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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 10 2018 07:20 PM
- Last Updated: Nov 11 2018 09:33 PM
- File Size: 103.59MB
- Views: 62586
- Downloads: 16,307
-
Author(s):
Flupper
Dark
Clark Kent
Lobotomy
Wrd1972
DjRobX - Manufacturer: Williams
- Year: 1993
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, with approval
Previous Versions
Download White Water 1.1
101 Votes
Williams White Water / IPD No. 2768 / January, 1993 / 4 Players
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Many mechanical sounds by Knorr
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
3. Check the flasher sync script option, to sync the flashers to your refreshrate
made for VPX by Flupper
Thanks to JPSalas and PacDude's earlier versions
Many thanks also to:
Rock primitives & base textures, bigfoot, transparent targets by Dark
Playfield texture and plastic images by Clark Kent
Texture redraws by Lobotomy
Physics tuning by wrd1972 and Clark Kent
Reference images of darkened table by Darquayle
Many mechanical sounds by Knorr
Sound tuning by DjRobX
Notes (from experience during development):
1. If Bigfoot head gets out of sync or VPM crashes, delete NVRAM
2. Table defaults at day/night slider at 4 from left, personally I like 2 from left
3. Check the flasher sync script option, to sync the flashers to your refreshrate
What's New in Version 1.1 (See full changelog)
- - physics update by Clark Kent
- - changed sidewalls without reflection to be more subtle
- - 3 ball and ball decal textures added
- - several visual fixes
Screenshots
How can I remove this table from "freeplay"? I deleted the nvram. I go to the menu, price adjustment, and the "freeplay" is supposedly off (it`s the default). However, No matter what, it`s always in freeplay mode.
Also, I can`t find a way to remove the default highscores or change their numbers.
I already went to highscore adjustments, but I can`t anything related to the default top scores.
Any help?
Thank you!
Maybe this one? https://www.vpforums...s&showfile=5833
You would also need to change the script which references to the other rom; look for "ww_lh6" in the script and replace with "ww_lh6c"
The rom which is linked to the table is the "home" rom, which I think is always freeplay.
About the highscores: no clue about that.
Maybe this one? https://www.vpforums...s&showfile=5833
You would also need to change the script which references to the other rom; look for "ww_lh6" in the script and replace with "ww_lh6c"
The rom which is linked to the table is the "home" rom, which I think is always freeplay.
About the highscores: no clue about that.
Thank you Flupper
anyone problems with flippers? Mine do flip only every second push or so, no chance to play..one and only table that has this :-( V 1.0 the same)
Thanks!
I've been away from the VP scene for more than 10 years and over the last few weeks have been getting back into it. I'm amazed at the advances. Thankyou for this incredible creation, physics feel better than any other table I've played so far in VPX and the rendering is fantastic.
anyone problems with flippers? Mine do flip only every second push or so, no chance to play..one and only table that has this :-( V 1.0 the same)
I'm having the same issue.
This table is, by far, my kid's (5 years old) favorite and the most gorgeous table on my cabinet. THANK YOU!!!!
Thank you very much ❤️
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absolutely fantastic, thanks a lot for this work!