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Submitter
SUPPORT TOPIC File Information
Download Mr. and Mrs. Pac-Man (Bally 1982) 1.0
30 Votes
Goldchicco 32assassin
This is a complete rebuilt of 32assassin table
10.6 TABLE
Big thank you to you to:
@markrock76 for the playfield mesh and playfield shadow image and the top right plastic image
@batch for the new scans Backdrop image for DT Users
@Arestis for reworking the playfield the way I want it.
What's new:
* New lights, new lighting
* New table physics
* Added nFozzy flippers
* Added Fleep Sound
* New playfield image
* Correct few elements position on the table
* New script
* Reworked all the images, cleaned and upscaled
* Added Flippers Shadows and Ball Shadows
* Added playfield mesh (thanks @markrock76)
* Adjusted Bumper Caps dimensions
* New instruction Cards in the apron
* Repositioned Bumpers correctly
* Corrected Bumpers Height
* Tuned Slingshots and Bumpers force
* Corrected Rubbers Hit Height
* Added JP's LUT code
* Changed Drop Targets height so they don't disappear when down
* Adjusted numerous table elements physics properties
* Adjusted general table physics (added dampeners)
* Other small tuning
Press F6 and configure the Dip switches to select 5 balls and other features (need to do this only once)
To rotate and select between the nine LUT files press and Hold the Left Magnasave and rotate pressing the Right Magnasave.
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
What's New in Version 1.0 (See full changelog)
- * New lights, new lighting
- * New table physics
- * Added nFozzy flippers
- * Added Fleep Sound
- * New playfield image
- * Correct few elements position on the table
- * New script
- * Reworked all the images, cleaned and upscaled
- * Added Flippers Shadows and Ball Shadows
- * Added playfield mesh (thanks @markrock76)
- * Adjusted Bumper Caps dimensions
- * New instruction Cards in the apron
- * Repositioned Bumpers correctly
- * Corrected Bumpers Height
- * Tuned Slingshots and Bumpers force
- * Corrected Rubbers Hit Height
- * Added JP's LUT code
- * Changed Drop Targets height so they don't
- disappear when down
- * Adjusted numerous table elements physics
- properties
- * Adjusted general table physics
- * Other small tuning
Screenshots
Hello, folks. I´m with a problem. Even deleting nvram and cfg files, the bumpers do not work. Anyone knows what´s going on, please? ![]()
It's a good table but I have one major gripe. Nudging is too weak and I have absolutely no control over the ball in the danger zones and I get many center drains. Nudging skillfully usually remedies this but the nudging is set to a babies kick. It really needs a tweak in that department.
I got no sound under 64bit. Works fine under 32bit. Any solutions?
thank you nice table
Thanks for this! However, I'm having a big problem with this table. There should be a red light ghost within the Pac-Maze, but all I see are yellow lights, so I can't see the ghost and it ruins play. I have this same problem on other VPX versions of this table, but I've tried the other tonemaps to no avail. Does anyone have a fix, please?
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The physics of the ball was surprised.
It plays very well! Thanks for the great work.
It is one of my favorite tables. =3