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  • Submitted: Oct 10 2019 03:46 PM
  • Last Updated: Oct 12 2019 12:39 PM
  • File Size: 40.05MB
  • Views: 830
  • Downloads: 229
  • Author(s): Rascal and Wizards_Hat
  • Manufacturer: Other - Not a Pinball
  • Year: 2003
  • IPDB Link:
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 12 Oct 2019 Download Ten Strike Classic (Benchmark Games Inc. 2003 1.1
  • 10 Oct 2019 Download Ten Strike Classic (Benchmark Games Inc. 2003 1.0

Download Ten Strike Classic (Benchmark Games Inc. 2003 1.1

* * * * * 4 Votes
Ten Strike Classic Benchmark Games Inc. 2003



Screenshots
Ten Strike Classic, Benchmark Games, 2003, two players. This is a reissue and copy of the 1957 Williams Ten Strike. This new 10 Strike uses identical cabinet and art as the original, but has solidstate guts and LED style score displays (instead of score reels). Has two bells (one and ten points) for sound. Scores like regulation bowling, or with a flip of a switch, scores like the original 1957 Williams Ten Strike. Made in Korea specifically for Benchmark, and available only in the five foot length (unlike the original 1957 Williams Ten Strike, which came in both five and seven foot lengths).

 

No rom needed.

 

Included is the B2S backglass and wheel logo.

What's New in Version 1.1 (See full changelog)

  • 1.1 - Right Magna Save now opens the options and the score mode and music on/off are remembered. Fixed the spare lights script for the B2S. Removed () and , from the B2S script that was giving some people problems.


Screenshots

Screenshots Screenshots Screenshots


Thank you Rascal!  This is awesome.  I remember my local bowling alley having this in their game room when I was a kid in league.  We cared more about scores on this machine rather than how we did out on the lanes!  The only difference I see with yours is the protective plastic canopy isn't already cracked by sore losers. 

Hi Rascal,

 

first of all, thank you for sharing your work on this nice game.

 

Just a couple of issue I experienced.

 

I had to change line 92 from:

Controller.B2SName = "Ten Strike Classic (Benchmark Games, Inc. 2003) v1"

to:

Controller.B2SName = "Ten Strike Classic"

Otherwise I got an "Invalid token" error from the script compiler.

 

Then I had to swap line 186 and 191 to get the right "Music On" and "Music Off" indication.

 

I finally changed line 204 from:

If keycode = 2 and options=true and credit > 0 and start = False and players < 2 then

to:

If ((keycode = 2) Or (keycode = 28)) and options=true and credit > 0 and start = False and players < 2 then

I did this last mod just to start this game on my cabinet using the plunger, otherwise since the 1 key was not available on my cabinet I had no ways to start it.

 

Again thank you for sharing your time.

 

Massimo

Hi Rascal,

 

first of all, thank you for sharing your work on this nice game.

 

Just a couple of issue I experienced.

 

I had to change line 92 from:

Controller.B2SName = "Ten Strike Classic (Benchmark Games, Inc. 2003) v1"

to:

Controller.B2SName = "Ten Strike Classic"

Otherwise I got an "Invalid token" error from the script compiler.

 

Then I had to swap line 186 and 191 to get the right "Music On" and "Music Off" indication.

 

I finally changed line 204 from:

If keycode = 2 and options=true and credit > 0 and start = False and players < 2 then

to:

If ((keycode = 2) Or (keycode = 28)) and options=true and credit > 0 and start = False and players < 2 then

I did this last mod just to start this game on my cabinet using the plunger, otherwise since the 1 key was not available on my cabinet I had no ways to start it.

 

Again thank you for sharing your time.

 

Massimo

Thanks, Massimo. I think version 1.1 may have already corrected these issues. I changed the keycode = 2 to keycode = StartGameKey which would start the table with whatever key was assigned to StartGameKey in Keys, Nudge, and DOF. Also the () and the , were removed from the table name in the script which seems to fix the token issue. There were some other changes like the setting are now remembered, so you don't have to set them each time you play. You should probably download version 1.1.

Thank you very much.


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