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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 26 2021 08:03 PM
- Last Updated: Jan 15 2022 06:35 AM
- File Size: 22.12MB
- Views: 18412
- Downloads: 3,289
-
Author(s):
Rompin
Horsepin
Embee - Permission to MOD?: Yes, with approval
Previous Versions
Download Knight Rider (RomPin, HorsePin 2021) (PinGod) 0.98
19 Votes
pingod pingodvp
Future pinball port of Rompin - Knight Rider.
-- INSTRUCTIONS --
PinGod.VP Controller
1. Install controller from PinGod.VP-Setup
2. Copy Scripts from PinGod.VP-Setup to Visual Pinball / Scripts
Display Setup
1. Run game executable and use F1 for settings and F2 to adjust position size
2. After game is run and exited an `override.cfg` file is created in same directory. You can add whatever in here from Godot/ProjectSettings.
3. If editing by hand don't change `width / height` but use `test_width` and `test_height`.The width / height is the size the game was created in and needed to preserve ratio.
Visual Pinball
1. Open the game in VPX 10.7 and run
1b. If you want to move the VPX table file away from the game then you should update the script file "TableName.vbs". The script for the table is the same name and is used by VP when loaded.
-- RULES --
Mode start: Modes are lit by the targets on the control panel (mini playfield).
Light all 3 lights of one colour to start a mode.
K.I.T.T Ramp: Start the mode (green) and hit the ramp.
Every time you hit the ramp you have to relight this mode again.
K.A.R.R: Defeat KAAR (yellow): 60 seconds to defeat by making all shots.
Failure requires a restart from mini playfield.
Super Pursuit Mode: Multiball with jackpots. Light lock by completing (Red).
Lock the ball in the truck, the truck will raise after each lock.
Kickback: Activated by hitting the 3 red targets on playfield.
Special: Outlanes collect special if lit. Activated with kickback.
Extra Ball: Collect from miniplayfield access kicker
-- INSTRUCTIONS --
PinGod.VP Controller
1. Install controller from PinGod.VP-Setup
2. Copy Scripts from PinGod.VP-Setup to Visual Pinball / Scripts
Display Setup
1. Run game executable and use F1 for settings and F2 to adjust position size
2. After game is run and exited an `override.cfg` file is created in same directory. You can add whatever in here from Godot/ProjectSettings.
3. If editing by hand don't change `width / height` but use `test_width` and `test_height`.The width / height is the size the game was created in and needed to preserve ratio.
Visual Pinball
1. Open the game in VPX 10.7 and run
1b. If you want to move the VPX table file away from the game then you should update the script file "TableName.vbs". The script for the table is the same name and is used by VP when loaded.
-- RULES --
Mode start: Modes are lit by the targets on the control panel (mini playfield).
Light all 3 lights of one colour to start a mode.
K.I.T.T Ramp: Start the mode (green) and hit the ramp.
Every time you hit the ramp you have to relight this mode again.
K.A.R.R: Defeat KAAR (yellow): 60 seconds to defeat by making all shots.
Failure requires a restart from mini playfield.
Super Pursuit Mode: Multiball with jackpots. Light lock by completing (Red).
Lock the ball in the truck, the truck will raise after each lock.
Kickback: Activated by hitting the 3 red targets on playfield.
Special: Outlanes collect special if lit. Activated with kickback.
Extra Ball: Collect from miniplayfield access kicker
What's New in Version 0.98 (See full changelog)
- - Initial release
- 0.98
- VPX - Embee: added new playfield inserts, plastics, HDR, LUT, flasher domes, global light settings
- horse: Updated VTurn textures, upper pf GI, sorted layers.
- Pingod:
- Advise to update latest controller (included), it may still work but window settings have been removed from script and into the game window.
- F1 Settings menu for display , sound, pingod settings.
- F2 Resize / Move
- Fixed upper PF truck target lamps not updating.
- Game files loaded from .pck. snd + gfx (this will make updates smaller, if just PinGod then 6mb updates)
- Executable packed to 10mb, may cause false positive but the executable will always be the same for every game, it is just a loader.
- 0.98a Fix for loading game resources and config for players that are separating VPX files. override.cfg will be saved with the game (as intended) and not visual pinball.
Screenshots
This helped me with that problem "There is a Scripts folder bundled with the setup, these should be copied to your VP directory with your other scripts."
Thank you for doing this, is anyone else having an issue when after the game ends entering in your initials.
Every time I have to enter my initials it wants more than 3 and then it never exits the game after entering "i think" 10 letters.
There is no end, I tried pressing all the buttons and nothing does it.
Ideas on what I'm doing wrong?
Thank you for doing this, is anyone else having an issue when after the game ends entering in your initials.
Every time I have to enter my initials it wants more than 3 and then it never exits the game after entering "i think" 10 letters.
There is no end, I tried pressing all the buttons and nothing does it.
Ideas on what I'm doing wrong?
Choose "=" to finish entry.
couldn't get it work on mine says windows cannot access the specified device path or file
Yeah that's a strange one. In the table script you could try adding the full path to the game, C:\YourPath\PinGod.KnightRider.exe
Const GameDirectory = ".\PinGod.KnightRider.exe" 'exported gameTried that still no luck.
Tried that still no luck.
Can you run the game without VP by running the executable? If that runs then no idea, it will be down to something on system blocking it. Windows defender should be fine with it.
different error now, says vbscript error cant find file ... copied all to relevant directories
even tried altering directory location in script as per author request still no go.
different error now, says vbscript error cant find file ... copied all to relevant directories
even tried altering directory location in script as per author request still no go.
If you see. "The system cannot find the file specified" then the location to the game file is incorrect.
The default path expects the game to be with the table.
I have A Script error.
Table crashed and display script not found????
MOTU and Nightmare works well.
And is a Nice Work!!!!!
Thanks! Nice having a full working version of Knight Rider in VPX! Love the backglass!!
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salut merci, moi mon pb, j'ai ce défaut. " Failed to initialize Pingod.VP contoller, is it registered ? help me