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Submitter
SUPPORT TOPIC File Information
- Submitted: Sep 05 2019 02:47 PM
- Last Updated: Jun 24 2025 12:52 PM
- File Size: 53.02MB
- Views: 29277
- Downloads: 8,040
- Author(s): Krobar74, Bigus1
- Manufacturer: Capcom
- Year: 1996
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Unspecified
Previous Versions
Download Breakshot (Capcom 1996)_Bigus(MOD) 4.0
47 Votes
This is a real favorite of mine. Thanks heaps to Krobar74 for bringing it to VPX with his beta FS table and offering it for completion.
4.0 has center pockets fixed plus new physics and lighting for 10.8
Enjoy
4.0 has center pockets fixed plus new physics and lighting for 10.8
Enjoy
What's New in Version 4.0 (See full changelog)
- 1.0 Rebuild and complete table
- 1.1 Fixed captive ball escaping, removed lights, new ball
- 2.0 Lights, lighting, layout, script
- 3.0 Physics, lights, lighting, layout, fixed switch mapping for targets Thanks Sheltemke and JPsalas
- 3.1 fixed kickback, light adjustment
- 4.0 Lighting, layout, physics, sound
thank's.
Nicely updated Bigus! For desktop users you need to assign a material (plastic with an image) to the side rails and lockdown bar and the lockdown bar needs to be unlocked, widened to 1050 and raised to 103 and then scooched up to the ends of the rails. Thanks for the update!

FYI, had an issue with the kickback. Ball went in there, received two weak taps, not enough to exit that lane, then the kickback unlit and the ball drained.
Love this table:) Looks and plays perfectly. 3.7 mill on my very first game:)
La table est tres fun, bravo et merci.
Love this table! Thanks, Bigus.
Great work!
Thanx!
Thank you for this table! I just played it at Jackpot Pinball arcade in Purcellville, VA on Sunday and it was great! I love the EM feel with the SS display.
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Jp wrote this as a fix:
Breakshot: you need to change these lines in the script:
line 225:
dtR.InitDrop Array(sw48,sw49,sw50),Array(49,50,51)
line 328:
Sub sw51_hit:vpmTimer.pulseSw 52 : End Sub