Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Mar 03 2022 11:25 AM
  • Last Updated: Sep 11 2025 04:17 AM
  • File Size: 12.6MB
  • Views: 21836
  • Downloads: 13,013
  • Author(s): jpsalas
  • Manufacturer: Alvin G
  • Year: 1993
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 14 Dec 2024 Download Punchy the Clown (Alvin G and Co 1993) 5.5.0

Download Punchy the Clown (Alvin G and Co 1993) 6.0.0

* * * * * 67 Votes
punchy clown 1993 alvin



Screenshots
Based on the Alvin G, & Co table from 1993. 
Graphics based on the VP table by TAB/destruk. 
 
Thanks to drik333 for suggesting this table and for the nvram file configured for pinball mode
Thanks to teisen for the wheels.
 
The table works in 2 modes: redemption mode and pinball mode
When you run this table without the configured nvram then it starts in redemption mode, this is a 1 ball game and it gives you tickets :)
In pinball mode the table works as a normal pinball game with 3 balls.
 
Here it is how to change from redemption  mode to pinball mode in the rom:
 

Press 7 to get to Adjustments Menu
Press 7 to get to Standard Adjustments
Press 7 to get to Game Style adjustments
Press 7 to get to allow adjustments
Press 9 or 0 to toggle between Redemption mode and Regular mode.
Press 7 to select regular mode
Press 8 until you are out of the menu screen.  Sometimes it does not restart the game.  If this happens, press F3 to reset.
 
Download the manual from the IPDB if you want to learn more about this table and its configuration.
 
Note about the graphics: If you want to enhance/redraw the graphics then be my guest and do that.
They look good like they are now, but they could be much better :)
 
JP
 

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.0 Updated 14.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.0.0 Updated 01.08.2024
  • - Updated for VPX8 release version (adjusted reflections, equirectangular ball)
  • - some graphical changes (playfield mesh with holes, incandescent lights)
  • - added a screenshot for scutters file explorer handler
  • 4.0.0 Updated 25.10.2022
  • - Updated to my VPX7 physics
  • - Some small script updates, like the Rolling sound, Fading Lights and PlaySoundAt routines.
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
  • 1.02 Updated 04.03.2022
  • - Fixed ball getting stuck behind the PUN targets.
  • - fixed flashers not working from time to time, but that breaks the ticket dispenser, no problem if playing in pinball mode.
  • 1.0.1 Updated 03.03.2022
  • - Added tickets to the FS view
  • 1.0.0 Released 03.03.2022


Screenshots

Screenshots


how do you hit the side buttons at the start? can't find what button that is...flippers and nudge buttons are not it.

ROM

 

punchy ROM wont work for me

 

punchy3 ROM

 

works !!

 

Very cool table , thank you

This table is only one ball per play?

gracias por esta obra de arte como siempre todas tus mesas son geniales solo tengo una duda hay forma de subir el volumen suenan muy bajos

hello and thank you for this table,but i think she have a little bug with the P.I.E letters  all letters lights on one by one with any line it s normal or not

Photo
Voorheesnightmare
Oct 28 2022 09:26 PM

thanks

Thank you. You are a treasurer.

First of all, bravo and many thanks for all these great tables.
I have just discovered VPX standalone on Linux and it works great ! 

Regarding Punchy, it seems you still have a minor bug in table1_Init (lines 65-67)

        .Games(cGameName).Settings.Value("sound") = 1
        .Games("cGameName").Settings.Value("dmd_red") = 252
        .Games("cGameName").Settings.Value("dmd_green") = 202
        .Games("cGameName").Settings.Value("dmd_blue") = 3 

Those double-quotes around cGameName make VPX Standalone crash.


Other files you may be interested in ..





  • 18,348 Total Files
  • 57 Total Categories
  • 872 Total Authors
  • 25,371,172 Total Downloads
  • Frozen Butterfly Latest File
  • anthias Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users