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Download Cirqus Voltaire (Bally 1997) day, night, Dozer, Knorr
22 Votes
Cirqus Voltaire
Thank you very much Hauntfreaks for your backglass pictures and rothbauerw for your script help!
Split into two files it does work with every DMD version from Dozers's CV DMD table or mod version and also Knorr's version only. The bell does now work with Knorr's 1.1 table too. For Knorr's table you seem to be able to include the script also at the end of the script. It could be that the table script requires a later update to see for example the endflash sequence like in Dozer's table.
It does also include a DMD screen and a fantasy option to lit it.
Knorr 1.1 and video demos:
https://youtu.be/zDkrtFZjvts
https://youtu.be/AM0dLUodvVk
________________________________________________________________________________________
Annotation: to less RAM warning appears for the old none DMD versions 2.0 and 2.3?
Main solution:
Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
Split into two files it does work with every DMD version from Dozers's CV DMD table or mod version and also Knorr's version only. The bell does now work with Knorr's 1.1 table too. For Knorr's table you seem to be able to include the script also at the end of the script. It could be that the table script requires a later update to see for example the endflash sequence like in Dozer's table.
It does also include a DMD screen and a fantasy option to lit it.
Knorr 1.1 and video demos:
https://youtu.be/zDkrtFZjvts
https://youtu.be/AM0dLUodvVk
________________________________________________________________________________________
Annotation: to less RAM warning appears for the old none DMD versions 2.0 and 2.3?
Main solution:
- 4GB Patch for the B2SBackglassServerEXE
- http://www.ntcore.com/4gb_patch.php
Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
What's New in Version day, night, Dozer, Knorr (See full changelog)
- Please notice that none of the final versions was pretested beforehand! Fixed one clipping zone. The same will be done hopefully soon for Dozer's table version. I will get rid of this mass support for every version that was submitted due to a special reason for the future, if there is any. Please use your script as known accordingly.
- --------------------------------------------------
- Dozer's DMD and other Mods Table day big flash extended grill
- Knorr's table dB2S and script changes day big flash extended grill
- By request night colour mod with extended grill for Dozer and Knorr. Please share your solution why some users are unable to load the dB2S with or without the grill as the only solution was more times now to submit a separate version for this problem. Thanks.
- Separate script folder examples for Dozer and Knorr as it was not submitted with all DMD dB2S releases.
- Fixed an animation typo in the colour mods:
- Dozer's DMD and other Mods Table script changes colour mod no extended grill
- Knorr's table dB2S and script changes colour mod no extended grill
- Two new night colour mods without an extended grill for Dozer's and Knorr's CV DMD table. I did not upload the script within this releases as you find it here in nearly all uploaded dB2S folders.
- Users asked for a not extended grill version. The second one is ready. (Night version for Dozers's table)
- Users asked for a no grill version. The first one is ready. (Night version for Knorr's table)
- Day versions for Dozer's and Knorr's DMD table. (I did not test the Dozer version before the upload due to spare time reasons.) For Knorr's table you seem to be able to include the script also at the end of the script. It could be that the table script requires a later update to see for example the endflash sequence like in Dozer's table.
- Knorr 1.1 and video demos:
- https://youtu.be/zDkrtFZjvts
- https://youtu.be/AM0dLUodvVk
- The bell does now work with Knorr's 1.1 table too.
- Cirqus Voltaire (Bally 1997) night version (Dozer's or Knorr's table)
- Split into two files it does work with every DMD version from Dozers's CV DMD table or mod version and also Knorr's version only. (Maybe the sound file for the bell is missing in Knorr's first table release.)
- It does also include a DMD screen and a fantasy option to lit it.
- Cirqus Voltaire (Bally 1997) night version
- New cannon ball. Includes rotational sharpness and spin motion, new timings, light reflections from outside the backglass, new motions trails and tad active light reflections from the backglass.
- The new script is included as Table script change for Cirqus Voltaire (Bally 1997) night version.zip.
- The files are cleared except for the old none dmd versions.
- WIP
- Night colour mod as reminiscence to the older colour mod. (Video: https://youtu.be/0SINit-zKpM)
- WIP
- "Defrosted" windows. Better speaker for CV WIP night.
- WIP
- Please use the new script for every DMD version from Dozers's CV DMD table or mod versions only. The description is as a text file and a picture included. Three versions are as a WIP ready for the usage. (Includes a grill and a third screen and an option to lit the third screen with the fantasy mode.) As the WIP versions are released the download section is now cleared. I thought it is better to submit the versions now until the WIP status is over to a later time.
- -------------------------------------------------
- The wheel and bell act in sync to the cannon ball after you edit the table script and place a timer for "CV" versions.
- The description example is completed. A script example for the faster "old CV" versions is not yet done. If you like you can share it and I will upload it. Old versions are named as none DMD. I hope every version does work as their predecessor as I was not able to test them before the upload. If a version does not run 1:1 it will be corrected immediately
- Final 1.1
- The wheel and bell act in sync to the cannon ball!
- At the moment only in Voltaire_DMD_Release day final 1.1 together with a table script change and a timer set to the playfield as shown in the final 1.1 script change description.PNG.zip from this download folder. More versions will be updated in the near future.
- The same as with the other final versions you will need Dozers latest table version to use it. (https://www.vpforums.org/index.php?app=downloads&showfile=11663)
- This version does use the slower cannon shot speed as the older versions do.
- final 1.0
- Voltaire_DMD_Release day final 1.0 + third
- screen 1280 x 256
- Description below mentioned.
- Voltaire_DMD_Release night final 1.0 + third screen 1280 x 256
- Based to a request to fit the full third dmd screen with 1280 x 256 resolution. (not pretested)
- Voltaire_DMD_Release day, night final 1.0 + third screen
- Fixed animation on third screen responding, fixed general third screen visibility.
- final day + third screen
- Not tested by myself like the version below.
- final night + third screen
- Not yet tested by myself as I do not use a third screen. Those who do and like a little bit animation on the third dmd screen, please share your opinion about it. Thanks.
- final, day, night for CV DMD Release only.
- New final wheel timings. For the night version in parts repainted backglass.
- New night loudspeaker. They can be further brighten up in the fantasy mode!
- Unless there is no need these versions are final.
- By request I will update the older 2.3 versions to the latest state.
- A final night colour mod version for the CV DMD release is the last project which will be done next. To make the old 2.0 versions compatible Dozer needs to find a way to restore the ROM output.
- 2.5
- These 2.5 versions should be compatible for the final version from Dozer which is not yet released.
- Adjusted wheel and cannon ball timings. For the night version one visible fix.
- 2.4
- Thank you very much Dozer for your help with your new CV version! These versions work only with the new Dozer CV table version.(CV_DMD_Release_2.1.rar 2.1)
- 2.3
- Same cannon ball for the night version as the day version shows.
- 2.3
- Realistic cannon ball. Thank you very much hauntfreaks for your very quick support! It was now the right time for this step and your cannon ball does look fantastic. I included the dynamic spin effect over the backglass to complete it. :)
- 2.2
- CV_2.2_night looks like CV_2.2_day in the night.
- 2.2
- CV_2.2_day is the successor for 2.0 Normal version & ball back bounce. It does everything better.
- 2.0
- Final or prefinal release.
- A 2.1 version will not be possible until all problems are solved. Therefore I have to reject 2.1.
- 2.1
- A new reality. Have fun! I will update all other versions too.
- 2.0
- Every 2.0 version includes now a soft cannon ball back bounce before the ball does rest again in front of the cannon. The cannon shot speed is negligible faster. More file info is below visible.
- 1.8, 1.9
- Cannon ball for previous versions 1.5 and 1.6 like for version 1.7 below described.
- Annotation: to less RAM warning appears?
- Main solution:
- 4GB Patch for the B2SBackglassServerEXE
- http://www.ntcore.com/4gb_patch.php
- (Alternative solution in rare cases:
- Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
- 1.7
- The cannon ball is visible in front of the cannon and it acts real to the shot sequence and is visible afterwards again in front of the cannon. Version 1.7 is version 1.4 with the described change.
- 1.6
- Colour mod. Fixed disappearing object.
- Annotation: to less RAM warning appears?
- Main solution:
- 4GB Patch for the B2SBackglassServerEXE
- http://www.ntcore.com/4gb_patch.php
- (Alternative solution in rare cases:
- Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
- 1.5
- Night mod.
- Successor for the 1.4 colour mod version.
- Annotation: to less RAM warning appears?
- Main solution:
- 4GB Patch for the B2SBackglassServerEXE
- http://www.ntcore.com/4gb_patch.php
- (Alternative solution in rare cases:
- Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
- 1.5
- Colour mod.
- Successor for the 1.4 experimental mod!
- Annotation: to less RAM warning appears?
- Main solution:
- 4GB Patch for the B2SBackglassServerEXE
- http://www.ntcore.com/4gb_patch.php
- (Alternative solution in rare cases:
- Load the table and hit immediately the "ESC" button on your keyboard, wait until the dB2S is visible and just resume the game by using "resume game" on your screen.)
- 1.4
- experimental mod. I had always problems to use the dB2S designer to the maximum limit. It means I encountered a to less RAM warning. Today I found a way to make use of a file which was never able to start. I used a software to enable more RAM usage for the B2SBackglassServerEXE. I did not see any problems but I can only recommend experienced PC users who know what they do, to try it, until it is save to use for the normal PC user too. Incase you can use the experimental dB2S without problems without this fix, you do not need it.
- 4GB Patch
- http://www.ntcore.com/4gb_patch.php
- 1.4
- Removed the blue cannon ball and made the cannon more responsive for further shots. The colour mod is completely reworked and reached therefore version 1.4 status also.
- 1.3
- (Unexpected shadow picture on backglass picture out of version 1.2 removed.) Probably a save error.
- 1.2 (Rejected after an unexpected bug encountered)
- Cannon ball invisibility adjustment.
- 1.1
- Normal version.
- 1.0
- Colour mod version, Cirqus Voltaire (Bally 1997).
- Thank you very much Hauntfreaks for your backglass pictures!
Screenshots
Maybe it was a temporal limited error. Has your error message been disappeared by now?
Thanks bassgeige. Any chance for quick, 2 screen version? 
Thanks, I am very glad that you like it. Every possible version is doable. A few users had problems with the extended grill versions. Thats why I had this future purpose versions for the last submitted colour mod rejected. A with the fantasy mode lit third screen mode is also on board. If I am not having a mental blank the 2nd screen version is already submitted. If you do not see what you are looking for or if anything is not working as expected please do not hesitate to question it. :-)
thx for the update but for me only a older version by you is working, the last 2-3 versions dont appear on my backglass screen
Thank you, I will try to help you. These versions are the ones that are closer to the old versions because they are without an extended grill:
- Dozer's DMD and other Mods Table script changes colour mod no extended grill.zip
- Dozer's DMD and other Mods Table script changes night version no extended grill.zip
- Knorr's table dB2S and script changes colour mod no extended grill.zip
- Knorr's table dB2S and script changes no grill.zip
All new versions are only completely usable with a modified table script. The script help was submitted in a few downloads which include the separate script changes for Dozer or Knorr tables (for example):
- Dozer's DMD or Mods table dB2S and script changes .zip
- Knorr's table dB2S and script changes day version.zip
For Knorr's table you may also try to use the script extension as latest script entry and not as shown in the script example. Please also check that every dB2S component is in its latest version state.
Dozer's table is a bit more hardware friendly and it is therefore maybe a good first try to solve the problem for his table first and to try afterwards Knorr's table.
If that does not help you to solve the problem, please specify with more details what does "not appear" mean, or if you see error messages. There was for example user feedback for a cut and not completely visible backglass and this case was solved by a rotational usage with different dB2S as previous settings caused something like a mismatch.
I uploaded a new colour mod with an extended grill for Dozer and Knorr, because a user was in the need as every solution to run the other colour mod dB2S without an extended grill failed.
@Everyone, please share your solution why some users are unable to load the dB2S with or without the grill as the only solution was more times now to submit a separate version for this problem. Thanks.
In order to reach also forum readers please share your solution also here: https://www.vpforums...e=3#entry432227
Did something change in the files? I am finding it extremely hard to figure out w/o any dates or anything (unless my old eyes are just not seeing it)
this might be the most convoluted VPin release ever
but also one of the best tables ever, so it stands to reason that people have tried to make it as perfect as possible - but I am still having a hard time finding heads and tails in this ![]()
Did something change in the files? I am finding it extremely hard to figure out w/o any dates or anything (unless my old eyes are just not seeing it)
this might be the most convoluted VPin release ever
but also one of the best tables ever, so it stands to reason that people have tried to make it as perfect as possible - but I am still having a hard time finding heads and tails in this
It is not easy to spot if you did not see any more difference it is a good sign, as it was not pretested before it was submitted. The difference is near the cirqus luck area, where one of the new ball paths was not completely clipped as expected. As over the years more versions were submitted also for players with different requirements this is now for that chapter the last result. Dozers version will follow with the same final to a later time.
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