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SUPPORT TOPIC File Information

  • Submitted: Aug 16 2019 01:37 PM
  • Last Updated: Oct 07 2019 06:47 PM
  • File Size: 400.82MB
  • Views: 28035
  • Downloads: 6,906
  • Author(s): Flupper
  • Manufacturer: Williams
  • Year: 1996
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 08 Sep 2019 Download Tales of the Arabian Nights 4k 1.2
  • 23 Aug 2019 Download Tales of the Arabian Nights 4k 1.1
  • 16 Aug 2019 Download Tales of the Arabian Nights 4k 1.0

Download Tales of the Arabian Nights 4k 1.3

* * * * * 97 Votes

Full rebuild of Totan in Blender, all prerendered for 4K resolution. Thanks to:
Original build by JPSalas in 2015
High res playfield and plastics - Clark Kent
Beta Testing and Table Reference - Randr
DOF - Arngrim
Special thanks: 
Knorr, for sounds from his soundpack
nFozzy, for physics techniques
G5K, for rendering advice
For best performance use these settings:
- use 10.6 beta version 3751 or later, otherwise the lamp normal map does not work properly
- no brute-force 4x SSAA (is not necessary), but quality SMAA
- exclusive full screen with 1 for FPS limiter and 1 for maximum prerendered frames
- Ambient occlusion, ball trails, screen space reflections all off
Other remarks:
- right magnasave button changes the LUT, see script options
- it is advised to keep the POV settings as they are in the download for the full screen mode; all textures have been prerendered for this POV
- day/night slider does not do much (only on lamp and playfield), use LUT to change contrast/brightness

What's New in Version 1.3 (See full changelog)

  • In version 1.3:
  • – Updated flipper physics to enable flipper tricks (option in script to use old physics)
  • – Reduced plastic ramp friction from 0.3 to 0.15 to allow ball to move faster in ramp
  • – Added an opening to the ramp behind the Genie like on the real game (doesn’t fall through often, but I’ve seen it happen)
  • – Small tweak to the lamp physics
  • – Added a small amount of randomness to the bazaar kickout
  • – Increased playfield friction from 0.075 to 0.15 (option in script to adjust a few physics settings if the user would like to go back to 0.075, friction setting must be made in the editor)
  • – Adjusted the right outer orbit to throw the ball a little bit more towards the left flipper
  • – Fixed the multiball kickout to only kick one ball at a time
  • In version 1.2:
  • - added support for FSS mode, also usable in VR; be sure to use portrait mode for your display for FSS mode
  • In version 1.1:
  • - 3d screws primitives with a script switch
  • - 3 new LUT's for a more color neutral look
  • (LUTtotan5,LUTtotan6,LUTrobertmstotan0_darker)
  • - new red/white texture for flipper bats with script switch
  • - added VPX version check with message if VPX is out of date
  • - DOF fix for undercab lighting (thanks Arngrim!)
  • - script switch for disabling magnasave button for LUT setting
  • - fixed sound crackling in samples (thanks Skitso!)
  • - several graphics fixes (mostly for GI off, like lamp texture)
  • - physics tweak for the lamp


Screenshots Screenshots

Oh happy day!!!!! Awesome!!

VPX vs. Reality. Is there a difference? :) Thanks for the great work!


Another joyful day! Thank you very much to everyone involved to write the history of visual pinball to another highlight!

Far Out Man !!


Thanks JPSalas, Clark Kent, Randr, Arngrim, Knorr, nFozzy, G5K, Rothbauerw, Flupper, VP Devs, and anyone else who may have had an unseen helping hand in this masterpiece!!

I have always loved this tables sounds and gameplay, but have never played a real table version!!

This has to qualify as real as it can get, without being in physical form!!

Great job!!! Preserved for all time!!!

Your work is appreciated!!!

Carry on.

Oh my dirty little God!
You owe me a new keyboard!

what a beauty, 


Do I need a 4K monitor to run it

what a beauty, 


Do I need a 4K monitor to run it

Yes, you do, definitely. But it should also run on any other screen.

Aug 16 2019 09:19 PM

I forgave 5 stars without a test. After Whitewater I know what to expect.

And I do not want to play the table because I do not want to leave scratches on this gem.

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