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Submitter
SUPPORT TOPIC File Information
- Submitted: Mar 03 2022 11:07 PM
- Last Updated: Mar 03 2022 11:07 PM
- File Size: 33.13MB
- Views: 4806
- Downloads: 1,136
- Author(s): Greynurse, Bigus1, ICPjuggla, Herweh and OldSkoolGamer
- Manufacturer: Bally
- Year: 1980
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IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Download Embryon (Bally 1980) 1.1





Embryon LED 7 digit rom

Mod of Bigus1's mod of this table previously released by ICPjuggla, Herweh and OldSkoolGamer in VP9, all of which was designed to run with the 6 digit rom.
I pre-empted Bigus's permission to mod the table in order to have all the scoring working properly for the 7 digit roms.
No other mods were made.
Have fun,
Nursey
I pre-empted Bigus's permission to mod the table in order to have all the scoring working properly for the 7 digit roms.
No other mods were made.
Have fun,
Nursey
What's New in Version 1.1 (See full changelog)
- 1.1
- changed the LED display on the DT backglass from 6 to 7 segments per player. Updated the LED display script.
- Changed the LED segments in the B2S file from 6 to 7 segments to mirror the DT backglass.
Excellent job. Drain ball between flippers is locked.
Nice playing table. Same problem for me. Ball does not drain between flippers
I had the same problem between the flippers. In the physics settings for the object Rubber001, uncheck the box that says collidable. That fixed the problem for me.
Thanks AuxCat...Physics setting fix problem for me. Never had to do that before.
I had the same problem between the flippers. In the physics settings for the object Rubber001, uncheck the box that says collidable. That fixed the problem for me.
Please help me find Rubber001, I have tried but failed. It is eluding me.
I had the same problem between the flippers. In the physics settings for the object Rubber001, uncheck the box that says collidable. That fixed the problem for me.
Please help me find Rubber001, I have tried but failed. It is eluding me.
Sorry for getting back so late. I just moved to a different state. I found it by right clicking around in between the flippers. It doesn't always come up so you may have to click a few times or zoom in.
Is it just me, or does the game not save highscores? Every time I boot it up I start from scratch. Even my credits aren't saved. I checked the NVRAM file and it's not write proteced.
The Rubber001 collidable disable worked for me. Ball draining down middle successfully. Good table!!
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Thought I should acknowledge that a 7 digit rom backglass was posted on another site, some time back, but the table itself had sported a 6 digit rom display........ up until now.