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Submitter
SUPPORT TOPIC File Information
- Submitted: Aug 16 2019 01:37 PM
- Last Updated: Feb 03 2023 06:55 PM
- File Size: 669.23MB
- Views: 78212
- Downloads: 17,938
-
Author(s):
Flupper
Rothbauerw - Manufacturer: Williams
- Year: 1996
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download Tales of the Arabian Nights 4k 1.5
166 Votes
Full rebuild of Totan in Blender, all prerendered for 4K resolution. Thanks to:
Original build by JPSalas in 2015
High res playfield and plastics - Clark Kent
Beta Testing and Table Reference - Randr
DOF - Arngrim
Special thanks:
Knorr, for sounds from his soundpack
nFozzy, for physics techniques
G5K, for rendering advice
For best performance use these settings:
- use 10.7.3 or higher
- no brute-force 4x SSAA (is not necessary), but quality SMAA
- exclusive full screen with 1 for FPS limiter and 1 for maximum prerendered frames
- Ambient occlusion, ball trails, screen space reflections all off
Other remarks:
- magnasave buttons changes the LUT, see script options
- it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV
- day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness
Original build by JPSalas in 2015
High res playfield and plastics - Clark Kent
Beta Testing and Table Reference - Randr
DOF - Arngrim
Special thanks:
Knorr, for sounds from his soundpack
nFozzy, for physics techniques
G5K, for rendering advice
For best performance use these settings:
- use 10.7.3 or higher
- no brute-force 4x SSAA (is not necessary), but quality SMAA
- exclusive full screen with 1 for FPS limiter and 1 for maximum prerendered frames
- Ambient occlusion, ball trails, screen space reflections all off
Other remarks:
- magnasave buttons changes the LUT, see script options
- it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV
- day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness
What's New in Version 1.5 (See full changelog)
- In version 1.5:
- Iaakki - updated to latest Roth/NF physics code, bumper ring speed increased
- Flupper - added LUT text changer and LUT chosen is now saved
- Flupper - multiball / multiplayer locked balls not releasing fixed
- Flupper - VR room from 1.3 VR added; also new small VR room added (see script options); also performance of VR room is much better
- Iaaki/Flupper - fixed flickering of flasher 25 (woman below genie)
- Flupper - some updates on other flashers as well
- Flupper - preload script for all flashers to avoid stuttering
- Thanks to VPW for testing!
- In version 1.4:
- - redid all the texture color corrections and LUT, colors much more vibrant now
- - made the GI off situation more dark, for better contrast during gameplay
- - fixed lights below the lamp which did not work in VPX 10.7.2 (but did work in 10.6)
- - added reflection on lamp for flasher below lamp
- - redid all the insert lighting, some fixes in the flashers
- - no changes in physics whatsoever
- In version 1.3:
- Updated flipper physics to enable flipper tricks (option in script to use old physics)
- Reduced plastic ramp friction from 0.3 to 0.15 to allow ball to move faster in ramp
- Added an opening to the ramp behind the Genie like on the real game (doesnt fall through often, but Ive seen it happen)
- Small tweak to the lamp physics
- Added a small amount of randomness to the bazaar kickout
- Increased playfield friction from 0.075 to 0.15 (option in script to adjust a few physics settings if the user would like to go back to 0.075, friction setting must be made in the editor)
- Adjusted the right outer orbit to throw the ball a little bit more towards the left flipper
- Fixed the multiball kickout to only kick one ball at a time
- In version 1.2:
- - added support for FSS mode, also usable in VR; be sure to use portrait mode for your display for FSS mode
- In version 1.1:
- - 3d screws primitives with a script switch
- - 3 new LUT's for a more color neutral look
- (LUTtotan5,LUTtotan6,LUTrobertmstotan0_darker)
- - new red/white texture for flipper bats with script switch
- - added VPX version check with message if VPX is out of date
- - DOF fix for undercab lighting (thanks Arngrim!)
- - script switch for disabling magnasave button for LUT setting
- - fixed sound crackling in samples (thanks Skitso!)
- - several graphics fixes (mostly for GI off, like lamp texture)
- - physics tweak for the lamp
Screenshots
Thanks Flupper1 Looks Great! Could you take the Guns N Roses
Table and put it in the Blender for 4K?
Absolutely breathtaking! Job very well done. Thank you!
Wow!!! I have no other words. Thankyou for the hard work.
HOLY SMOKE, this is absolutely amazing!
What graphics, lightning and sound!
As I found the DMD display a bit large and the POV a bit steep, I've changed a few settings to fit my needs.
Here a shot of your wonderful TOTAN table in action with a FX3 backdrop.
https://drive.google...ovDD-wNyRjyiu4j
Thank you!
Greetz.
Very nice !
Awesome!!!! this table is one of the best vpx!!!!
incredible
is the numero uno
Thank you!!!!!!
A visual knockout that plays GREAT.
Fantastic work!!
Congratulations to everyone involved in this project.
THANKS!!!
oh holy smokes, this was epic! . my favorite !
Incredible rendition of a incredible table.
Congratulations to all involved in this project!
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This looks amazing!!!! Honestly the best table for Visual Pinball I have ever seen