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SUPPORT TOPIC File Information

  • Submitted: Jul 15 2021 04:47 AM
  • Last Updated: Sep 07 2025 03:44 AM
  • File Size: 87.25MB
  • Views: 143614
  • Downloads: 62,619
  • Author(s): jpsalas
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 13 Dec 2024 Download JP's Deadpool 5.5.0
  • 06 Dec 2024 Download JP's Deadpool 5.1.4
  • 03 Dec 2024 Download JP's Deadpool 5.1.3

Download JP's Deadpool 6.0.0

* * * * * 216 Votes
deadpool



Screenshots
This table is a tribute to the Stern table from 2018. It will be soon 3 years since Stern released Deadpool, so it was time for a little tribute.
 
This is not a 100% replica of Stern's table or a ripoff of it, there are layout differences, graphic & sound differences, and most of all rules differences. Read the included manual, everything about the table is explained there.
 
If you are using a cabinet with an LCD screen for the DMD then there is one option at the top of the script to make it look better:
Const FlexDMDHighQuality = False which you can change to True and FlexDM will display at 256x64
 
Even if this is a very reduced version of Deadpool you may have fun with it, it has 7 battles, a lot of multiballs, combos, things to collect (Ninja Stars, Chimichangas and weapons) that will boost your bonus and when you have enough of them will give you extra goodies :) The table includes about 130 voices from the game, 22 songs and 42 quotes from the first Deadpool movie.
 
During battles you may stack multiballs to help you finish them, and even start other modes and keep collecting goodies.
 
The main layout difference is that the top lanes and right loop are more traditional, and the ball will never return to the plunger, but it will feed to the flipper.
Graphically, only the playfield looks like Stern's table, but the plastics are based on the red leather of Deadpool's suit.
 
Have fun!
JP

What's New in Version 6.0.0 (See full changelog)

  • 6.0.0 Updated September 2025
  • - Moved LUT to User Options (F12)
  • - Added some extra options to the User Options (F12)
  • - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
  • 5.5.0 Updated 13.12.2024
  • - New playfield mesh to avoid the ball getting stuck on top of the flippers.
  • - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
  • 5.1.4 Updated 06.12.2024
  • - New playfield mesh to stop the ball stuck on top of the flippers.
  • 5.1.3 Updated 24.05.2024
  • - Updated for VPX8 release version (adjusted reflections & flashers, equirectangular ball)
  • - Playfield mesh with holes
  • - added a screenshot for scutters file explorer handler
  • 5.1.2 Updated 26.08.2023
  • - Remade the LilDP animation. Using the LilDP model by OneSharpEdge. I animated the head and the arms by themselves. I think the animation looks much better now and more random.
  • 5.1.1 Updated 22.08.2023
  • - New Lil Deadpool toy with a lot of animations, thanks to OneSharpEdge. Also the side blades are from him.
  • - Some new music added by wiesshund.
  • 5.0.0 Updated 29.06.2023
  • - Updated for VPX8.
  • including
  • - new playfield thanks to EbiIsLit, althoug I used my insterts,
  • -new physics, with the new Rev 3 physics, including the new flipper code by JLouLouLou
  • - and adjusted the ball, lights, flashers, primitive animations, all thanks to VPX8 (vbousquet :) ).
  • - new DMD letters, more readble under FlexDMD.
  • So, YES, this table is for VPX8 and it won't work as expected under an older VPX.
  • 4.0.1 Updated 05.02.2023
  • - Fixed the Extra Ball.
  • 4.0.0 Updated 14.08.2022
  • - Added new lildp figure, thanks to Thalamus.
  • - Updated to my VPX7 physics
  • - Added my new VPX7 LUT changer to darker the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - some small changes here and there.
  • 1.0.8
  • - Fixed script error in line 3445, there were missing a True command. Thanks jgirking for repćorting the error.
  • - Enabled timer to reduce the playfield multiplier after 30 seconds play, as described in the manual.
  • 1.0.8
  • - Fixed script error in line 3445, there were missing a True command. Thanks jgirking for reporting the error.
  • - Enabled timer to reduce the playfield multiplier after 30 seconds play, as described in the manual.
  • 1.07: Updated 29.12.2021
  • - fixed berserker. It never started because of a missing line. Thanks to CPAG0821 for spotting the error.
  • 1.06: Updated 06.09.2021
  • -fixed DMD not showing the new awarded bonus multiplier.
  • - thanks to Cimmerian for spotting some missing sounds and graphics from the script. The sounds and images were already in the table but they weren't used.
  • - fixed highscore entry for several players.
  • 1.0.5 Updated 29.07.2021
  • - Last attempt to released locked balls after multiball is finished :)
  • - added about 40 new lildp voices :)
  • 1.0.4 Updated 27.07.2021
  • - Fixed lilDP multiball not resetting right.
  • - Fixed collecting Disco Multiball Super Jackpot.
  • - Fixed some DMD timings.
  • 1.0.3 Updated 25.07.2021
  • - Fixed ball getting stuck behind lilDP targets
  • - added the lockbar to the selection of the battles (without triggering a "boom").
  • 1.0.2 Updated 17.07.2021
  • - fixed selecting battles with the StartGameKey does not add a new player on the first ball anymore.
  • - added extra DOF commands by outhere
  • - added outhere suggestion: do not reset lilDP droptargets between balls if it is not needed.
  • - added outhere suggestion: added a delay for the autoplunger so the ball waits a little before it is plunged.
  • - adjusted 5 ogg sound to the backglass.
  • - fixed "choose your battle" mode posible errors when in multiball.
  • - fixed the posibility if lilDP targets being down after lilDP multiball.
  • - added: open the top gates when starting lilDP multiball, due to the hurry up.
  • - fixed sound problems by setting 5 ogg files to the backglass (thanks to outhere for finding them)
  • 1.0.1 Updated 16.07.2021
  • - Fixed script error and adjusted some DMD timers
  • 1.0.0 Released 15.07.2021




Is there a specific reason that you don't add VR to your amazing tables? I'm not able to play any of them because my cabinet is VR only.. I still want to say thanks for your amazing work! Hopefully you'll add VR to your tables in the future, would be highly appreciated!

I do not add VR to my tables because I do not have a VR system.

I'm starting out in these things and I really like it, good job. Is it normal to have 5 balls instead of 3? greetings and thanks

VPX10.8 DOES NOT TRIGGERING PUPPACKS...

Exactly the same here.. i just get the puppack intro on loop the whole game.. but I even tried with VP 10.7 and it was the same.  Anyone have a solution for this?

Photo
Shadowsclassic
Nov 12 2023 03:34 AM

Okay, this may be my favorite JP table of all time!  So much fun!!!!!!!

VPX10.8 DOES NOT TRIGGERING PUPPACKS...

Are you talking globally? I've got many pup pack tables working fine on 10.8 as T3 for example.

What an awesome looking/playing table, thanks!

I'm running in VPX 10.7.0 ... any idea what would cause the yellow flipper tops not to move with the flippers themselves?

Hello, I have a problem. When I change flexdmd to True in the script, the table does not load. Everything worked fine in the previous version?

Photo
Shadowsclassic
Jan 06 2024 07:53 PM

I didn't realize Deadpool was a bobblehead until this release.  I thought he was animated, but now it is totally obvious he is a bobblehead!  You do amazing work JP, you are truly a legend in your own time!  

Awesome work JP i used to like this table anyway, but it just seems to keep getting better, love it, Massive thanks for this.


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