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  • Submitted: Dec 14 2023 01:46 PM
  • Last Updated: Dec 15 2023 12:39 PM
  • File Size: 28.7MB
  • Views: 1631
  • Downloads: 385
  • Author(s): Loserman76, GNance, Popotte, JPSalas, Pinuck, Hauntfreaks, Borgdog, Arngrim, Teisen
  • Manufacturer: Gottlieb
  • Year: 1971
  • IPDB Link:
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 14 Dec 2023 Download Sheriff (Gottlieb 1971)_Teisen_MOD 1.0

Download Sheriff (Gottlieb 1971)_Teisen_MOD 1.0

* * * * * 5 Votes
sheriff gottlieb loserman teisen



Screenshots
First I would like to thank Loserman76 for the beautiful work... wherever he is playing pinball!
 
small changes were made only aesthetically
 
small improvements in the playfield, plastics, lighting,flippers position...  I want to make it clear that the descriptions for the tables I'm sharing are "standard" for all, changes are made when there is a need for some adjustment.
 
version used, follow the link to the original table    https://vpuniverse.c...-gottlieb-1971/
 
 
Adjustments made:
 
- Playfield color correction and touch-ups
- cap bumpers corretion (IPDB)
- added primitive to the base of the bumpers and lighting
- lighting
- metals
- screws
- new pov
- target adjustments
- flippers adjustment
- new top tabs
- red pins (IPDB)
- other small touches
 
 
 
Wildman's B2S   https://vpuniverse.c...-gottlieb-1971/
 
 
Loserman Description:
 
VPX conversion
Artwork done by GNance
Original art by Popotte
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
 

What's New in Version 1.0 (See full changelog)

  • - - there was no change, just uploading the file again.


Screenshots

Screenshots


Thanks Teisen!

Thank you!


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