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Submitter
SUPPORT TOPIC File Information
- Submitted: Apr 05 2017 12:26 AM
- Last Updated: Apr 05 2017 12:26 AM
- File Size: 19.82MB
- Views: 4638
- Downloads: 390
-
Author(s):
Slippery Jim diGris
Martin Brunker (bonus Script)
Popette (skill shot timer/counter script) - Manufacturer: Original
- Year: 1979
- Permission to MOD?: Yes, without approval
Download 1979-80 V200
Resource
This table is meant as a "resource", a free to mod "starter" table for beginners to build their own late 70s era "solid state" type table.
It has a simple rule sheet, with most features that were common/popular with Bally and Stern type tables of the era before they became complex and "busy"
Features include, but not limited to:
1-4 Players
Adjustable 3 or 5 Ball game
1000-29000 Points "Bonus" system, with 2x, 3x and 5x multipliers available
Two tier scoring "Spinner" that leads to Top of Table (TOT)
Ramp with habitrail leading back to flipper
Captive Ball
Pop up "Ball Saver" post between flippers
Outlane diverter "gate" leading back to plunger lane
Extra Ball and Replay awards
High Score to Date: 3 Replays
4 "rollover lane" A-B-C-D feature
4 round target A-B-C-D feature
3 bank drop targets with two tier scoring/awards
4 bank drop targets with two tier scoring/awards
2 Pop Bumpers with kickers to give more consistancy with power, 1 normal pop bumper
"Skill Shot" countdown display on apron
HUD
Credit and thanks must go out to Martin Bronker for permission to use his 29000 points bonus system from Mata Hari, and
thanks to Popette for the "skill shot" timer/counter sub routine
Note: This table is not meant to be "playable" as the objects placement have not been finely tuned, but that said it does play ok
Rule Sheet:
Making A-B-C-D rollovers scores 5000 points and lites special lane
Right Saucer scores 3000 points, opens gate and (3 ball game) lites 2x bonus and lites left outlane
2nd Saucer hit scores 3000 points, opens gate and lites 2x bonus and lites left outlane (5 ball game) or lites 3x bonus and lites right outlane(3 ball game)
3rd Saucer hit scores 3000 points, opens gate and lites 3x bonus (5 ball game) or lites 5x bonus (3 ball game)
4th Saucer hit scores 3000 points, opens gate and lites 5x bonus (5 ball game)
Dropping all left drop targets first time scores 5000 points and lites spinner for 1000 points per spin
Dropping all left drop targets second time scores 5000 points and lites ramp shot for extra score
Dropping all left drop targets third time and every time thereafter scores 10000 points
Dropping all right drop targets first time scores 3000 points and lites bottom right target
Dropping all right drop targets second time scores 5000 points and lites left saucer special
Making A-B-C-D targets scores 1000 points and lites ramp shot extra ball
Skill Shot Reward Feature. Making Ramp Shot Starts 20 Second Timer. Countdown displayed on Apron
Second Ramp Shot Within Timer Scores Extra 5000 Points.
Third Ramp Shot Within Timer Scores Extra 20000 Points
It has a simple rule sheet, with most features that were common/popular with Bally and Stern type tables of the era before they became complex and "busy"
Features include, but not limited to:
1-4 Players
Adjustable 3 or 5 Ball game
1000-29000 Points "Bonus" system, with 2x, 3x and 5x multipliers available
Two tier scoring "Spinner" that leads to Top of Table (TOT)
Ramp with habitrail leading back to flipper
Captive Ball
Pop up "Ball Saver" post between flippers
Outlane diverter "gate" leading back to plunger lane
Extra Ball and Replay awards
High Score to Date: 3 Replays
4 "rollover lane" A-B-C-D feature
4 round target A-B-C-D feature
3 bank drop targets with two tier scoring/awards
4 bank drop targets with two tier scoring/awards
2 Pop Bumpers with kickers to give more consistancy with power, 1 normal pop bumper
"Skill Shot" countdown display on apron
HUD
Credit and thanks must go out to Martin Bronker for permission to use his 29000 points bonus system from Mata Hari, and
thanks to Popette for the "skill shot" timer/counter sub routine
Note: This table is not meant to be "playable" as the objects placement have not been finely tuned, but that said it does play ok
Rule Sheet:
Making A-B-C-D rollovers scores 5000 points and lites special lane
Right Saucer scores 3000 points, opens gate and (3 ball game) lites 2x bonus and lites left outlane
2nd Saucer hit scores 3000 points, opens gate and lites 2x bonus and lites left outlane (5 ball game) or lites 3x bonus and lites right outlane(3 ball game)
3rd Saucer hit scores 3000 points, opens gate and lites 3x bonus (5 ball game) or lites 5x bonus (3 ball game)
4th Saucer hit scores 3000 points, opens gate and lites 5x bonus (5 ball game)
Dropping all left drop targets first time scores 5000 points and lites spinner for 1000 points per spin
Dropping all left drop targets second time scores 5000 points and lites ramp shot for extra score
Dropping all left drop targets third time and every time thereafter scores 10000 points
Dropping all right drop targets first time scores 3000 points and lites bottom right target
Dropping all right drop targets second time scores 5000 points and lites left saucer special
Making A-B-C-D targets scores 1000 points and lites ramp shot extra ball
Skill Shot Reward Feature. Making Ramp Shot Starts 20 Second Timer. Countdown displayed on Apron
Second Ramp Shot Within Timer Scores Extra 5000 Points.
Third Ramp Shot Within Timer Scores Extra 20000 Points
What's New in Version V200 (See full changelog)
- V101, original release
- V200, added "skill shot" timer/counter and display
Screenshots
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