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  • Submitted: Jul 01 2016 06:56 PM
  • Last Updated: Feb 25 2021 04:35 PM
  • File Size: 161.81MB
  • Views: 37721
  • Downloads: 9,759
  • Author(s): Flupper
  • Manufacturer: Williams
  • Year: 1989
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 07 Nov 2020 Download Black Knight 2000 VPX 1.2
  • 15 Jul 2016 Download Black Knight 2000 VPX 1.1
  • 01 Jul 2016 Download Black Knight 2000 VPX 1.0

Download Black Knight 2000 VPX 1.3

* * * * * 68 Votes



Screenshots
Based on VP8 version of Lio
upper and lower playfield redraw by Tomasaco
Parts of the script/table taken from Totan, AFM, Dirty Harry
Script review / DOF changes / some soundfx by Ninuzzu
Several plastics photos from Johngreve
So big thanks to Lio, Ninuzzu, Tomasaco, Johngreve, JPSalas, Dozer, Knorr
 
Several options for mods and lighting setup in the beginning of the script. 
Requires VPX 10.6, DOF support should work (thanks Ninuzzu!).
Please let me know if there are any issues.
In the permission to MOD I ask that you contact me first.
 

What's New in Version 1.3 (See full changelog)

  • changes in version 1.3:
  • - all inserts replaced by 3D prerendered inserts
  • - fixed ball shadow (thanks Pmax65!)
  • - replaced magna save bulb
  • - bumpertops tweaked
  • - lighting tweaked
  • This release looks its best on a 4k cabinet. If you change the day-night slider, please adjust the InsertBrightness value in the script options to your liking.
  • changes in version 1.2:
  • - New HDR ball, with shadow
  • - New wireramps, with HDR texture and fake reflections
  • - new Williams bats
  • - new bumpertops
  • - new LUT
  • changes in version 1.1:
  • - SliderPoint's new plunger lane (no more magic balls!)
  • - Ninuzzu's fix for sounds for rolling on metal and balldrop
  • - nFozzy's physics changes (rubbers, kickers, FlipperTricks code, ...)
  • - extensive testing by JohnGreve
  • - small visual fixes
  • - added Glowball code for upper wireramps and different switches in beginning of script
  • - added FS siderails switch
  • - fixed ball entering trough when falling back down plunger lane
  • - fixed potential ball hang before left ramp to upf


Screenshots

Screenshots


Photo
hauntfreaks
Jul 01 2016 07:25 PM

I don't normally say this.... but man this was "worth"  the wait.... 

 

incredible, spectacular, awesome and amazing!!

 

thanks man

Those lights are amazing, I'm very impressed by this awesome table! Thx!  

 

This table is beautiful!  Thank you so much for all the updates over the past few months, and thanks for sharing this work of art.  I am really enjoying trying out different light settings.  And the glow ball is so cool, especially for night settings.  I'll be playing this table all weekend.

Wow Flupper you"ve really done yourself proud with this one!

 

I may never play the physical table again...its sitting right next to my VP cabinet too.

 

I played this with a big s@#t eating grin on my face the whole time..

 

The lighting is so georgous...the graphics are so sharp and crisp. What a masterpiece this is,thanks so much for 

your tremendous work on this one!!

Definitely agree .. the lighting is just amazing! Really cool glow ball effects too! Another work of art for my cab. Thank you very much :D

And those ramps....so realistic. Just amazing work...it's hard not to gush over this one. Bugs Bunny a couple weeks ago and now this....how could it get any better?

5 stars all day (and Knight) long :)

Thx so much!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 

:)

Holy amazing lighting, Batman!  err... Holy amazing lighting, Flupper man!

Wow!!!!


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