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Submitter
SUPPORT TOPIC File Information
- Submitted: Nov 20 2014 09:43 PM
- Last Updated: Dec 22 2014 09:13 PM
- File Size: 32.72MB
- Views: 8587
- Downloads: 1,141
-
Author(s):
mfuegemann,
artwork by Francisco666 - Manufacturer: Gottlieb
- Year: 1982
-
IPDB Link:
- ROM: Link to ROM
- Media Pack: Link to Media Pack
- Permission to MOD?: Yes, with approval
Previous Versions
Download Devil's Dare (Gottlieb 1982) FS VP9.9 1.1
4 Votes
Devils Dare Gottlieb FS
This is Devil's Dare by Gottlieb, Full Screen edition.
Akiles asked me to recreate this pin using images, his friend Francisco666 used for his FP table. Francisco did a great job redrawing the complete playfield and the plastics set.
I reworked the playfield image and plastics a bit, where it was necessary for VPin (e.g. the holes for rollover wires and the drop targets have been added).
Thanks go to Fuzzel for providing the lightmap images for the inserts, Kodiac for the flipper primitive routine, to Inkochnito for the DIP switch settings code and to destruk, who put the backglass light numbers into his VP8 table.
If You want to have the Match feature enabled, set the Game Mode property within the DIP switch settings (F6) to "replay". Otherwise it will be skipped despite Your switch 26 settings.
The playfield brightness can now be adjusted within the global settings. Teppotee mentioned a possible solution sometime in the past and here it is. You will loose table shadows, though. It is only visible, if the light level is quite high. For that reason, I provided the option to have the normal playfield image active with shadows with DimPlayfield set to 255. In addition, You can assign any of the 3 playfield images (normal, light, dark) to the wall AltPF.
Have fun and please use the support topic to post any findings and suggestions.
Michael
Akiles asked me to recreate this pin using images, his friend Francisco666 used for his FP table. Francisco did a great job redrawing the complete playfield and the plastics set.
I reworked the playfield image and plastics a bit, where it was necessary for VPin (e.g. the holes for rollover wires and the drop targets have been added).
Thanks go to Fuzzel for providing the lightmap images for the inserts, Kodiac for the flipper primitive routine, to Inkochnito for the DIP switch settings code and to destruk, who put the backglass light numbers into his VP8 table.
If You want to have the Match feature enabled, set the Game Mode property within the DIP switch settings (F6) to "replay". Otherwise it will be skipped despite Your switch 26 settings.
The playfield brightness can now be adjusted within the global settings. Teppotee mentioned a possible solution sometime in the past and here it is. You will loose table shadows, though. It is only visible, if the light level is quite high. For that reason, I provided the option to have the normal playfield image active with shadows with DimPlayfield set to 255. In addition, You can assign any of the 3 playfield images (normal, light, dark) to the wall AltPF.
Have fun and please use the support topic to post any findings and suggestions.
Michael
What's New in Version 1.1 (See full changelog)
- 1.1:
- - playsound bugfix
- - added adjustable playfield brightness (thanks to dyopp21 for the suggestion and teppotee for the idea on how to do it)
Thanks to the Team !
Looks great...looking forward to adding to my cabinet. I'll rate once I play it. thanks!
Fantastic!!
Great job, Thank You!
Table is quite fun to play with both 2 and 3 ball multiball.
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Very Cool, Thank You