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  • Submitted: Apr 02 2017 01:09 AM
  • Last Updated: May 12 2017 03:44 PM
  • File Size: 426.98MB
  • Views: 54773
  • Downloads: 14,275
  • Author(s): Javier
  • Manufacturer: Data East
  • Year: 1991
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 12 Apr 2017 Download Batman (Data East 1991) 1.2
  • 09 Apr 2017 Download Batman (Data East 1991) 1.1
  • 02 Apr 2017 Download Batman (Data East 1991) 1.0

Download Batman (Data East 1991) 1.3

* * * * * 56 Votes
Batman (Data East 1991) vpx Javier Dark Batman



Screenshots
Author: Javier
Lighting,Physics,layout,coding.
 
3D/Art: Dark
Ramps,batmobile,batcave etc
 
Ben Logan:
Additional sound effects and beta testing.
Graphics clean ups.
 
PF redraw: Internet (https://www.facebook...ballsargentinos)
 
Resources thanks to: 85vett, Jawdax, cyberprez and flupper1, Daniel Ivan
 
 
Special Thanks:
I want to thank Eric (Dark) for the predisposition he has had over these years for me in helping in most of my tables, as I already mentioned somewhere ... he is 50% of my work, Now for good reasons and makes me very happy is going to look VP from a side of the road, so I want to thank you friend for accompanying me in these good years.
 
I wish you the best of luck in your new projects.  :love39:   :winetoast:  :tup:
 

What's New in Version 1.3 (See full changelog)

  • 1.3
  • Ninuzzu:
  • rewrote the flash/lamps subs and the scoops
  • fixed missing/wrong assigned flashers
  • added left subway under joker ramp
  • added new ballshadow/rolling code
  • removed gametimer,rollingtimer,BallShadowUpdate,UpdateFlipperLogo
  • ClarkKent
  • more Physics and many arrangements
  • 1.2
  • ClarkKent: new physics and sound effects
  • Batch: image and setting backdrop.
  • 1.1
  • Dark made some adjustments to the pop bumper light that I think improves the look
  • gtxjoe fix the left hole problem
  • And some small adjustments


Screenshots

Screenshots


Thank you!

The table is so fantastic. Thank you Javier and Dark.

Excellent! Javier! thank you very much! Very, very nice table!!!

To fix the Flugelheim lost multiball / ball drain problem:

  • I selected the "sw52" launcher in the Flugelheim
  • In the options menu I selected "State & Physics" sub-menu
  • then I adjusted the "Scatter Angle" to 40.

Siiii!!! llego el dia, gracias javier ya la estoy bajando, y la acabo de probar es excelente!!!

Great table, a massive thanks to everybody involved.

 

Check out the game of the week challenge to find a solution to the ball going straight down from the Flugelheim.

Toxy, pls see my post above for the Flugelheim problem.

Photo
onemanproject
Apr 05 2017 10:53 AM

Thank you very much :)

Very nice table! Thank you! I have no music at all, do you have an idea how I can turn it on?
Photo
UpJumpTheBoogie
Apr 22 2017 07:30 PM

 

Played for an hour out of the gates. great fun!


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