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  • Submitted: Sep 16 2018 03:35 PM
  • Last Updated: Mar 11 2026 12:00 PM
  • File Size: 266.05MB
  • Views: 24362
  • Downloads: 7,720
  • Author(s): Batch (Desktop & FS versions)
    32assassin (original table Blackout)
    flupper1 (flashers)
    Thalamus (7.1 sound)
    Jogrady7 (Music Mod in the script)
  • Permission to MOD?: No

Previous Versions

  • 11 Mar 2026 Download Motorhead (England) 8.1

Download Motorhead (England) 8.1

* * * * * 23 Votes



Screenshots
8.1:  Default settings are now with no music, table sounds only.

       To be able to listen to your mp3 files when you play this table, you have to open the script and do the following :

       UnComment Lines from 1042 to 1063

       Line 1042 : Change ->  Const myMusicFolder ="THE PATH TO YOUR MUSIC FOLDER"  

       to, example :  -> Const myMusicFolder ="c:\vPinball\VisualPinball\Music\MotorHead" (the name of the directory that has YOUR mp3 files)

       UnComment Lines 215 and 216 to add the commands to catch the right and left Magna Keys in the KeyDown function

      In addition, you can UnComment the Line 209 in the Table1_Init sub to start music when you launch the table

      Thanks a lot to Jogrady7 for his method and for telling me !
 
 
8.0: Updated lighting for VP10.8 (no more sunglasses needed !). Thanks to JP Salas for his help !

       You can now listen to music using MagnaSave buttons (CAB) or CTRL keys (PC), RIGHT (launch music or next track), LEFT (stop music).

       You just have to create a "Motorhead" folder in VPinball -> Music and put your mp3 files inside.

       I did a mix of "JP Salas" and "HiRez00" methods.

       I also added a new ball sent to me by "me337".
 
 
1.2: Removed mp3 files from the upload
 
       If you want to listen to music when playing this table, you have to import your own mp3 files into the VPinball / Music folder
 
      Rename them like that, Motorhead01, Motorhead02 and so on, and then uncomment lines 85,86, and from 94 to 130 in the script (see the image below)
 
      If you import less songs, don't forget to change the quantity, line 125 (mod XX)
 
Posted Image
 
 
 
1.1: No changes, all the files (Table, B2S backglasses, Music, Wheel) are now in the same download
 
1.0: I wanted to do an original table, trying to use all I had learned since the beginning of VPX,

but I realized I knew not much, and I sure wouldn't have been able to finish it without VPForums community's help

So, at first, thanks to 32assassin for his permission to use his table "Blackout" as a starting point, and his help for the script when I started to work on this table


Special thanks to:

Flupper1 for his flashers template and his help, he raised this table standards to a much higher level !
Here is what he did:
- Flasher domes with prerendered additional flashing effect on the playfield
- flashers in the shooter lane with a dimmed looping light effect when the ball is waiting in the shooterlane
- script option to change the color of all flashers and GI lights
- shadow layer on the playfield
- FS Settings

Thalamus for his help, advice, and his 7.1 sound

Xenonph for his help and advice (b2s, rom sounds... )

Wizball for telling me how to make a new song start when the one before is finished and the ball didn't yet went to drain

And thanks also to many others like Kiwi, Fuzzel... for their availability and help (sure I forgot some of you !)

And, of course, enormous thanks to VPX and VPinMAME developers !
 

Sript options:

If you want to change the color of all flashers and GI lights, it's from line 5 to line 9 in the script (just uncomment the line with the color you like, but you can also add your own ones)

If you want to change sounds volumes, it's from lines 25 to 36 in the script . (WARNING ! Bumpers value never more than 1, it could make your speakers worse)
You also can change Right Slingshot volume (line 797) & Left Slingshot volume (line 815), default value is 5

For Desktop users, the default backdrop is GREEN, but in "Table / Image Manager" you'll find a BLACK & WHITE, a BLUE, and a RED ones


As I used table Blackout (Williams) to make this one, you need to use the ROM "blkou_l1"
 
You can find the rules with the table file, and also in Table / Table Info


Why a Motörhead table ? Because it's the best rock 'n' roll band in the world !

All the 30 songs you will listen to while playing this table, except "Motörhead", are from the three albums "Overkill", "Bomber" and "Ace of Spades",

with Lemmy Kilmister (1945 - 2015), Fast Eddie Clarke (1951 - 2018) and Philthy Animal Taylor (1954 - 2015)
 
Extract mp3 files from "Motorhead_Music" to your VPinball / Music folder

Hope Motörhead and Rock 'N' Roll fans will like this table, and perhaps those who didn't know this band and don't listen to this kind of music too !

Lemmy said, "We are Motörhead and we play Rock 'N' Roll"

So, let there be Sound... Lights... Drums... Guitar... Bass Guitar... Let there be MOTÖRHEAD...

What's New in Version 8.1 (See full changelog)

  • Updated Music Mod in the script
  • Big thanks to Jogrady7


Screenshots

Screenshots


Sorry, I submitted this table in september 2018 when Pinup Popper didn't exist.

How can I select music with magnasaves or some button combo? 30 tracks or more of Motorhead but only 3 balls a game to hear songs...

I found this topic on forums

 

https://www.vpforums...with +magnasave

I found this topic on forums

 

https://www.vpforums...with +magnasave

Yeah, I already tried this, but there may be an issue with the plunger callout. If I implement the code from that link, the table freezes as soon as the ball is launched. A lot of syntax errors also.

Actually just figured it out; had to comment out "Dim MusicNum" before "Sub NextTrack" - now the game plays with jukebox mode! Thanks for the help, and I hope this helps others.

Actually just figured it out; had to comment out "Dim MusicNum" before "Sub NextTrack" - now the game plays with jukebox mode! Thanks for the help, and I hope this helps others.

hey can you be a bit clearer on this? i did what you said and i got a error when pressing the magasave button thanks

Can be deleted

The table is playing fine thanks to the input from Batch. The table runs fine from vpx but for some reason I too am not able to get it to work with pinball popper. Popper will add the game but will not record backglass or playfield probably due to the fact popper is showing an error loading the table.


Popper can't handle "ö" so it will cause an Issue while loading this Table. If you rename the Table "ö" -> "oe" Popper will load this Table without Issues.

Are lines 85, 86 and from 94 to 130 "commented" (first image) or "uncommented" (second image), they have to be uncommented.

 

commented.jpg  uncommented.jpg

Are lines 85, 86 and from 94 to 130 "commented" (first image) or "uncommented" (second image), they have to be uncommented.

 

commented.jpg  uncommented.jpg


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