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Submitter
SUPPORT TOPIC File Information
- Submitted: Oct 11 2019 02:43 PM
- Last Updated: Jul 28 2021 02:12 PM
- File Size: 115.33MB
- Views: 20325
- Downloads: 3,783
-
Author(s):
Wizball
Scottyvic
Vogliadicane - Media Pack: Link to Media Pack
- Permission to MOD?: Yes, with approval
Previous Versions
Download Watchmen 1.0.2
23 Votes
WARNING: This table contains mature content.
The 1.0.1 and later versions of the table requires at least Visual Pinball 10.7 beta revision 127, available on Github.
This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics.
Thanks to Scottyvic and Vogliadicane for their art contributions, without which this would still have been a whitewood.
This table does not have a B2S backglass, but has an optional PinUp Player backglass available at https://www.vpforums...&showfile=14417
RULES
RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights.
NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights.
OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights.
SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights.
DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights.
WIZARD MODES: Complete modes for all characters to light wizard modes.
OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights.
SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light "X" at the inlanes.
"X": Roll over the lit X inlane to multiply the value of your next shot.
MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer.
DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole.
The 1.0.1 and later versions of the table requires at least Visual Pinball 10.7 beta revision 127, available on Github.
This table is based on the 1986 graphic novel by Alan Moore and Dave Gibbons, published by DC Comics.
Thanks to Scottyvic and Vogliadicane for their art contributions, without which this would still have been a whitewood.
This table does not have a B2S backglass, but has an optional PinUp Player backglass available at https://www.vpforums...&showfile=14417
RULES
RORSCHACH: Hit the left drop targets to light Rorschach modes. Hit the center saucer to start Rorschach modes. During Rorschach modes, hit orange lights.
NITE OWL: Hit the left ramp to light and start Nite Owl modes. During Nite Owl modes, hit white lights.
OZYMANDIAS: Hit the spinner to light and start Ozymandias modes. During Ozymandias modes, hit purple lights.
SILK SPECTRE: Hit the right ramp to light and start Silk Spectre modes. During Silk Spectre modes, hit yellow lights.
DR MANHATTAN: Hit the right saucer behind the right drop targets light and start Dr Manhattan modes. During Dr Manhattan modes, hit blue lights.
WIZARD MODES: Complete modes for all characters to light wizard modes.
OWLSHIP MULTIBALL: Hit loops lit with green lights to light lock. Hit ramps to lock balls. During multiball, hit green lights.
SUGAR CUBES: Collect sugar cubes to light extra ball, light mystery, and light "X" at the inlanes.
"X": Roll over the lit X inlane to multiply the value of your next shot.
MYSTERY: Hit red arrows on the upper playfield to light a mystery award at the center saucer.
DOUBLE SCORING: Hit turquoise targets on the upper playfield to light double scoring at the upper playfield hole.
What's New in Version 1.0.2 (See full changelog)
- 1.0.2 Added flashers and DOF events.
Pas d autorisation pour le media pack ?
Pas d autorisation pour le media pack ?
Same here
This is such a great original table, Wizball! Thanks for sharing this update. The music rocks and your table plays great! Thanks again.
No music .....table plays great but is there a pack I am missing? Looked in the script.....not sure what I am missing. SSF sounds are there though.
Great table, thanks very much. I love the music selection too.
I realise I haven't thanked table authors enough in the past, I'll try and change that from now on.
No music .....table plays great but is there a pack I am missing? Looked in the script.....not sure what I am missing. SSF sounds are there though.
Version 1.0.1 of the table requires at least Visual Pinball 10.7 beta revision 127 to play music properly. If you have a multichannel setup, verify that backglass sounds are played on the correct speakers and audio device.
What a ton of fun!! Thanks for your work on this.
nice table man good job love the music selection.
one question no DOF on this table for us cabinet users?
whats the scriptonly.txt file n weres it go ?
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