ON. Re-enabling it during
' an active game starts the radio again with a fresh track.
'
'-------------------------------------------------------------------------------
' JGB MOD ADDITIONS
'-------------------------------------------------------------------------------
' - nFozzy Flipper Tricks, live catches, donor flipper physics, and flipper
' polarity / velocity correction.
' - Bord/VPW-style rubber physical materials, CoR tracking, and velocity-based
' rubber dampening, with separate sound tuning for bands, posts, and pins.
' - VPW-style standup-target and drop-target collision / animation systems.
' - Fleep mechanical sound system plus rolling, bounce, ball-to-ball, flipper,
' rubber, metal, spinner, gate, saucer, target, and cabinet sound tuning.
' - Direction-sensitive spinner resistance and corrected Gate gravity/sound handling.
' - Predictive outbounce / flipper-stop wire behavior: fast balls can hop the
' low wire before collision, with angle-aware XY trajectory adjustment and
' a dedicated metal-wire clink; slow balls still interact with the wire.
' - Directional ball shadows and dynamic flipper-shadow synchronization.
' - Embedded Dolly "AM radio" music system with manual station selection,
' tuning static, automatic crossfades, and Lockbar / Fire music toggle.
' - Desktop-only dark-arcade room lighting plus enhanced backglass and Dolly
' Parton logo illumination; cabinet/fullscreen users keep normal table light.
'
'===============================================================================
Hope you enjoy!
What's New in Version v100 (See full changelog)
- v100 - First Release
I'm curious what new features are being leveraged in 10.8.1 that are making this table require it.
The BGFX renderer is the main reason. I use Linux VPX in an AI sandbox and Windows VPX on my desktop.
To expound on that: VPX 10.8.1 represents a substantial engine update over 10.8.0, including the new BGFX renderer, rewritten input/nudge system, lower-latency frame pacing and physics synchronization, a new audio engine, improved hit-event handling, newer exposure/rendering features, and numerous physics, sound and stability fixes. This table was developed and tuned specifically under this environment.
The table looks great
The BGFX render in GL option works fine for me. The problem is adjust the .INI settings in 3D mode.
The sliders options is blurred and mouse is not to correct position. For 2D is ok but no way at moment.
I liked the old method where most settings were in GUI view
Can't use 8.1, cause it's still in Beta. Wish there were an 8.0 version of this
so this table will not run in 10.8 at all?
when i try to run it tells me there is no editable table
Can't use 8.1, cause it's still in Beta. Wish there were an 8.0 version of this
You can (and should) install and run 10.8.1 in a different folder. Set 10.8.0 to use local folder ini file and then run 10.8.1.
same as @trueanimus
same as @trueanimus
Because it is built and saved in 10.8.1 - You need 10.8.1 to run it.
@malifica i was - Vpinballx64 10.8.1 REV 2902
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Nice ! :-)
The first table VPX.8.1 ?
Best regards