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Submitter
SUPPORT TOPIC File Information
- Submitted: Feb 12 2021 05:42 PM
- Last Updated: Mar 04 2021 12:34 AM
- File Size: 122.44MB
- Views: 10128
- Downloads: 3,251
- Author(s): Goldchicco
- Manufacturer: Williams
- Year: 1987
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Millionaire (Williams 1987) 1.0d beta
25 Votes
Goldchicco hmuek Andrei Miraklov iaakki
VPX table by: Goldchicco
3D Wheel model by Andrei Miraklov
Wheel code by iaakki
base VPX table released by: hmuek
Special Thanks to :
hmuek for let me use his VPX table as base for this release.
32assassin for always be there.
Andrei Miraklov for the 3D toy of the wheel and his AMAZING talent.
iaakki for the wheel code.
Batch for the backdrop image for Desktop users.
Movieguru for working on the images
Table also built into the table is the JP Salas LUT selector. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 10 different LUT brightness's, do this before starting a game since this table use the magnasave buttons.
LUT files thanks to Vogliadicane
Table is pretty much complete, wheel code is at a good point, not perfect but good (ball always lands on left side of the roulette), this is why is released as beta version.
Hopefully with the help of the community we can reach the perfection and release the 1.0 final
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
3D Wheel model by Andrei Miraklov
Wheel code by iaakki
base VPX table released by: hmuek
Special Thanks to :
hmuek for let me use his VPX table as base for this release.
32assassin for always be there.
Andrei Miraklov for the 3D toy of the wheel and his AMAZING talent.
iaakki for the wheel code.
Batch for the backdrop image for Desktop users.
Movieguru for working on the images
Table also built into the table is the JP Salas LUT selector. Hold down the LEFT MAGNASAVE and then press the RIGHT MAGNASAVE to cycle through the 10 different LUT brightness's, do this before starting a game since this table use the magnasave buttons.
LUT files thanks to Vogliadicane
Table is pretty much complete, wheel code is at a good point, not perfect but good (ball always lands on left side of the roulette), this is why is released as beta version.
Hopefully with the help of the community we can reach the perfection and release the 1.0 final
Hope you enjoy it and please leave constructive feedback or comments in the support topic and will try to make it better.
All Logos, Copyrights and Trademarks are property of their respective owners.
PROVIDED STRICTLY FOR PERSONAL / HOME USE AND NOT FOR COMMERCIAL SALE / RE-SALE OR DISTRIBUTION!
Permission to Mod: Yes with approval
What's New in Version 1.0d beta (See full changelog)
- 1.0d beta
- Wheel code improved (thanks @Albert)
For those of you who have V1.0 beta and don't want to down load the table again, open the script, go to line 705 and change NFadeL 28, L29 to NFadeL 29, L29. That fixes the Y lamp as Goldchicco did.
Cheers
10.b also got the gate more visible and moving a little slowly for the skillshot.
Please follow Author update(s) since there was a 1.0a beta and 1.0b beta update.
It's all in the log, so you are doing what Greynurse suggested you are going to miss 1.0a beta update (ball gate)
Happy Pinball everyone
Please follow Author update(s) since there was a 1.0a beta and 1.0b beta update.
It's all in the log, so you are doing what Greynurse suggested you are going to miss 1.0a beta update (ball gate)
Happy Pinball everyone
Really love this table! Thanks for all the updates and hard work guys! Great thread too. It's been really interesting to see how these updates come to be.
Beautiful table, but a little bit dark. Thank you.
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For those of you who have V1.0 beta and don't want to down load the table again, open the script, go to line 705 and change NFadeL 28, L29 to NFadeL 29, L29. That fixes the Y lamp as Goldchicco did.
Cheers