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Submitter
SUPPORT TOPIC File Information
- Submitted: Jun 06 2015 09:27 AM
- Last Updated: Dec 29 2016 09:39 PM
- File Size: 40.79MB
- Views: 10006
- Downloads: 1,059
- Author(s): mfuegemann
- Manufacturer: Taito
- Year: 1984
- Permission to MOD?: Yes, with approval
Previous Versions
Download Zeke's Peak (Taito 1984) 1.4
3 Votes
Zekes Peak Taito
This is Zeke's Peak by Taito.
Here is the "other" version of Ice Cold Beer. The tables behave almost the same with only slight differences in the score display animation and the game sounds. This table is completely scripted and does not need the ROM file.
Aldiode contributed high quality recordings of the table sounds to this table too.
True to the original machine, I use only 4 digits to display the score. The Highscore feature will track and display the correct score, though. Thanks to gtxjoe for the Highscore PostIt tutorial and the image files.
The rod is controlled by the Flipper keys (Up movement) and the MagnaSave keys (Down movement).
Remark:
- the game is running without the table ROM, so You need no more files to play
- at the top of the script there is a section to define the DIP switch settings, as I found no decent way to create a menu without using pinmame.
- You can set the game to free play and hide the Highscore sticker. The scores will be saved in Your User directory also if the sticker is not visible (..\Visual Pinball\User).
Have fun and please use the support topic to post any findings and suggestions.
Michael
Here is the "other" version of Ice Cold Beer. The tables behave almost the same with only slight differences in the score display animation and the game sounds. This table is completely scripted and does not need the ROM file.
Aldiode contributed high quality recordings of the table sounds to this table too.
True to the original machine, I use only 4 digits to display the score. The Highscore feature will track and display the correct score, though. Thanks to gtxjoe for the Highscore PostIt tutorial and the image files.
The rod is controlled by the Flipper keys (Up movement) and the MagnaSave keys (Down movement).
Remark:
- the game is running without the table ROM, so You need no more files to play
- at the top of the script there is a section to define the DIP switch settings, as I found no decent way to create a menu without using pinmame.
- You can set the game to free play and hide the Highscore sticker. The scores will be saved in Your User directory also if the sticker is not visible (..\Visual Pinball\User).
Have fun and please use the support topic to post any findings and suggestions.
Michael
What's New in Version 1.4 (See full changelog)
- 1.4:
- - small code change to make the ball stable if idle
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Thanks! I love this bagatelle like machines.