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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 06 2020 04:46 PM
- Last Updated: Jul 01 2023 07:27 AM
- File Size: 36.93MB
- Views: 46122
- Downloads: 14,528
- Author(s): Kiwi
- Manufacturer: Sega
- Year: 1995
- IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Baywatch (Sega 1995) 1.0.5
89 VotesBaywatch Sega
19
Baywatch by Sega 1995 desktop, full screen and full single screen.
Specials Thanks to:
bmiki75, for providing me with excellent photographic material
Akiles50000 and Rampa, for providing me with excellent photographic material, tested the table
Noah Fentz, I benefited from the images of his photobucket site
Vodweb, who provided me great images, tested the table
JpSalas, the main codes of the table is based on its tables
Ninuzzu, shadow ball code
Arngrim, DOF, tested the table
DJRobX, sound playback functions code
Rothbauerw, sound playback functions code
Cyberpez, for the rolling sound I based on the code of the table "The adventures of Rocky and ..."
Flupper1, for the tutorial on how to make textures ramps
Suds, tested the table
The VP and VPinMame Development Team.
Some options in the first hundred lines of the scripts:
Volume
Ball shadow
Cab rails visible
Lut enabled
Backglass working in DT mode (BackG), set 1 for VR
Slingshots made with flippers (SlingM)
JP's LUT brightness control: hold down the LeftMagnaSave and pressing the RightMagnaSave change the brightness of the table.
Specials Thanks to:
bmiki75, for providing me with excellent photographic material
Akiles50000 and Rampa, for providing me with excellent photographic material, tested the table
Noah Fentz, I benefited from the images of his photobucket site
Vodweb, who provided me great images, tested the table
JpSalas, the main codes of the table is based on its tables
Ninuzzu, shadow ball code
Arngrim, DOF, tested the table
DJRobX, sound playback functions code
Rothbauerw, sound playback functions code
Cyberpez, for the rolling sound I based on the code of the table "The adventures of Rocky and ..."
Flupper1, for the tutorial on how to make textures ramps
Suds, tested the table
The VP and VPinMame Development Team.
Some options in the first hundred lines of the scripts:
Volume
Ball shadow
Cab rails visible
Lut enabled
Backglass working in DT mode (BackG), set 1 for VR
Slingshots made with flippers (SlingM)
JP's LUT brightness control: hold down the LeftMagnaSave and pressing the RightMagnaSave change the brightness of the table.
What's New in Version 1.0.5 (See full changelog)
- Initial version 1.0.0
- 1.0.1
- add option to play VR in desktop mode
- improved ball launch for skill shots
- fixed a potential ball stuck in the subway
- new Sega logo
- add JP's LUT brightness control
- 1.0.2
- fix right slingshot,"As hit event" uncheck
- fix ball shadow
- 1.0.3
- fix accidentally deleted script
- new dome textures
- another new textures
- fix wrong wireramps sharpness
- 1.0.4
- fix keycode issue
- 1.0.5
- fix skillshot
Screenshots
Excellent!! Thanks
High quality, thanks!!!
huge ! thanks i was waiting for it !
Ahhhhh …..
Thanks Kiwi, been following your progress and anticipating this release. Great job!
Very good recreation, good quality thx man ^^
Fantastic. Thank you so much!
dmd looks awful on real dmd
dmd looks awful on real dmd
It's because it uses the Data East/Sega 192x64 display, so it needs twice as many dots to display it, so it won't work on pretty much any normal DMD display.
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Wooooohoooo!!! loooks freaking awsome! canbt wait!!! Thak you thank you thank you!!!