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Download Aloha (Gottlieb 1961) 1.1
35 Votes
5
Aloha (Gottlieb 1955)
I love the colors and gameplay of this table. It’s a two-player and it is, in my opinion, best to play with two because you can steal the other player’s bonus . The trick to high scores on this table is to try not to hit the gobble (bonus) hole in the middle and build up the red and yellow bonus’. Then hit either the red or yellow kicker. The gobble hole is also great as it will score both bonus’, but you also lose your ball.
This is my second complete ground up build. As with Wonderland…I started with the “New Table” option in VPX. I then added all the playfield features. I then added the scripting to make them work. Once I got there, I added rules and scoring. I finished it with images and adding special table features like JPSalas' LUT brightness control and VPX7 Rev2 Material Physics (with JLou’s flipper tricks!)
Like my Wonderland table…I added to this table the ability to choose your lifter option. Older machines typically require the player to “lift the ball” to play. Newer games kick the ball out to the plunger. I got annoyed with having to lift the ball, so I scripted the table to give you a choice. Manual lifter or automatic lifter. Manual lifter you must use the right magna save button to lift the ball to the plunger after a drain. Automatic lifter the ball kicks out after a drain. There is also an option in the script to choose either 3 or 5 balls per game.
I would like to thank the following individuals. With out them I would not have been able to make this table.
POPOTTE – Popotte’s FP table was my inspiration and provided valuable resources to this build.
JPSALAS – I used your awesome Physics, LUT code, and rolling sounds.
ROTHBAUERW – I added your manual ball control and ball dropping sounds.
NINUZZU – I added your ball and flipper shadows.
I also want to thank everyone on the VPX dev team and the entire VP community!!!
I love the colors and gameplay of this table. It’s a two-player and it is, in my opinion, best to play with two because you can steal the other player’s bonus . The trick to high scores on this table is to try not to hit the gobble (bonus) hole in the middle and build up the red and yellow bonus’. Then hit either the red or yellow kicker. The gobble hole is also great as it will score both bonus’, but you also lose your ball.
This is my second complete ground up build. As with Wonderland…I started with the “New Table” option in VPX. I then added all the playfield features. I then added the scripting to make them work. Once I got there, I added rules and scoring. I finished it with images and adding special table features like JPSalas' LUT brightness control and VPX7 Rev2 Material Physics (with JLou’s flipper tricks!)
Like my Wonderland table…I added to this table the ability to choose your lifter option. Older machines typically require the player to “lift the ball” to play. Newer games kick the ball out to the plunger. I got annoyed with having to lift the ball, so I scripted the table to give you a choice. Manual lifter or automatic lifter. Manual lifter you must use the right magna save button to lift the ball to the plunger after a drain. Automatic lifter the ball kicks out after a drain. There is also an option in the script to choose either 3 or 5 balls per game.
I would like to thank the following individuals. With out them I would not have been able to make this table.
POPOTTE – Popotte’s FP table was my inspiration and provided valuable resources to this build.
JPSALAS – I used your awesome Physics, LUT code, and rolling sounds.
ROTHBAUERW – I added your manual ball control and ball dropping sounds.
NINUZZU – I added your ball and flipper shadows.
I also want to thank everyone on the VPX dev team and the entire VP community!!!
What's New in Version 1.1 (See full changelog)
- 1.0 Initial Release
- 1.1 Improved GI lighting: Change plastics from plastic with light to plastic with an image
- 1.1 Improved GI lighting: Applied GI lighting technique used on Double Barrel v1.0
- 1.1 Improved Playfield Lights:Apply lighting technique used on Double Barrel v1.0
- 1.1 Improved Physics: Apply table physics of Wonderland and Double Barrel v1.0
- 1.1 Correct Spelling of POPOTTE: My bad!
- 1.1 Increased plunger release speed: Changed from 100 to 150 to give it more power
- 1.1 Tweaked plunger location: Improves control with ball launch
- 1.1 Desktop Backglass Tweaks: Fixed Ball in Play Order
- 1.1 Apron Material Change: From Metal 0.2 to Plastic with an image
- 1.1 Sound Improvement: Aloha Solenoid Pop had a delay at the beginning that I removed
- 1.1 Playfield alignment adjustment: Aligned the drain wall with the apron image
Screenshots
This is REALLY nice, right up my street thanks for this :-)
Love this table and these old tables... Great Work
Please consider the following three incredible EM's from the 60's... not available on VPX
1965 - Paradise (Gottlieb)
1964 - Big Top (Gottlieb)
1966 - Full House (Williams)
Some sounds are not synchronised ( each side, when the ball hit the rubbers : The sound gets in a while after. )
But otherwise, nice work..
Thank you very much.
Great job on this one! If you don't want the gray apron change material to "plastic with an image" on apron walls 1 & 2.
This is fantastic!
"Mahalo Plenty"
One of the first virtual pinballs I played (Future Pinball version). Thanks for your efforts!
Thanks!
Geat to be able to play these 'oldies' !
Love this table and these old tables... Great Work
Please consider the following three incredible EM's from the 60's... not available on VPX
1965 - Paradise (Gottlieb)
+1 here.
There was one for sale for $800, but it was a 5hr drive one way. I would love it as a VPX table!
Great Job on your tables! they are turning out amazing.
Very well done, but not enough sound...
I would like to ask you to adjust the sound...
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brilliant lovely e.m thanks