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Submitter
SUPPORT TOPIC File Information
- Submitted: Dec 21 2017 12:25 PM
- Last Updated: Sep 13 2025 04:23 AM
- File Size: 14.04MB
- Views: 47264
- Downloads: 12,542
- Author(s): jpsalas
- Manufacturer: Williams
- Year: 1988
-
IPDB Link:
- ROM: Link to ROM
- Permission to MOD?: Yes, without approval
Previous Versions
Download JP's Jokerz! (Williams 1988) 6.0.0
82 Votes
joker jokerz jokerz! williams
Based on the table Jokerz! by Williams from 1988.
Note: This table was made when I was helping another author to make his Jokerz table, mostly to sort out the problems he might find. His table was going to have better graphics and better objects. Until this other author make his table, then you may play this one from me. It is a plain and simple VPX table, using mostly VPX objects to make the plastics, ramps, etc.
Note2: I made this table mostly for myself since I'm a desktop player
It can also be played in a cabinet, of course, but I didn't add any special commands for cabinet players, like dof, and similar. I guess all that will be part of the other table if it ever gets finished, as the other author was going to make it specially for cabinet play. That's why there are no visible cards in the FS version.
Note: This table was made when I was helping another author to make his Jokerz table, mostly to sort out the problems he might find. His table was going to have better graphics and better objects. Until this other author make his table, then you may play this one from me. It is a plain and simple VPX table, using mostly VPX objects to make the plastics, ramps, etc.
Note2: I made this table mostly for myself since I'm a desktop player
What's New in Version 6.0.0 (See full changelog)
- 6.0.0 Updated September 2025
- - Moved LUT to User Options (F12)
- - Added some extra options to the User Options (F12)
- - Updated physics to my latest rev 4.3.1. mostly bouncier rubbers and harder flippers.
- 5.5.1 Updated 22.12.2024
- - Removed the side walls on the center ramp. Thanks, cmd for the tips.
- 5.5.0 Updated 13.12.2024
- - New playfield mesh to avoid the ball getting stuck on top of the flippers.
- - Fixed my ball spin control, which were too aggressive, and it killed the ball's acceleration, making the ball too slow, getting stuck on ramps, and also being unable to climb the ramps on many tables.
- - Updated for VPX8 (adjusted reflections, equirectangular ball, linked flashers to lights, incandescent lights)
- - Updated physics to my Rev3. Including physics materials, flipper code and slingshot shapes.
- - Updated LUT images and display system, 10 darker shades and 10 warmer shades.
- - some graphical changes (playfield mesh with holes, metal wall guides, lights warmer)
- - added a screenshot for scutters file explorer handler
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- 4.0.0 Updated 3.10.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
- - Changed the color of the ramps
- 3.0 Updated 31.12.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - some extra collision sounds and added more random on the hits sounds.
- 1.0.2 Updated 13.01.2018
- - some more DOF commands by arngrim
- 1.0.1 Updated 29.12.2017
- - some small fixes, mostly missing sounds and DOF commands.
- 1.0.0 released 21.12.2017
Screenshots
I like the background music! lol
Thank you for this wonderful table and update JP!
Mad703
C'est de toute beauté !
I love it! Played this in real life so many times and this is even more fun!
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