Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Nov 06 2018 12:24 PM
  • Last Updated: May 28 2022 11:45 AM
  • File Size: 209.91MB
  • Views: 21245
  • Downloads: 6,643
  • Author(s): 32assassin, some good guys, chokeee
  • Manufacturer: Williams
  • Year: 1986
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Unspecified

Previous Versions

  • 27 May 2022 Download High Speed MOD 3.0 3.0
  • 27 May 2022 Download High Speed MOD 3.0 3.0
  • 29 Jun 2020 Download High Speed MOD 1.4

Download High Speed MOD 3.0

* * * * * 55 Votes



Screenshots
High Speed MOD 3.0
 
"Ok Buddy, Pull Over!" As usual, I didnt plan it. High Speed is my all time favourite table so I was constantly trying to improve something,
starting with physics and ending with graphics. This time it started with trying to add nFozzy physics and ended with a very big change.
Of course, a lot of great people from the VP community help me with big and small things.

 
Changes and additions:
 
- nFozzy's physics
- Fleep's sounds (some sounds was replaced)
- flupper's 3D inserts
- flupper's flashers (ON flasher modified)
- wire ramp texture
- metal walls texture
- traffic lights 
- small playfield resize
- plastic added
- fake plastic borders
- sharpened colors of plastics
- black ramp protector (I did what I could without rendering)

- black ramp enter area
- playfield shadows modified
- backwall, sidewalls, metalwalls reflections
- dynamic shadows
- Virtual Room
- big GI rebuild
- many elements added, position corrected
- materials, envirnoment, ball changed
- ball shooter trought gate is invisible now
- and a lot of little things I don't remember


First, I would like to thank again 32assassin and everyone who made the original table!

Special thanks to (without you, it wouldn't have happened):
 
- Sixtoe (big help with new flupper's domes, and many other things).
- Bord (PF shadows, tips and tricks and a lot of help before that mod).
- Rawd (VR cabinet, dynamic shadows, many other things).
- Tomate (new wireramp and metal walls textures, many other things).
- scampa123 (3D inserts code, tips and tricks).
- apophis (updated the physic and fleep sounds, added wire triggers inserts to Lampz and many other things).
- armyaviation (plastic scans, not used yet but they will be).
- Thalamus (erratic solenoids problem, suggestions).
- Unclie_Paulie (suggestions, fix some Desktop problems, other things).
- Rothbarew (a lot of help and suggestions on all that mod process).
- Wylte, leojreimroc, Benji, PinStratsDan (suggestions, tricks, tips).

 
I do not remember many things and I am not sure who helped me in what. I hope I did not miss anyone (if that happened I should be ashamed).  Thank you again for your help and support!
 
Have a nice day. Posted Image

 
 
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
First, I would like to thank 32assassin and everyone who made the original table! Thanks 32assassin for allow me to upload moded table!
 
As usual, I didnt plan it. High Speed is my all time favourite table so just after 32assassin uploaded his original HS I started to change it a bit. I started to change physics and sounds to match this table to myself. In the meantime, I've learned a few tricks in VP so I was playing more with materials, lights... and some great people from our community helped me with coding and 3D stuff.
 
Big thank you to and credits to:
 
- 32assasin, Flupper1, Krugger99, nFozzy for the original table.
- DjRobX (flupper's flashers to the script, missing white flashers, many tips and tricks)
- Bord (playfield shadows, new traffic lights, new black ramp, many tips and tricks)
- jpsalas (flashers reflections)
- Fleep for his great mechanical sounds
- everybody who helped me with VP
 
Changelog:
- new physics
- apron and bumpers (Sliderpoint's primitives and modified textures)
- traffic lights, black ramp, playfield shadows (Bord)
- flipper bats (Flupper1)
- flashers (Flupper1's modified)
- flashers reflections on the walls
- GI lighting
- inserts lighting
- materials
- envirnoment
- fastflips
- ball
- ball shadow (ninuzzu)
- some metal walls now are metal wires (like on real table)
- many resized, replaced and modified elements (walls, rubbers, plastics...)
- small items have been added and changed/moved (screws, rubbers, textures...)
- a lot of changes in the table sounds
- some little changes I dont remember
 
Have a nice day :)

​---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

What's New in Version 3.0 (See full changelog)

  • - nFozzy's physics
  • - Fleep's sounds (some sounds was replaced)
  • - flupper's 3D inserts
  • - flupper's flashers (ON flasher modified)
  • - wire ramp texture
  • - metal walls texture
  • - traffic lights
  • - small playfield resize
  • - plastic added
  • - fake plastic borders
  • - sharpened colors of plastics
  • - black ramp protector (I did what I could without rendering)
  • - black ramp enter area
  • - playfield shadows modified
  • - backwall, sidewalls, metalwalls reflections
  • - dynamic shadows
  • - Virtual Room
  • - big GI rebuild
  • - many elements added, position corrected
  • - materials, envirnoment, ball changed
  • - ball shooter trought gate is invisible now
  • - and a lot of little things I don't remember




None of my versions of this game have any sound...... Any idea how I can fix it ?

Use the hs_l3 rom

Photo
pinballwizard234
Dec 21 2022 09:23 PM

The bumpers and sling shots don't work!

Many many thanks!

Wow.....newbie here... but my god.... what a game.  The quality of the visuals and gameplay is insane! 


Other files you may be interested in ..





  • 18,260 Total Files
  • 57 Total Categories
  • 871 Total Authors
  • 25,251,019 Total Downloads
  • Sister Storm (Lunar Howl 7) Latest File
  • anthias Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users