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Submitter
SUPPORT TOPIC File Information
- Submitted: May 28 2023 02:14 PM
- Last Updated: May 28 2023 02:14 PM
- File Size: 27.39MB
- Views: 6591
- Downloads: 2,100
-
Author(s):
VPX table by Kalavera
Remaster by GaryInMotion
Original SoundMod by Xenonph - Manufacturer: Atari
- Year: 1979
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Download Road Runner (Atari 1979) - Remastered 3.0
17 Votes
Road Runner Wile E. Coyote Warner Bros. Beep Beep Atari GaryInMotion
Road Runner (Atari 1979) - Remastered v3.0
In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece! And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster. Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains. That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
I'm sure I've missed a few other contributors, so apologies and thank you as well! This is a great community of talented people who are always available to teach and guide. I've made two new friends through this project!
As the title indicates, this is a remaster. I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons). There is a certain charm that these held from the 1930's up through the golden era of the 1950's. I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
Starting with the graphics on the Playfield and Plastics:
- Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
- Repainted large amounts of the plastics to color correct, then accommodate the character updates.
- Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
- Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
- Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
- Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
Audio:
- Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
- Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
- And finally... Remember the first time you heard Wile E. Coyote speak? Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit". Prepare to have him introduce himself to you, each time you start a new game!
I hope you have fun playing this remastered version!
Thanks for all the support and guidance,
GaryInMotion
In my continuing quest to improve the audio and visual elements of my favorite tables, I finally finished the update to, "Road Runner" (or Roadrunner, if I'm staying true to my ornithology studies).
First off, big "Thank Yous" to a couple of colleagues, as without their permission and most importantly guidance, this update would not have been possible. Thank you Kalavera, for approving of and encouragement to remaster your already existing masterpiece! And to Xenonph, for the amazing sound mod of the previous version, as it was the inspiration for pushing my understanding of the coding for this remaster. Speaking of which, Xenonph helped me out in the 11th hour by adding some excellent timer code that allowed a fun audio queue to end the game after the last ball drains. That was the icing on the cake, and really brought the table experience full circle! Thanks, Xenonph!
I'm sure I've missed a few other contributors, so apologies and thank you as well! This is a great community of talented people who are always available to teach and guide. I've made two new friends through this project!
As the title indicates, this is a remaster. I'm a bit of a cinephile when it comes to Warner Bros. animated shorts (I don't even call them cartoons). There is a certain charm that these held from the 1930's up through the golden era of the 1950's. I worked to bring that early era charm back to this remastered version, including using the original music score, balanced with authentic sound effects in order to help recreate that feeling of watching these as a kid (or adult) while you play the table.
Starting with the graphics on the Playfield and Plastics:
- Cleaned up imperfections on the playfield surface in preparation for adding a new Wile E. Coyote character next to the Roadrunner.
- Repainted large amounts of the plastics to color correct, then accommodate the character updates.
- Updated the Roadrunner and Wile E. Coyote colors and style to be consistent with the original artist model sheet references.
- Included two types of Wile E. Coyote (one from the Roadrunner shorts and the other from the Ralph Sheepdog series)
- Added characters and scenes to all the previously sparse areas of the plastics, including the apron and slingshots.
- Added the wooden road sign title card from the animated short, "Fast and Furry-ous (1949)" to the playfield.
Audio:
- Removed the previous version's, "Roadrunner Show" television theme song and replaced it with music from Warner Bros. composer Carl Stalling's original orchestrated queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)". These were pulled from the disc issue of, "The Carl Stalling Project" (OGG files are in music folder included in the download).
- Added sound effects from the original Warner Bros. library discs, specifically used within the Roadrunner / Wile E. Coyote animated shorts.
- And finally... Remember the first time you heard Wile E. Coyote speak? Voiced by the great Mel Blanc, he introduces himself (with a business card) as "Wile E. Coyote, Genius", to Bugs Bunny in 1952's "Operation: Rabbit". Prepare to have him introduce himself to you, each time you start a new game!
I hope you have fun playing this remastered version!
Thanks for all the support and guidance,
GaryInMotion
What's New in Version 3.0 (See full changelog)
- Version 3.0
- Updated the playfield and plastics featuring classic versions of the characters throughout.
- Created high quality character visuals using the original artist model sheet references.
- Added Warner Bros. sound effects library queues from the featured animated shorts.
- Removed the TV Show theme song from previous version, but in place...
- Added composer Carl Stalling's original music queues from the animated shorts, "There They Go Go Go (1956)" & "Zoom and Bored (1957)".
- Xenonph added brilliant timing code for last ball drain to trigger a special "Game Over" music queue.
- ------------------------------------------
- Previous versions from Xenonph:
- Version 2.1
- Converted all pics to WebP format to reduce overall size of table.(VPX7.2 Required)
- Converted Wav files in sound manager to ogg format which reduces file size.
- File size went from 115 MB's to 34.3 MB's!!!
- Version 2.0
- Added Modified version of JPSalas LUT script.
- LUT's are toggled with the Buy-In Key.(2 Key)
- Bumper pics toggled with Right Magna-Save are saved and loaded on next table run.
- FS Backdrop pics toggled with Left Magna-Save are saved and loaded on next table run.
- Version 1.1
- Thanks to Vogliadicane's info I changed to his Ball Image, and set ambient (keep this low) from 29,29,29 to 0,0,0.
- So the ball should look more natural. HUGE THANKS FOR THIS INFO VOGLIADICANE!!!!
Very nice this table great job thank you
Thank you for this very nice table! looking forward to many hours of this! Love the old Atari tables...
they bring back many memories Cheers!
Mad703
Great table !!!!!
Look incredible!!!
Thank you.
Thank you so much, atari pinball and video games bring back happy childhood memories!
Love it!!! thank you!
Awesome! Thank you for making and sharing.
Interesting table as i had never seen or heard of it.
Hope to see more Atari pinball's being converted.
C'est de toute beauté !
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Wow! What a difference! Thank you. The sound really makes it cool.