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SUPPORT TOPIC File Information

  • Submitted: Dec 31 2015 03:29 AM
  • Last Updated: Jan 28 2022 06:12 AM
  • File Size: 15.47MB
  • Views: 56478
  • Downloads: 17,960
  • Author(s): jpsalas
  • Manufacturer: Williams
  • Year: 1995
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, without approval

Previous Versions

  • 25 Jan 2022 Download Attack & Revenge from Mars 3.0.3
  • 25 Jan 2022 Download Attack & Revenge from Mars 3.0.3
  • 24 Oct 2020 Download Attack & Revenge from Mars 3.0.0

Download Attack & Revenge from Mars 3.0.4

* * * * * 87 Votes

This is a semi-original table which uses the layout and playfield graphics from the table Revenge from Mars, and the ROM from Attack from Mars.

What's New in Version 3.0.4 (See full changelog)

  • 3.0.4 Updated 28.01.2022
  • - fixed big ufo. Thanks kiwi for the fixed mesh.
  • 3.0.3 Updated 25.01.2022
  • - fixed the ball lost during multiball by adding a playfield mesh with holes and removing the old kicker ball animations.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 2.0.2 Updated 25.03.2020
  • - Fixed lock system
  • 2.0.1 Updated 04.01.2020
  • - adjusted physics to my latest arcade physics
  • - adjusted FS POV for cabinets
  • - made the dmd not transparent in the desktop version.
  • 2.0.0 updated 24.08.2019
  • - "DT" version (new physics, new view for FS, and some small changes here and there)
  • 1.2.0 updated 31.12.2016
  • - updated for VPX 10.2 and vpinmame 2.8 (added modulated flashers, and fixed some wrong values from vpx 10.0)
  • - changed the "strobe". Now using a flasher, mostly to test is the stutter is gone.
  • 1.1.2 updated 25.03.2016
  • - fixed light lock not registering
  • 1.1.1 updated 18.01.2016
  • - DOF by arngrim
  • - Adjusted flashers for the FS view



Master of the Universe !!!! Volviste? Genio!!! You are back!!!! Genius!!!.

Your fiend Jolo.  :)

Really appreciate your continued quality input!

I have one problem with this table, I can't pass through the light lock loop,

I love this original table --what an awesome treat from JP!!  Thanks!!

A art mod that combines the art from the later game Revenge from Mars with the original Table Attack From Mars. It's basically the same game with nicer art and lights etc. One of the best VPX tables of all time IMO. Not just because of the graphics but because of how well it plays. It is FUN!!

Great table, i love it. But now i build a pinball cabine with two screen, I move the dmd in second monitor in the center of the Back screen, but when exit and replay the table the dmd si in different position. I try to set the position in the editor, try ti move it around, but every same problem. I have that problem only with this. Can everyone help me. Thank. And another great for the table.

Why is it when i run this table, it is trying to communicate with api.raygun.io ( Port 443 ?

only happens on this table release, no other.

Can anyone shed some light on this please.


Thank you

script error line1 'option explicit' what can I do?

excellent update JP! this is amazing thanks a lot

Nov 16 2019 02:33 PM

ha, just realized you updated this gem JP! Thank you so much!!!! love it!

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