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  • Submitted: Dec 05 2021 03:55 AM
  • Last Updated: Aug 15 2025 12:58 PM
  • File Size: 97.56MB
  • Views: 43132
  • Downloads: 12,569
  • Author(s): Bigus1, Dark, bodydump, Flupper1, HauntFreaks, randr, rothbauerw, Lobotomy
  • Manufacturer: Data East
  • Year: 1993
  • IPDB Link:
  • Permission to MOD?: Unspecified

Previous Versions

  • 15 Aug 2025 Download Jurassic Park (Data East 1993)_Bigus(MOD) 2.0

Download Jurassic Park (Data East 1993)_Bigus(MOD) 2.0

* * * * * 70 Votes



Screenshots
This excellent table from Dark and Friends is a blast.
What started as a typo fix on the playfield, ended up as a makeover.
Hands-down the most tedious table to work on, with 60 second turn-around on restarts.
2.0 is a Full rebuild at standard playfield height, giving it reflections at last! 
plus a fresh makeover and problems fixed. For 10.8/3.6
Enjoy :)

What's New in Version 2.0 (See full changelog)

  • 1.0 Playfield, lights, lighting, layout, physics
  • 1.1 Fixed balls getting lost - Thanks WhenLit - updated sound, lights
  • 2.0 Full rebuild at standard playfield height with new playfield, lights, lighting, layout, physics, sound and script




I'm using version 10.7 rev. 338 and balls go missing... please advise.

I believe that WhenLit has identified the fix and I'm hoping to get some feedback before updating. Test it and let me know please. Change 0 to 90.

WhenLit said "line 566 should be:  vuk.kick 90,60,1.5"

Hi bigus1,

yesterday night I did some checks and after having done the WhenLit fix, I never had been able to replicate the ball missing issue.
 
To be honest, I had only one case of ball missing before,. For that, maybe that statistically my test was not significant. Anyways surely the kicker must kicks the ball on the ramp not in the launch-lane.
 
So, my hat tip to WhenLit  for the fix.

I'm using version 10.7 rev. 338 and balls go missing... please advise.

you have to use rev310, others are broken

thanks you bigus and team so much! for this and monter bash. both tables are awesome. next bram stoker dracula XD ! have a nice day thanks you !!

Is there a way to turn off the music on the rom? Currently using the jupk_513

 

Thanks!

Photo
whinterbil07
Dec 09 2021 07:06 PM

belle table , merci

 

how do you fire the smart missile?

Right Magnasave. Best value is immediately after hitting a jackpot in a minor multiball, as it will start CHAOS multiball :)

 

Hi thanks for this table, I love this game, how can I use the Smart missile without magna save button on my cab ?

For exemple maybe assing the Plunger witch have no use in this table (Don't know if it possible to change an axis into a button in a script)

 

Thanks a lot !!

One of my favorites. In my Top 3!
Infinite thanks!

Nice!

Played this a lot last week.  Super fun!  Thanks for all of your work and sharing with us!


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