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  • Submitted: Jun 23 2021 11:21 PM
  • Last Updated: Jun 27 2021 05:51 AM
  • File Size: 174.09MB
  • Views: 10212
  • Downloads: 2,319
  • Author(s): Herweh, Csilk
  • Manufacturer: Williams
  • Year: 1991
  • IPDB Link:
  • ROM: Link to ROM
  • Media Pack: Link to Media Pack
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 26 Jun 2021 Download Hurricane (Williams 1991) [Csilk MOD] 1.4
  • 23 Jun 2021 Download Hurricane (Williams 1991) [Csilk MOD] 1.3

Download Hurricane (Williams 1991) [Csilk MOD] 1.4

* * * * * 22 Votes
VPX 10.6 Csilk Herweh Hurricane Williams MOD RTxBS New



Screenshots
WORKS WITH VPX 10.6 NOW
 
Topic: https://www.vpforums...086#entry481068
HURRICANE (Williams 1991) Csilk MOD 1.4
' Csilk MOD Development by Csilk 6/26/21 (original table development by Herweh 2019 for Visual Pinball 10)
' Version 1.4 Csilk MOD (Based off of 1.0.1 by Herweh)
'
' Csilk would like to thank all those below as well as credit anyone that contributed in any shape or form,
' without you guys this MOD would never have existed.
'
' Herweh for allowing me to publish this MOD version and also to everyone elses shoulders I stand on.
' RothFozzy for quick flip script, that thing is the cats pajamas!
' Thalamus for some great script work and for having that github to inspire me to mod and do my own stuff
' Wyltes awesome shadow RTxBS script, can't wait to see your revised one =D
' Bigus for better default lighting examples (Your versions lighting is terrific and authentic!)
' Fordy for testing my changes and for feedback
' Pezima for testing my changes and for feedback
' Noah and the rest of the VPforums crowd, such an awesome community and I'm glad to be a part of it
' Visual Pinball X for being so damned good that it made me buy a PinCAB and start modding!
' JPSalas for being an inspiration and for the rolling ball sound code
' Flutter for LUT code and LUT filters from TOTAN4K.
'
' If I have missed your credit please say so and I will edit and reupload a new version with your credit in place!
'
' Also Special thanks to:
' - OldSkoolGamer, ICPjuggla, JimmyFingers, Koadic: For creating a very cool VP9 build from where I borrowed some table elements and pieces of codes (especially the math code for the Juggler and the Ferris wheels)
' - OldSkoolGamer: For providing me all the artwork he designed for the VP9 build. Thx so much bro!
' - Cosmic80: For some help reworking the playfield and some plastics
' - Wrd1972: For bringing me back to VP and a lot ideas and stuff from his Dr. Dude build (the Dr. was my starting point for this build)
' - Flupper: For flasher domes template and his awesome Whitewater table, from where I borrowed stuff and ideas (like flipper bats and much more). And especially for his ramp tutorial, his mail support and help during my first steps in Blender
' - ClarkKent: For physics and aligning help. And some good advice and hint how accurate a VP author has to be ;-)
' - Dark, nFozzy and Knorr: For locknuts, bolts and screws
' - 32assassin: For the Juggler Box from his Hurricane WIP build
' - Sliderpoint: For ideas and resources from his Cyclone build
' - Dark: For the Williams apron template
' - Dark: For the gates primitives template
' - Ninuzzu: For the ball shadow code
' - DJRobX and RothbauerW: For some code in my script like the SSF routines
' - The one and only JPSalas: For all you are doing for the VP world. For the lamp code. And I'm sure I have some more code and/or ideas from you in my build ;-)
' - JimmyFingers: For some sound routines
' - Kiwi: For helping me adjusting some of the VP objects
' - tttttwii, Westworld and Thalamus: For beta testing and some good hints
' - VPX development team: For always lifting VP to the next level
' - All I have forgotten. Please send me a PM if you think I should add you to the 'Thx' section here. My fault!

What's New in Version 1.4 (See full changelog)

  • ' *************************
  • ' VERSION CHANGE LIST
  • ' *************************
  • ' 1.4B Csilk MOD *THIS IS THE VERSION YOU HAVE*
  • ' - Bugfix for gravity which was set incorrectly at .90 instead of 0.99
  • ' - Added quadrants to RTxBS shadow routine for more light support without hitching
  • ' - Added control variable BallShadowMaxLightSources, if you hiccup but want ball shadows try lowering this number
  • '
  • ' 1.4 Csilk
  • ' - Redid all work in 10.6 so that it no longer requires 10.7 BETA
  • ' - Control GI intensity with , (comma) down GI level, and . (period) up GI level
  • ' - Control light intensity with NUMPAD MINUS and NUMPAD PLUS
  • ' - Control variable for light falloff power (can adjust while in table view with the [ and ] bracket keys)
  • ' - Control variable for light falloff (can adjust while in table view with the : [colon] key and ' [apostrophe])
  • ' - Added LUTs from Fluppers TOTAN4K table, use the L key to cycle the LUT used (defaults to #19 of 20 : Mlager8)
  • ' - Added Carnival modes toogle with NUMPAD SLASH
  • ' - Added Carnival playfield light mode toggle with NUMPAD ASTERISK
  • ' - Added ability to set playfield lights to default values
  • ' - Added white flipper color
  • ' - Added PALACE multi-color mod that cycles with carnival mode or not (defaulted to 1 [multicolor with cycle])
  • ' - Adjusted lighting boxes on some of the elements
  • ' - Adjusted RGB of many of the colors to be neon versions of the color
  • ' - Adjusted material settings for some of the flipper colors
  • ' - Adjusted flipper elasticity falloff to 0.25
  • ' - Adjusted flipper friction to 0.95
  • ' - Adjusted dampening to 0.30 (much lower, can cradle after inlane)
  • ' - Adjusted sling elasticity and sling force (after viewing many youtube videos of hurricane being played)
  • ' - Adjusted Top of slings should now bounce the ball properly or at least more like the real machine
  • ' - Adjusted flipper arc again starting at 121/-121(69, -69)
  • ' - Adjusted outlane rubber posts upwards
  • ' - Adjusted flipper strength to 3200
  • ' - Adjusted gravity to from 1 to 9.9
  • ' - Adjusted ball mass from 1.0 to 1.7
  • ' - Adjusted plunger to have a much higher force
  • ' - Renamed LockedGIandFlipperModColors to LockedFlipperModColors (defaulted to disabled)
  • ' - Removed GI locking from the aforementioned control variable (use UP, DOWN, LEFT, RIGHT arrow keys to change GI colors)
  • ' - Removed randomization of certain colors from certain elements so that they don't oversaturate as often
  • ' - Reverted inlane shaping changes as they were largely unwarranted
  • ' - Bugfix RTxBS collection size reduced (if hiccuping please disable ball shadows)
  • ' - Bugfix bumper tops not setting to correct materials
  • ' - Bugfix for non carnival mode color selections (should now be able to disable it and set all colors etc)
  • ' - Bugfix for the broken flipper color magnasave options
  • ' - JPSalas credit added to mention the rolling ball sounds
  • ' **************************
  • ' OLD VERSION CHANGE HISTORY
  • ' **************************
  • ' 1.3 Csilk MOD
  • ' - Finished adding GI Color customization script code, use the arrow keys to cycle colors of different table elements
  • ' - Finished adding flipper color customization code, use left and right magnasave to change flipper colors
  • ' - Added carnival mode =D
  • ' 1.2 Csilk MOD
  • ' - Reshaped inlanes and adjusted rubber posts of outlanes
  • ' - Further adjustments to sling power and hit threshold
  • ' - Changed flipper arc to 52 degrees, starting at 123/-123(71, -71)
  • ' - Changed flipper rotation angle
  • ' - Reduced friction on playfield by a ton to 0.25 down to 0.075
  • ' - Increased flipper friction
  • ' 1.1 Csilk MOD
  • ' - Defaulted cabinet mode camera settings for 1080x1920 play
  • ' - Defaulted rails to off
  • ' - Adjusted left and right slings to be more powerful (more authentic)
  • ' - Increased nudge effectiveness (by a large amount)
  • ' - Added RothFozzy fast flips script, and removed my "hacks" that were in 1.0
  • ' - Dunk the dummy now illuminates the entire dummy as well (this is not authentic but I like it)
  • ' - Modified PALACE lettering for multiple colors (this is not authentic but I like it)
  • ' - Changed many of the lights color to better reflect a carnival (this is not authentic but I like it)
  • ' - Tweaks to luminosity and changed color of playfield (this is not authentic but I like it, greener playfield image)
  • ' - Sharpened blurry peoples on playfield with a "cartoon" filter with darker lines (subjective if thats a good thing)
  • ' - Extensive work on the lights
  • ' - Added a quite a few more GI Modes and flipper color mod options
  • ' - Corrected some of the rubber issues on default red and yellow flippers
  • ' - Fixed an ugly reflection off the rail by lowering playfield reflections by default
  • ' - Added Wyltes RTxBS ball shadow option


Screenshots

Screenshots


What a table. The lighting is crazy. It's like I'm 9 again and seeing my first black light posters. Amazing work and what makes it extra special is all the customization in the script. I knew exactly what i wanted in the beginning and within a half hour the table looked like i would have made it to release. I'm gonna have to hope you gave the same treatment to a few more tables now. Thanks!!!!!

 

Thanks! sadly its a very time intensive thing to work on and so I release very few table mods. glad you liked it though.

Photo
olivier1972
Aug 16 2024 12:35 PM

hello error game roms for hurr_l2 huriccane l_2 invalid

 

 

version table

Hurricane (Williams 1991) [Csilk MOD]

 

rom link ? how to installe rom

i use retrobat my tables dir >>

D:\RetroBat\roms\vpinball   

please help me thank you


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