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Submitter
SUPPORT TOPIC File Information
- Submitted: Sep 10 2025 07:53 AM
- Last Updated: Sep 10 2025 11:12 AM
- File Size: 70.02MB
- Views: 7635
- Downloads: 1,162
- Author(s): jpsalas
- Manufacturer: Original
- Year: 2025
- Permission to MOD?: Yes, with approval
Previous Versions
Download Bob Cuspe (original 2025) 1.0.0
15 Votes
bob cuspe
Intro by Carlos Guizzo:
Release – Bob Cuspe Pinball
O Bob Cuspe Pinball é uma máquina real, fruto da paixão pelo pinball e pela contracultura brasileira. Criado por Ricardo Coelho, do Racers Pinball Clube @racerspinballclube (Mauá, São Paulo – Brasil), o projeto nasceu a partir de uma Drakor, lançada em 1979 pela Taito, que serviu como base mecânica e eletrônica. A ideia inicial era homenagear a banda de thrash metal Slayer, mas acabou se transformando em algo mais pessoal e enraizado: uma celebração do universo punk e do personagem Bob Cuspe, criação de Angeli, que marcou gerações no Brasil. Coelho, que fez parte do movimento punk na adolescência, viu no projeto a oportunidade de se reconectar às suas raízes culturais e musicais.
Na construção, a Drakor original foi profundamente reinventada. Dos três bumpers, um foi removido, mudando a dinâmica de jogo. O layout foi redesenhado, com reposicionamento de lanes, multiplicadores e alvos. O captive ball (bola presa) ganhou destaque central, acionando um alvo conectado a um eletroímã, criando uma interação inesperada e caótica, bem ao espírito punk. Os drop targets foram reorganizados para formar novas combinações, enquanto os alvos passaram a compor a palavra P-U-N-K, acendendo a especial após a quinta rodada. Assim, a mesa mantém a essência da Taito, mas apresenta um gameplay inédito, ousado e desafiador.
Se na mecânica a ousadia é evidente, no visual o projeto encontrou força no olhar do ilustrador DanielZ @danielzpinball. Inspirado no filme “Bob Cuspe – Nós Não Gostamos de Gente” (2021, de César Cabral), DanielZ recriou imagens da animação em stop-motion e adicionou hachuras e line art que evocam o traço de Angeli. O resultado é uma estética densa, com cores mais escuras e atmosfera underground, fiel ao embate simbólico do punk contra o pop, representado na figura caricata de Elton John.
O acabamento contou ainda com a pintura de Morcego MZ-2, que aplicou aerografia e pinstripe custom no gabinete e nos bumpers, reforçando a identidade singular da mesa. Cada detalhe foi pensado para refletir a força do tema e a ousadia do projeto, tornando esta uma das mais originais criações do cenário brasileiro de pinball.
O Bob Cuspe Pinball é, assim, mais que uma máquina de pinball: é um tributo à contracultura brasileira, misturando engenharia criativa e arte autoral em um showcase que celebra o espírito rebelde de uma geração.
Release — Bob Cuspe Pinball
Bob Cuspe Pinball is a real, fully built pinball machine born from a love of pinball and Brazilian counterculture. Created by Ricardo Coelho of Racers Pinball Clube @racerspinballclube (Mauá, São Paulo, Brazil), the project started from a Taito Drakor (1979), which provided the mechanical and electronic backbone. The initial idea was to honor the thrash metal band Slayer, but it evolved into something more personal and rooted: a celebration of the punk universe and Bob Cuspe (Bob Spit), the character by Angeli that marked generations in Brazil. In his teenage years, Coelho was involved in the punk movement, and saw the project as an opportunity to reconnect with his cultural and musical roots.
In the build, the original Drakor was radically reimagined. Of the three bumpers, one was removed, changing the game's flow. The playfield layout was redesigned, with lanes, multipliers, and targets repositioned. The captive ball takes center stage, triggering a target tied to an electromagnet and creating a chaotic, unexpected interaction—very much in the spirit of punk. Drop targets were reorganized to enable new combinations, while targets were arranged to spell P-U-N-K, awarding Special upon the fifth completion of the sequence. The result preserves Taito's essence while delivering gameplay that is fresh, bold, and challenging.
Visually, the project draws strength from illustrator DanielZ @danielzpinball. Inspired by the feature film Bob Cuspe – Nós Não Gostamos de Gente (Bob Spit: We Do Not Like People, 2021, by César Cabral), DanielZ recreated images from the stop-motion animation and added hatching and line art that echo Angeli's comics. The result is a dense aesthetic with darker tones and an underground atmosphere, faithful to the symbolic clash of punk versus pop—embodied by a caricature reminiscent of Elton John.
Finishing work also included painting by Morcego MZ-2, who applied custom airbrushing and pinstriping to the cabinet and bumpers, reinforcing the table's singular identity. Every detail was designed to reflect the strength of the theme and the project's boldness, making this one of the most original creations in Brazil's pinball scene.
Bob Cuspe Pinball is more than a pinball machine: it's a tribute to Brazilian counterculture, blending creative engineering with original art into a showcase that celebrates a generation's rebellious spirit.
Note: the table uses the drakor ROM.
Release – Bob Cuspe Pinball
O Bob Cuspe Pinball é uma máquina real, fruto da paixão pelo pinball e pela contracultura brasileira. Criado por Ricardo Coelho, do Racers Pinball Clube @racerspinballclube (Mauá, São Paulo – Brasil), o projeto nasceu a partir de uma Drakor, lançada em 1979 pela Taito, que serviu como base mecânica e eletrônica. A ideia inicial era homenagear a banda de thrash metal Slayer, mas acabou se transformando em algo mais pessoal e enraizado: uma celebração do universo punk e do personagem Bob Cuspe, criação de Angeli, que marcou gerações no Brasil. Coelho, que fez parte do movimento punk na adolescência, viu no projeto a oportunidade de se reconectar às suas raízes culturais e musicais.
Na construção, a Drakor original foi profundamente reinventada. Dos três bumpers, um foi removido, mudando a dinâmica de jogo. O layout foi redesenhado, com reposicionamento de lanes, multiplicadores e alvos. O captive ball (bola presa) ganhou destaque central, acionando um alvo conectado a um eletroímã, criando uma interação inesperada e caótica, bem ao espírito punk. Os drop targets foram reorganizados para formar novas combinações, enquanto os alvos passaram a compor a palavra P-U-N-K, acendendo a especial após a quinta rodada. Assim, a mesa mantém a essência da Taito, mas apresenta um gameplay inédito, ousado e desafiador.
Se na mecânica a ousadia é evidente, no visual o projeto encontrou força no olhar do ilustrador DanielZ @danielzpinball. Inspirado no filme “Bob Cuspe – Nós Não Gostamos de Gente” (2021, de César Cabral), DanielZ recriou imagens da animação em stop-motion e adicionou hachuras e line art que evocam o traço de Angeli. O resultado é uma estética densa, com cores mais escuras e atmosfera underground, fiel ao embate simbólico do punk contra o pop, representado na figura caricata de Elton John.
O acabamento contou ainda com a pintura de Morcego MZ-2, que aplicou aerografia e pinstripe custom no gabinete e nos bumpers, reforçando a identidade singular da mesa. Cada detalhe foi pensado para refletir a força do tema e a ousadia do projeto, tornando esta uma das mais originais criações do cenário brasileiro de pinball.
O Bob Cuspe Pinball é, assim, mais que uma máquina de pinball: é um tributo à contracultura brasileira, misturando engenharia criativa e arte autoral em um showcase que celebra o espírito rebelde de uma geração.
Release — Bob Cuspe Pinball
Bob Cuspe Pinball is a real, fully built pinball machine born from a love of pinball and Brazilian counterculture. Created by Ricardo Coelho of Racers Pinball Clube @racerspinballclube (Mauá, São Paulo, Brazil), the project started from a Taito Drakor (1979), which provided the mechanical and electronic backbone. The initial idea was to honor the thrash metal band Slayer, but it evolved into something more personal and rooted: a celebration of the punk universe and Bob Cuspe (Bob Spit), the character by Angeli that marked generations in Brazil. In his teenage years, Coelho was involved in the punk movement, and saw the project as an opportunity to reconnect with his cultural and musical roots.
In the build, the original Drakor was radically reimagined. Of the three bumpers, one was removed, changing the game's flow. The playfield layout was redesigned, with lanes, multipliers, and targets repositioned. The captive ball takes center stage, triggering a target tied to an electromagnet and creating a chaotic, unexpected interaction—very much in the spirit of punk. Drop targets were reorganized to enable new combinations, while targets were arranged to spell P-U-N-K, awarding Special upon the fifth completion of the sequence. The result preserves Taito's essence while delivering gameplay that is fresh, bold, and challenging.
Visually, the project draws strength from illustrator DanielZ @danielzpinball. Inspired by the feature film Bob Cuspe – Nós Não Gostamos de Gente (Bob Spit: We Do Not Like People, 2021, by César Cabral), DanielZ recreated images from the stop-motion animation and added hatching and line art that echo Angeli's comics. The result is a dense aesthetic with darker tones and an underground atmosphere, faithful to the symbolic clash of punk versus pop—embodied by a caricature reminiscent of Elton John.
Finishing work also included painting by Morcego MZ-2, who applied custom airbrushing and pinstriping to the cabinet and bumpers, reinforcing the table's singular identity. Every detail was designed to reflect the strength of the theme and the project's boldness, making this one of the most original creations in Brazil's pinball scene.
Bob Cuspe Pinball is more than a pinball machine: it's a tribute to Brazilian counterculture, blending creative engineering with original art into a showcase that celebrates a generation's rebellious spirit.
Note: the table uses the drakor ROM.
What's New in Version 1.0.0 (See full changelog)
- 1.0.0 Released 10.09.2025
Screenshots
Esta mesa es fantástica, jpsalas, y es de un brasileño muy genial, hiciste un trabajo increíble.
Eres un maestro en esta increíble área.
Muchas gracias Mr Salas!
Cheers,
FD.
I lover this old art style. Good work master jpsalas! Your tables are always tidy and clear.
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Wow, how cool is it to be able to have and play this machine virtually. One of the times I was at Pinball Club SP I got to see this unique machine there, but it was always very crowded lol. Thanks JP for making this possible.